Fly!

Last updated
Fly!
Fly Windows cover art.jpg
Developer(s) Terminal Reality
Publisher(s) Gathering of Developers
Producer(s) Brett Combs [1]
Richard Harvey [1]
Programmer(s) Richard Harvey [1]
Artist(s) Terry Simmons [1]
Platform(s) Windows, Macintosh
ReleaseWindows
Macintosh
  • NA: September 20, 1999 [3]
Genre(s) Flight simulation
Mode(s) Single-player

Fly! is a flight simulator video game for Windows and Macintosh developed by Terminal Reality and published by Gathering of Developers. [4]

Contents

Gameplay

Hawker 800 in flight over Oahu, Hawaii FLY-Hawker-Oahu.jpg
Hawker 800 in flight over Oahu, Hawaii

It includes simulation of air traffic control features as well as aircraft's on-board systems, [5] and was acclaimed for its highly detailed fully working interactive cockpits. [5] Featured aircraft are fixed-wing light to medium aircraft. An enhanced version, Fly! 2K, and add-on, Wilco's 737 for Fly!, were released in 2000. [6] Fly! 2K added user-created add-ons, enhanced graphics, real world and real-time weather generation via the ability to import METAR reports from NOAA, and support for Roger Wilco. The improvements were made available for owners of the original Fly! via a free patch. [7] [8] [9] Another version titled Fly! 2K: German Edition was released in early 2001. It added Ruhr area to the game. [10] [11] It is intended to replace the Fly! 2 main program (exe) and remain fully compatible with previous versions, scenery, aircraft, etc. The first publicly available version was released in 2010. [12]

Development

The game was in development for more than three years. [13] [14]

Reception

Fly! and Fly! 2K received mixed or average reviews according to the review aggregation website GameRankings. [15] [16] It sold 93,000 units by October 2001. [31]

Sequel

Fly! II is a sequel to Fly! released on April 26, 2001 for Windows and Macintosh. Macintosh version was distributed by MacSoft. [32] Said sequel and Fly! 2K sold combined 47,000 units by October 2001. [31]

Reception

Danny Atkin for Computer Gaming World said "Fly! II is this year's poster child for programs shoved out the door before completion–publisher Gathering of Developers not only shipped FLY! II with bugs and missing features, it even left out most of the manual. The shame of it all is that the finished parts are quire good, and developer Terminal Reality has been very quick to post patches and missing terrain data." [34]

See also

Related Research Articles

<i>Star Wars: X-Wing Alliance</i> 1999 video game

Star Wars: X-Wing Alliance, also known as simply X-Wing Alliance, is a space simulation video game, the sequel to both Star Wars: TIE Fighter and Star Wars: X-Wing vs. TIE Fighter. X-Wing Alliance presents the story of the Azzameen family, a family of space traders. The player assumes the role of Ace Azzameen, the youngest of the Azzameen children, juggling military duty as a fighter pilot for the Rebel Alliance, and allegiance to his family, flying larger heavily armed freighters for the family business, amid a bloody family feud and in the larger context of a galactic civil war.

<i>Red Baron II</i> 1997 video game

Red Baron II is a video game for the PC, developed by Dynamix and published by Sierra On-Line. It is the follow-up to the flight simulation Red Baron, released in 1990. Red Baron II was released in December 1997. A patch was released in 1998 that added support for 3D acceleration and renamed the game to Red Baron 3D. Red Baron 3D was also released as a retail product.

<i>NASCAR 2000</i> 1999 video game by EA Sports

NASCAR 2000 is a racing simulator video game developed and published by EA Sports and co-developed by Stormfront Studios.

<i>FIFA 2000</i> 1999 video game

FIFA 2000 is a football simulation video game developed by EA Canada and published by Electronic Arts. It was the seventh game in the main FIFA series. The game was released for Microsoft Windows and PlayStation. A version was also released for the Game Boy Color, developed by Tiertex Design Studios and published by THQ.

<i>NASCAR Racing 3</i> 1999 video game produced by Papyrus Design Group

NASCAR Racing 3 is a racing simulator produced by Papyrus Design Group and published by Sierra Sports for Microsoft Windows in 1999.

<i>Rollcage</i> (video game) 1999 video game

Rollcage is a racing video game developed by Attention to Detail and published by Psygnosis for Microsoft Windows and PlayStation. A sequel, Rollcage Stage II, was released in 2000 for PlayStation and Windows.

<i>European Air War</i> 1998 video game

European Air War is a combat flight simulator developed and published by MicroProse and published for Microsoft Windows in 1998. It is a sequel to 1942: The Pacific Air War. It simulates the Battle of Britain, and the Allied Air offensives in Western Europe during World War II in 1943–1945.

<i>Lego Racers</i> (video game) 1999 racing video game

Lego Racers is a Lego-themed racing video game developed by High Voltage Software and published by Lego Media in 1999.

