This article does not cite any sources . (July 2012) (Learn how and when to remove this template message)
A handheld TV game (TV game for short) or plug and play game (plug-'n'-play game for short) is an interactive entertainment device designed for use on a television set that integrates the video game console with the game controller.
The term "TV game" can be used to refer to any number of self-contained, portable game systems operating on either batteries or an electronic power supply which plugs directly into a TV or VCR. The game software is built directly into the unit, which is typically designed to look like a toy or classic game console/controller with the addition of two AV ports. These systems usually contain either highly specialized games or activities, or a collection of classic games. Thus, it could be viewed as a video game console without interchangeable game software. As the game software is integrated into the game unit and almost never designed to be changed by the user, these game systems are typically sold by retailers as electronic toys or collectibles rather than game consoles. Most units sell for prices typically under $50 US.
Although several manufacturers produced these devices before 2002, such systems became better known following the release of Jakks Pacific's Atari Classic 10-in-1 TV game. Most manufacturers have their own trademarked names for these systems, such as Radica's "Play TV" or Majesco's "TV Arcade"; however, most retailers refer to all of them as TV games or Plug & Play games.
From the mid-1990s to the early 2000s three things happened: first, the retro game movement started to gain momentum, secondly, the price of systems on a chip fell dramatically, and thirdly, car television sets became popular. Several unlicensed family games, such as the TV Boy, were produced. These factors led to manufacturers officially licensing classic games. The first TV games included collections of classic games; one of the earliest was the Toymax Activision 10-in-1, released in 2001. Although the first TV games contained collections of classic games many manufacturers started incorporating original content and controls into the device. Criticism that video games were contributing to obesity in children led to the development of TV games such as the "Play TV" series, including Play TV Baseball, Play TV Football, Play TV Barbie Dance Craze, and others in 2003. Nickelodeon also contracted with Jakks Pacific to create original-content games for the SpongeBob and Blue's Clues titles. in 2004 Tiger also started creating paintball and a Lord of the Rings sword-fighting game, using a toy sword as the controller. In 2004 Radica started producing collections of Sega Games. The C64 Direct-to-TV was also released in 2004 by Toy:Lobster and Mammoth Toys and had a copy of the C64 operating system and a virtual keyboard as a hidden extra. In 2005 Jakks Pacific produced original game content for the new Star Wars and Fantastic Four films, while Tiger produced a Jedi light-saber sword-fight game using a light saber as the controller. In 2005 Milton Bradley started producing TV game versions of Whack-a-Mole and Miniature Golf. Radica's titles include Sonic the Hedgehog , Sonic the Hedgehog 2 , Alex Kidd in the Enchanted Castle , Columns , and Gain Ground , among others.
The Game Gear is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games by the use of an adapter. Sega positioned the Game Gear, which had a full-color backlit screen with a landscape format, as a technologically superior handheld to the Game Boy.
The Sega Pico, also known as Kids Computer Pico, is an educational video game console by Sega Toys. Marketed as "edutainment", the main focus of the Pico was educational video games for children between 3 and 7 years old. The Pico was released in June 1993 in Japan and November 1994 in North America and Europe, later reaching China. It was succeeded by the Advanced Pico Beena, which was released in Japan in 2005. Though the Pico was sold continuously in Japan through the release of the Beena, in North America and Europe the Pico was less successful and was discontinued in early 1998, later being re-released by Majesco Entertainment. Releases for the Pico were focused on education for children and included titles supported by licensed franchised animated characters, including Sega's own Sonic the Hedgehog series. Overall, Sega claims sales of 3.4 million Pico consoles and 11.2 million game cartridges, and over 350,000 Beena consoles and 800,000 cartridges.
A video game console is a computer device that outputs a video signal or visual image to display a video game that one or more people can play.
A game controller, gaming controller, or simply gaming controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports were the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered. USB game controllers could also be connected to a computer with a USB port. Input devices that have been classified as game controllers include keyboards, mouses, gamepads, joysticks, etc. Special purpose devices, such as steering wheels for driving games and light guns for shooting games, are also game controllers.
A console game is a form of video game, consisting of manipulable images generated by a video game console and displayed on a television or similar audio-video system. The game itself is usually controlled and manipulated using a handheld device connected to the console, called a controller. The controller generally contains a number of buttons and directional controls such as analogue joysticks, each of which has been assigned a purpose for interacting with and controlling the images on the screen. The display, speakers, console, and controls of a console can also be incorporated into one small object known as a handheld game.
