Company type | Private GmbH |
---|---|
Industry | Video games |
Founded | September 1999 in Coburg, Germany |
Founders |
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Headquarters | , Germany |
Key people |
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Products | |
Owner | Yerli family [1] |
Number of employees | 405 (2024) |
Subsidiaries | List of Crytek subsidiaries |
Website | crytek.com |
Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek operates additional studios in Kyiv, Ukraine and Istanbul, Turkey. [2] Its former studios included Crytek Black Sea in Sofia, Bulgaria, Crytek UK in Nottingham, and Crytek USA in Austin, Texas. Crytek is best known for developing the first instalment of the Far Cry series, the Crysis series, and the open world nature of their games which showcase the company's CryEngine. As of August 2024, Crytek is the largest game developer in Germany with 405 employees. [3]
Crytek was founded by the Turkish-German brothers Cevat, Avni and Faruk Yerli in September 1999 in Coburg, Germany. [4] One of their first projects was a tech demo of a game called X-Isle: Dinosaur Island, which showcased their game engine technology that offered larger viewing distances than other game engines could at that time. They met with Nvidia during the 1999 Electronic Entertainment Expo (E3) where their tech demo caught the attention of Nvidia and various media groups. Crytek later signed on with Nvidia to distribute X-Isle as benchmarking software for Nvidia cards. [4]
Crytek's first major game project was Engalus, a first-person shooter with a cyberpunk theme and role-playing elements, which was first privately shown at E3 2000. The project first attracted publicity for the company at the 2000 ECTS with their tech demo at the Nvidia booth, but was subsequently cancelled. [5] Crytek was approached by Ubisoft to develop X-Isle into a full AAA game. This evolved into Far Cry , which was released in March 2004. Concurrently, Crytek announced their licensable game engine, CryEngine, that was used for X-Isle and Far Cry. [4]
In February 2004, German police carried out a morning raid on Crytek offices, acting on an ex-intern's claim that Crytek was using software illegally. The police investigated for software copies greater than licences purchased, but no charges were pressed. [6] That same month, Crytek and Electronic Arts (EA) announced a strategic partnership to develop a new gaming franchise based on the CryEngine, which would eventually be the Crysis series. Crytek chose this path to highlight that the CryEngine was not limited to just what Far Cry had shown. [4] Due to this partnership, Ubisoft acquired the full rights to the Far Cry franchise by 2006 as well as a perpetual licence to the first CryEngine, which they have since adapted into their own Dunia Engine. [7] In December 2004, Crytek and ATI created a special cinematic machinima [8] to demonstrate the future of PC gaming.
In January 2006, Crytek announced the development of Crysis , promising that it would be an original first-person shooter with a new kind of gameplay challenge requiring "adaptive tactics". [9] The game later won several Best PC Game awards from E3 and Games Convention. In April 2006, Crytek moved to new offices in Frankfurt. The first public demonstration of Crytek's CryEngine 2 was in January 2007, one year after Crysis was announced. It has been licensed by many companies such as Avatar Reality, WeMade Entertainment, Entropia Universe, XLGames, Reloaded Studios.
On 11 May 2006, Crytek announced that their satellite studio in Kyiv, Ukraine, had been upgraded to a full development studio, giving the company its second development studio. About a week after the upgrade of the Kyiv studio, Crytek announced a new studio in Budapest, Hungary.
Crysis was released in November 2007. In September 2008, an expansion to Crysis entitled Crysis Warhead was released as a PC-exclusive game. In October 2011, Crysis was released on some consoles, allowing play of the original game via Xbox Live and the PlayStation Network.
On 14 July 2008, Crytek bought Black Sea Studios and renamed it to Crytek Black Sea. [10] On 17 November 2008, Crytek opened an office in South Korea named Crytek, Ltd. [11] On 3 February 2009, Crytek purchased Free Radical Design, a British video game company known for the TimeSplitters series, and renamed the company to Crytek UK. [12]
In March 2009, Crytek announced on the company's website that it would introduce CryEngine 3 at the 2009 Game Developers Conference. This new engine was developed for use on PlayStation 3, Xbox 360 and PCs. [13] In October 2009, CryEngine 3 became available in trade flow for game developers. [14] In March 2010, CryEngine 3 was made compatible with stereoscopic 3D technology. [15] Crytek released Crysis 2 , a direct sequel to the original game, in March 2011.