<i>NHL 2000</i> 1999 video game

NHL 2000 is an ice hockey video game developed by Electronic Arts Canada. It was released in 1999 and was the successor to NHL 99. The game did not boast great improvements to the game from NHL 99, nor did NHL 2001 feature any idea the two previous versions did not until NHL 2002.

<i>NASCAR Heat</i> 2000 video game

NASCAR Heat is a 2000 racing video game for the PlayStation, Microsoft Windows and Game Boy Color. It was developed by Monster Games and published by Hasbro Interactive. The PlayStation version was co-developed with Digital Illusions CE.

<i>MiG Alley</i> (video game) 1999 video game

MiG Alley is a combat flight simulation game, developed by Rowan Software for PCs with Windows, and was published by Empire Interactive in 1999.

<i>Janes WWII Fighters</i> 1998 video game

Jane's World War II Fighters is the 1998 combat flight simulation video game. Set in the European theatre of operations during World War II, it is part of the Jane's Combat Simulations franchise. The game was considered a commercial failure, and contributed to the end of the Jane's Combat Simulations line.

<i>Microsoft Flight Simulator 2000</i> 1999 video game

Microsoft Flight Simulator 2000, abbreviated commonly as FS2000, is a flight simulator video game. It was released in late 1999 for Microsoft Windows. A Professional Edition was released alongside the standard edition. It added two airplanes, six cities, and a flight model/instrument panel editor.

<i>Rollcage Stage II</i> 2000 video game

Rollcage Stage II is a racing video game developed by Attention to Detail for PlayStation and Microsoft Windows. It is the sequel to Rollcage. On top of the basic racing concept, the cars can be equipped with weapons, which are picked up on the track as bonuses, which can be used against competing cars. The automobiles themselves, once again, have wheels that are larger than the body of the car thus creating a car that has no up or down and therefore can be flipped yet continue to drive.

<i>The Mummy</i> (video game) 2000 video game

The Mummy, known in Japan as Hamunaptra: Ushinawareta Sabaku no Miyako, is a single-player video game for Game Boy Color, PlayStation and Microsoft Windows, based on the 1999 movie of the same name. It was published by Konami.

<i>Jeff Gordon XS Racing</i> 1999 video game

Jeff Gordon XS Racing is a 1999 racing video game for Microsoft Windows and Game Boy Color. The game features then three time NASCAR Winston Cup Series champion Jeff Gordon. The game's Game Boy version has link cable support.

NBA Inside Drive is a series of video games based on National Basketball Association, published by Microsoft Studios. Its main competition was NBA Live, a series from Electronic Arts.

<i>Jetfighter: Full Burn</i> 1998 video game

Jetfighter: Full Burn is a combat flight simulator video game developed by Mission Studios and published by Interplay Entertainment for MS-DOS in 1998.

<i>Pro 18 World Tour Golf</i> 1999 video game

Pro 18 World Tour Golf is a video game developed by Intelligent Games and published by Psygnosis for Microsoft Windows and PlayStation in 1999.

<i>Eliminator</i> (1998 video game) 1998 video game

Eliminator is a shooter game developed by Magenta Software and published by Psygnosis for PlayStation and Microsoft Windows in 1998–1999.