In the history of computer and video games, the fourth generation of game consoles began on October 30, 1987 with the Japanese release of NEC Home Electronics' PC Engine. Although NEC released the first console of this era, sales were mostly dominated by the rivalry between Nintendo's and Sega's consoles in North America: the Super Nintendo Entertainment System and the Sega Genesis. Handheld systems released during this time include the Nintendo Game Boy, released in 1989, and the Sega Game Gear, first released in 1990.
Radica Games Limited is an American company that produces electronic games, founded in 1983. It began by producing electronic souvenir games for casinos. In the late 1990s, it became known for its Bass Fishin line of games. On October 3, 2006, Mattel, Inc. announced the completion of their acquisition of Radica. While Radica still produces electronic handheld games based on casino or card games, it has branched out into toys, board games, and video game accessories.
Jakks Pacific, Inc. is an American company that designs and markets toys and consumer products, with a range of products that feature numerous children's toy licenses. The company is named after its founder, Jack Friedman, who had previously founded LJN and THQ and presided over the company until his death in May 2010.
The Atari Cosmos was an unreleased product by Atari, Inc. for the handheld/tabletop electronic game system market that uses holography to improve the display. It is similar to other small electronic games of the era that used a simple LED-based display, but superimposes a two-layer holographic image over the LEDs for effect. Two small lights illuminate one or both of the holographic images depending on the game state. The system was never released, and is now a coveted collectors item.
A dedicated console is a video game console that is limited to one or more built-in video game or games, and is not equipped for additional games that are distributed via ROM cartridges, discs, downloads or other digital media. Dedicated consoles were very popular in the first generation of video game consoles until they were gradually replaced by second-generation video game consoles that used ROM cartridges.
Atari Flashback is the name of a series of dedicated home video game consoles designed, produced, published and marketed by Atari, Inc. from 2004 to 2011. Since 2011, the consoles have been designed, produced, published and marketed by AtGames under license from Atari. They are "plug and play" versions of the classic Atari 2600 and Atari 7800 consoles; rather than using ROM cartridges, the games are built-in.
The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth-generation home video game console developed and sold by Sega. The Genesis is Sega's third console and the successor to the Master System. Sega released it as the Mega Drive in Japan in 1988, and later as the Genesis in North America in 1989. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy.
The V.Smile is a sixth-generation educational home video game console manufactured and released by VTech. Titles are available on ROM cartridges called "Smartridges", to play off the system's educational nature. The graphics are primarily sprite-based. The console is often sold bundled with a particular game, with most of them having a game called "Alphabet Park Adventure." Several variants of the V.Smile console are sold including handheld versions, or models with added functionality such as touch tablet integrated controllers or microphones. The V-Motion is a major variant with its own software lineup that includes motion sensitive controllers and has Smartriges designed to take advantage of motion-related "active learning". The V-Motion and Smartridges however are fully backwards compatible with other V.Smile variants and V.Smile Smartridges, and a V-Motion Smartridge can also be played on V.Smile console or handheld, albeit with limited functionality. However, in 2010, V.Smile NEW and OLD were canceled. VTech still made games for V.Smile Pocket and V.Motion.
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2015, Nintendo has sold over 722.22 million hardware units.
Since the release of Nintendo's Wii, many aesthetic, ergonomic and functional accessories have been developed for the Wii Remote by third parties.
This article is a stub. You can help Wikipedia by expanding it.
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. It is one of the most lucrative branches of the video game industry, with the Skylanders franchise alone selling more than $3 billion worth over the course of four years.
Atari VCS is an upcoming home video game console produced by Atari SA. The system was first revealed in June 2017 and pre-orders began on May 30, 2018. After several delays, the console was expected to ship in March 2020, but was delayed again due to the COVID-19 pandemic.
Stephen Berman is a co-founder of JAKKS Pacific and also the company's Chairman and CEO. Since 1995, Berman has held a number of key roles at JAKKS, turning the organization into one of the largest toy marketers and manufacturers in the United States. In the main, JAKKS creates, manufactures and markets toys via licenses with well-known brands. He is responsible for designing and manufacturing toys for The Walt Disney Company, Warner Bros., Activision, NBCUniversal, Microsoft, and Nintendo.