At E3 2011, Crytek exhibited several new projects, including the action game Ryse: Son of Rome . In September 2011, THQ and Crytek announced a partnership to develop Homefront 2 . [16] After THQ filed for bankruptcy, Crytek acquired the Homefront franchise from THQ entirely in January 2013. [17] In February 2012, Crytek announced a new cloud based social gaming network called Gface. [18] The service is designed to help users meet people and play multiplayer video games with friends. [19] Crytek began researching a cloud gaming system in 2005 for Crysis, but paused development in 2007. [20] [21]
In April 2012, Crytek released the CryEngine 3.4 SDK which brought full DirectX 11 support to the CryEngine SDK. [22] Crytek released Crysis 3 in February 2013 [23] and Ryse: Son of Rome in November 2013 as an Xbox One launch title. [24] The PC version of Ryse was released in October 2014. [25]
On 17 January 2013, Crytek officially opened an office in Istanbul, Turkey. [26] On 28 January 2013, Crytek opened a new studio, Crytek USA, in Austin, Texas, consisting primarily of former Vigil Games employees. [27]
In June 2014, reports surfaced that Crytek had missed wage payments and withheld bonuses for Crytek UK and Crytek USA employees, and the company responded that it was in a "transitional phase" as it secured capital for future projects, with a particular emphasis on online gaming. In July 2014, Crytek announced a strategic deal where the rights to Homefront including Homefront: The Revolution and the Crytek UK staff were transferred to Koch Media. The team continued its work on the game as the new Deep Silver Dambuster Studios. Crytek USA was restructured to remain an engine support team while development of Hunt: Horrors of the Gilded Age was transferred to Crytek.
On 20 December 2016, Crytek announced that their studios in Hungary, Bulgaria, South Korea and China would be shut down. [28] On 7 March 2017, Crytek sold Crytek Black Sea to Sega and The Creative Assembly. [29] On 28 February 2018, Crytek announced that Cevat Yerli was stepping down as chief executive officer (CEO) of Crytek, with his brothers, Avni and Faruk Yerli, taking over the company's leadership as joint CEOs. Cevat continues to support the company as an advisor and major shareholder. [30] Crytek announced the next iteration of the engine branded CRYENGINE V on March 22, 2016. [31]
Crytek released Hunt: Showdown (utilising the fifth generation of the CryEngine) in 2019–20. The company has also worked on three virtual reality projects, namely The Climb for the Oculus Rift, The Climb 2 for the Oculus Rift and Oculus Quest 2, and Robinson: The Journey for the PlayStation VR, Oculus Rift and SteamVR. Arena of Fate was cancelled after Crytek's restructuring which saw the game's developer Crytek Black Sea sold. [28]
In July 2021, German tabloid BILD reported that the Chinese Internet company Tencent was attempting to buy Crytek for over €300 million via a European subsidiary. [32]
In 2021, the Creative Services team responsible for creating trailers, won a Gold MUSE Award for The Dark Sight Trailer that promoted Hunt: Showdown. [33]
On January 26, 2022, Crytek announced the fourth entry of the Crysis franchise. [34]
Year | Title | Publisher(s) | Platform(s) | Studio(s) |
---|---|---|---|---|
2004 | Far Cry | Ubisoft | Microsoft Windows | Crytek |
2007 | Crysis | Electronic Arts | Microsoft Windows, PlayStation 3, Xbox 360 | |
2008 | Crysis Warhead | Microsoft Windows | Crytek Budapest | |
2011 | Crysis 2 | Microsoft Windows, PlayStation 3, Xbox 360 | Crytek, Crytek UK | |
2012 | Fibble: Flick 'n' Roll | Crytek | Android, iOS | Crytek Budapest |
2013 | Crysis 3 | Electronic Arts | Microsoft Windows, PlayStation 3, Xbox 360 | Crytek, Crytek UK |
Warface | Microsoft Studios, Crytek | Microsoft Windows, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch | Crytek Kiev | |
Ryse: Son of Rome | Microsoft Windows, Xbox One | Crytek | ||
2014 | The Collectables | DeNA | iOS | Crytek Budapest |
2016 | The Climb | Crytek | Microsoft Windows, Oculus Quest (2019) | Crytek |
Robinson: The Journey | Microsoft Windows, PlayStation 4 | |||
2019 | Hunt: Showdown | Microsoft Windows, PlayStation 4, Xbox One | ||
2020 | Crysis Remastered | Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One | ||
The Climb 2 | Oculus Quest, Oculus Quest 2 | |||
2021 | Crysis 2 Remastered | Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One | ||
Crysis 3 Remastered | ||||
TBA | Crysis 4 | — |
THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initially working in the toy business, it expanded into the video game business through several acquisitions before shifting its focus away from toys entirely. THQ continued its trend of acquiring companies throughout the 2000s.
