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Gordy Haab | |
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Born | Richmond, Virginia, U.S. | March 10, 1976
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Website | www |
Gordy Haab (born 1976) is an American film, video game and television composer based in Los Angeles, California. His work has been featured in works associated with franchises including Star Wars Battlefront II , for which he won Video Game Score of the Year [1] from the American Society of Composers, Authors and Publishers. Haab is also known for his work on Microsoft's Halo Wars 2 , for which he was nominated for a 2017 HMMA award. [2] His score for Electronic Arts' Star Wars: Battlefront , won three awards at the 2016 GDC G.A.N.G. Awards: Music of the Year, Best Interactive Score, and Best Instrumental Score. [3] Haab was also nominated for a BAFTA Games Awards for his work on Star Wars: Battlefront. [4]
His work has been covered by publications, including the HuffPost , which said, "Star Wars Battlefront is sounding better and better everyday...this new Star Wars music will light your saber." [5] In 2015, Hardcore Gamer was among the first to link Haab to his inspiration by saying, "Star Wars Battlefront features the best game score John Williams never wrote." [6] The Los Angeles Times has also recognized Haab's work, saying "the B-side to John Williams' score," [7] and Billboard quoted Steve Schnur, the president of music for EA, as saying, "Gordy is one of the few composers in the world on Lucas' short list." [8]
Haab developed an early interest in music when he was six and was particularly moved by the score of the film E.T. the Extra-Terrestrial (1982). [8] [9] Haab decided to pursue a career in the industry by attending the Virginia Commonwealth University, [10] where he learned to compose music by hand and it remains his preferred composition method, telling The Sound Architect that, "I say this not to discredit the use of technology, because it also plays a major role in my process. But a piano, a blank page, and a pencil – and no screens glowing in my face – has a way of quieting my soul and allowing me to just, write." [11] Haab received a bachelor's degree in Jazz Music Composition in 1999. He then went on to the University of Southern California, where he received his master's in Scoring for Motion Pictures in 2001. [8] [9]
Among other projects, Haab scored Activision/AMC's The Walking Dead: Survival Instinct , based on the TV series, and Microsoft's Kinect: Star Wars, [12] [13] which won Best Music at the Hollywood Music In Media Awards. Haab continues to compose the music for Electrionic Arts and Bioware's Star Wars: The Old Republic , for which he was awarded Best Original Soundtrack and Best Instrumental Music at the 10th Annual GDC G.A.N.G. Awards. [14] He has recorded and conducted his music with various groups from all around the world, including the London Symphony Orchestra, the San Francisco Symphony, the Nashville Symphony, London Voices and the Hollywood Studio Orchestra. [15] [16]
Haab's other film, television and video game credits include Anchor Bay's Behind the Mask: The Rise of Leslie Vernon ; MTV's The Truth Below ; Dave Barry's 'Guide to Guys;' Lionsgate's 'War;' The Oprah Winfrey Network's The Judds; Roadside AttractionsShrink; ABC's Greek ; VH-1's Scream Queens ; and LucasArts' Indiana Jones and the Staff of Kings . [17]
Year | Title | Director | Studio(s) | Notes |
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2021 | My Country, My Parents | Wu Jing, Zhang Ziyi, Xu Zheng, Shen Teng | China Film Co., Ltd. | Windriders segment only. |
2023 | Creation of the Gods I: Kingdom of Storms | Wuershan | Tencent Pictures | — |
Year | Title | Studio | Notes |
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2009 | Indiana Jones and the Staff of Kings | LucasArts | |
2011 | Star Wars: The Old Republic | Electronic Arts | Composed with Mark Griskey |
2012 | Kinect Star Wars | LucasArts | Composed with Kyle Newmaster |
2013 | The Walking Dead: Survival Instinct | Activision | |
2015 | Star Wars Battlefront | Electronic Arts | |
2017 | Halo Wars 2 | Microsoft Studios | Composed with Brian Trifon and Brian Lee White |
2018 | Star Wars: Battlefront II | Electronic Arts | |
2019 | Star Wars Jedi: Fallen Order | Composed with Stephen Barton | |
2020 | Star Wars: Squadrons | ||
2022 | MultiVersus | Warner Bros. Interactive Entertainment | Composed with Stephen Barton and Kevin Notar |
2023 | Star Wars Jedi: Survivor | Electronic Arts | Composed with Stephen Barton |
2024 | Star Wars: Hunters | Zynga | Composed with various artists |
2024 | Indiana Jones and the Great Circle | Bethesda Softworks |
Year | Work | Organization | Category | Result | Ref. |
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2012 | "Glory, The Galactic Republic" from Star Wars: The Old Republic | Game Audio Network Guild Awards | Best Original Instrumental Song | Won | [14] |
Star Wars: The Old Republic | Best Original Soundtrack Album | Won | |||
Kinect: Star Wars | Hollywood Music in Media Awards | Best Original Song-Video Game | Won | [18] | |
2016 | Star Wars: Battlefront | British Academy of Film and Television Awards (BAFTA) Awards | BAFTA Games Audio Achievement | Nominated | [4] |
Game Audio Network Guild Awards | Best Interactive Score | Won | [3] | ||
Music of the Year | Won | ||||
2017 | Halo Wars 2 | Music in Visual Media Awards | Original Score - Video Game | Nominated | [2] |
2018 | Star Wars Battlefront II | American Society of Composers, Authors, and Publishers | Video Game Score of the Year | Won | [1] |
Game Audio Network Guild Awards | Best Interactive Score | Nominated | [19] | ||
Best Cinematic Cutscene Audio | Nominated | ||||
Music of the Year | Nominated | ||||
Audio of The Year | Nominated | ||||
Crusaders of Light | Best Music in a Casual/Social Game | Nominated | |||
Halo Wars 2 | Best Interactive Score | Nominated | |||
Best Cinematic Cutscene Audio | Nominated | ||||
2024 | Star Wars Jedi: Survivor | The Recording Academy | Grammy Award for Best Score Soundtrack for Video Games and Other Interactive Media | Won | [20] |
Academy of Interactive Arts & Sciences | D.I.C.E. Award for Outstanding Achievement in Original Music Composition | Nominated | [21] | ||
Ivor Novello Awards | Best Original Video Game Score | Won | [22] |
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