References

  1. 1 2 3 4 Lert, Peter (1999). Fly! Pilot Handbook. p. 283.
  2. "GodGames". 2001-04-17. Archived from the original on 2001-04-17. Retrieved 2023-03-25.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. "GodGames". 2001-04-17. Archived from the original on 2001-04-17. Retrieved 2023-03-25.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  4. 1 2 Almásy, László (October 5, 1999). "Fly! (PC)". IGN . Ziff Davis. Archived from the original on October 12, 1999. Retrieved February 9, 2021.
  5. 1 2 3 Lopez, Tony (August 20, 1999). "Fly! Review [date mislabeled as "January 12, 2001"]". GameSpot. Red Ventures. Archived from the original on January 14, 2012. Retrieved February 9, 2021.
  6. GameSpot staff (May 12, 2000). "Wilco's 737 for Fly! (Preview)". GameSpot. CBS Interactive. Retrieved February 9, 2021.
  7. "Fly! 2K preview". GameSpot . CBS Interactive. 12 May 2000. Archived from the original on 24 October 2004. Retrieved 24 October 2022.
  8. 1 2 Farmer, Doug (3 June 2000). "Fly!2K review". GameSpy . IGN Entertainment. Archived from the original on 4 June 2004. Retrieved 24 October 2022.
  9. "Fly! Series". Gathering of Developers . Archived from the original on 11 December 2001.
  10. 1 2 "Test: Fly! 2k (German Edition)". 4Players (in German). 4Players GmbH. 21 February 2001. Archived from the original on 17 July 2015. Retrieved 24 October 2022.
  11. 1 2 Schelle, Martin (February 2001). "Fly 2K German Edition". PC Player (in German). No. 2/2001. p. 88.
  12. "FlightGear forum • View topic - Fly! Legacy, the free and opensource flight simulator is out". forum.flightgear.org. Archived from the original on 2022-11-14. Retrieved 2022-11-14.
  13. Manning, Ric (August 7, 1999). "Practicing pilots can learn to Fly". Green Bay Press-Gazette . p. 48. Archived from the original on May 14, 2022. Retrieved May 14, 2022 via Newspapers.com.
  14. Deniz, Tuncer (1999). "Interview: Fly's Richard Harvey". Archived from the original on August 15, 2000. Retrieved June 12, 2023.
  15. 1 2 "Fly! for PC". GameRankings. CBS Interactive. Archived from the original on June 2, 2019. Retrieved February 9, 2021.
  16. 1 2 3 "Fly! 2K for PC". GameRankings . CBS Interactive. Archived from the original on 6 December 2019. Retrieved 24 October 2022.
  17. Woods, Nick. "Fly (PC) - Review". AllGame . All Media Network. Archived from the original on November 15, 2014. Retrieved February 10, 2021.
  18. Atkin, Denny (October 30, 1999). "Fly!". Computer Games Strategy Plus . Strategy Plus, Inc. Archived from the original on July 9, 2003. Retrieved February 9, 2021.
  19. Cable, Tim (December 1999). "Let's Fly! (Fly! Review)" (PDF). Computer Gaming World . No. 185. Ziff Davis. p. 152. Retrieved February 9, 2021.
  20. "Fly! 2k". Gamekult (in French). 5 November 2000. Archived from the original on 11 February 2002. Retrieved 24 October 2022.
  21. Mahood, Andy (August 14, 1999). "Fly! (PC)". GamePro . IDG Entertainment. Archived from the original on August 27, 2003. Retrieved February 10, 2021.
  22. "Fly! 2K Reviews". MobyGames . Fandom. Archived from the original on 24 October 2022. Retrieved 24 October 2022.
  23. "Fly! 2K: German Edition Reviews". MobyGames . Fandom. Archived from the original on 24 October 2022. Retrieved 24 October 2022.
  24. Sanchez, Rick (June 7, 2002). "Fly! (Mac)". IGN. Ziff Davis. Archived from the original on February 10, 2021. Retrieved February 10, 2021.
  25. Kornifex (August 11, 1999). "Test: Fly! (PC)". Jeuxvideo.com (in French). Webedia. Archived from the original on November 26, 2020. Retrieved February 10, 2021.
  26. Morgan, Jennifer (January 2000). "Fly!". MacADDICT . No. 41. Imagine Media. pp. 54–55. Retrieved February 10, 2021.
  27. Tessler, Franklin (January 2000). "Fly!". Macworld . IDG. p. 61. Retrieved February 10, 2021.
  28. Steidle, Rudiger (March 2001). "Fly! 2K Germany Edition". PC Games (in German). No. 3/2001. p. 108.
  29. Presley, Paul (October 1999). "Fly!". PC Zone . No. 81. Dennis Publishing. pp. 80–81. Retrieved February 10, 2021.
  30. Schelle, Martin (July 2000). "Fly 2K". PC Player (in German). No. 7/2000. p. 128.
  31. 1 2 "GOD's Games" (PDF). Computer Gaming World. No. 207. Ziff Davis. October 2001. p. 31. Retrieved February 9, 2021.
  32. 1 2 Morgan, Tim (19 October 2001). "IMG Review: Fly! II". Inside Mac Games . Archived from the original on 25 December 2001. Retrieved 24 October 2022.
  33. "Fly! II for PC". GameRankings . CBS Interactive. Archived from the original on 5 December 2019. Retrieved 24 October 2022.
  34. 1 2 Atkin, Danny (August 2001). "Shoo Fly!". Computer Gaming World . No. 205. p. 71.
  35. "Fly ! II". Gamekult (in French). 17 July 2001. Archived from the original on 2 August 2001. Retrieved 24 October 2022.
  36. Geryk, Bruce (29 May 2001). "Fly! II Review for PC". GameSpot . CBS Interactive. Archived from the original on 4 October 2003. Retrieved 24 October 2022.
  37. 1 2 "Fly! II Reviews". MobyGames . Fandom. Archived from the original on 24 October 2022. Retrieved 24 October 2022.
  38. "Fly! 2 - PC - Test". Jeuxvideo.com . Archived from the original on 17 September 2004. Retrieved 24 October 2022.
  39. Pizor, Rich (March 2002). "Fly II". MacAddict . Future US. Archived from the original on 27 June 2002. Retrieved 24 October 2022.