Far Cry is a 2004 first-person shooter game developed by Crytek and published by Ubisoft. It is the first installment in the Far Cry franchise. Set on a mysterious tropical archipelago, the game follows Jack Carver, a former American special forces operative, as he searches for journalist Valerie Constantine, who accompanied him to the islands but went missing after their boat was destroyed by mercenaries. As Jack explores the islands, he begins to discover the horrific genetic experiments being conducted on the local wildlife and must confront the mad scientist behind them.
CryEngine is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in Far Cry, and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including Sniper: Ghost Warrior 2 and SNOW. Warhorse Studios uses a modified version of the engine for their medieval RPG Kingdom Come: Deliverance. Ubisoft maintains an in-house, heavily modified version of CryEngine from the original Far Cry called Dunia, which is used in their later iterations of the Far Cry series. The Dunia engine would in turn be further modified and used in games such as The Crew 2.
TimeSplitters is a series of first-person shooter video games developed by Free Radical Design. The games are often considered spiritual successors to the Nintendo 64 titles GoldenEye 007 (1997) and Perfect Dark (2000), due to overlapping elements in gameplay, design, and development team. Each game features a time travelling element in which players battle across a diverse number of locations and periods in history.
Deep Silver is an Austrian video game publisher and a division of Plaion.
Crysis is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows and released in November 2007. It is the first game in the Crysis series. A standalone expansion entitled Crysis Warhead was released in 2008, following similar events as Crysis but from a different narrative perspective. At the time Crysis was released, and years thereafter, it has been praised for its milestones in graphical design.
Kaos Studios was an American video game developer based in New York City, New York. Founded in 2006, the company was most known for developing Frontlines: Fuel of War (2008) and Homefront (2011). It was a subsidiary of publisher THQ until it was shut down in June 2011.
Vigil Games was an American game development company owned by THQ. It was formed by comic artist Joe Madureira and David Adams in 2005.
Cevat Yerli is a video game developer. He co-founded Crytek, one of the largest video game developers in Germany, and served as its CEO and President until February 2018.
Far Cry is an anthology franchise of first-person shooter games, all of which have been published by Ubisoft. The first game, Far Cry, was developed by Crytek to premiere their CryEngine software, and released in March 2004. Subsequently, Ubisoft obtained the rights to the franchise and the bulk of the development is handled by Ubisoft Montreal with assistance from other Ubisoft satellite studios. The following games in the series have used a Ubisoft-modified version of the CryEngine, the Dunia Engine, allowing for open world gameplay. In the present, the franchise consists of six mainline games, a standalone expansion, and several spin-offs; additionally, the first game, initially developed for Microsoft Windows, saw a number of ports to video game consoles, which changed several elements and are therefore considered standalone releases.
Jason Rubin is an American video game director, writer, and comic book creator. He is best known for the Crash Bandicoot and Jak and Daxter series of games which were produced by Naughty Dog, the game development studio he co-founded with partner and childhood friend Andy Gavin in 1986. He was the president of THQ before its closure due to bankruptcy on January 23, 2013. Rubin is the vice president of Metaverse Content at Meta Platforms.
Crysis 2 is a first-person shooter video game developed by Crytek, published by Electronic Arts and released in North America, Australia and Europe in March 2011 for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on June 1, 2009, the game is the second main installment of the Crysis series, and a sequel to the 2007 video game Crysis, and its expansion Crysis Warhead. The story was written by Richard Morgan, while Peter Watts was consulted and wrote a novel adaptation of the game. It was the first game to showcase the CryEngine 3 game engine and the first game using the engine to be released on consoles. A sequel, Crysis 3, was released in 2013. A remastered version, titled Crysis 2 Remastered and following in the steps of Crysis Remastered, was released in 2021 for Nintendo Switch, PlayStation 4, Windows, and Xbox One, also bundled as part of the Crysis Remastered Trilogy compilation.
Crysis 3 is a 2013 first-person shooter video game developed by Crytek and published by Electronic Arts. It is the third installment in the Crysis series, and a sequel to the 2011 video game Crysis 2. The multiplayer portion of the game was developed by Crytek UK. Crysis 3's story, which serves to end the Crysis trilogy, revolves around a Nanosuit holder named Prophet and his quest for revenge against the Alpha Ceph, the leader of the Ceph alien race. Gameplay revolves around the use of the Nanosuit, which grants players a variety of abilities such as invisibility. New features introduced in Crysis 3 include a new Nanosuit ability called "Rip & Throw", a compound bow and hacking, which allows players to hack into enemies' equipment, drones, and security defenses.
Homefront is a first-person shooter video game developed by Kaos Studios and published by THQ. The game tells the story of a resistance movement fighting in the near-future against the military occupation of the Western United States by a reunified Korea. It was released for Microsoft Windows, PlayStation 3 and Xbox 360 in March 2011.
Crysis is a first-person shooter video game series created by Crytek. The series revolves around a group of military protagonists with "nanosuits", technologically advanced suits of armor that give them enhanced physical strength, speed, defense, and cloaking abilities. The protagonists face off against hostile North Korean soldiers, heavily armed mercenaries, and a race of technologically advanced aliens known as the Ceph, who arrived on Earth millions of years ago and have recently been awakened. The series consists of three main installments, a standalone spinoff of the first game with a separate multiplayer title, and a compilation. A fourth game, under the working title of Crysis 4, was announced by Crytek on January 26, 2022.
Ryse: Son of Rome is a 2013 action-adventure game developed by Crytek and published by Microsoft Studios. Set in an alternate version of Ancient Rome, Ryse follows the life of the Roman centurion Marius Titus as he becomes one of the leaders in the Roman Legion. Gameplay revolves around Marius using his sword to strike enemies and shield to deflect attacks. Execution sequences are featured in the game, which are quick-time events that serve as an extension to combat. The game features a cooperative multiplayer mode, which tasks players to fight against waves of enemies in maps that are changing dynamically.
Homefront: The Revolution is a first-person shooter video game developed by Dambuster Studios. The game was published by Deep Silver for Microsoft Windows, PlayStation 4 and Xbox One in May 2016. It is the reboot/sequel to Homefront. Homefront: The Revolution takes place in 2029 in an alternate timeline, following the protagonist Ethan Brady as he joins a resistance movement against the army of a North Korean occupation in the city of Philadelphia.
Crytek USA Corp. was an American video game developer based in Austin, Texas, and a subsidiary of Crytek. The studio was led by David Adams, who was formerly the CEO of Vigil Games; a studio that had been acquired by THQ, but was shut down as part of THQ's Chapter 11 bankruptcy on January 23, 2013. Adams was personally courted by Crytek's founder Cevat Yerli due to Vigil's work on the Darksiders series, and the trust and leadership of his studio's former staff—many of whom had also joined him at the studio.
Hunt: Showdown is a first-person shooter video game by Crytek. It was launched on Steam in early access on 22 February 2018 and for Xbox Game Preview on 29 May 2019. The full release of the game launched on 27 August 2019 for Microsoft Windows, it was also released on Xbox One on 19 September 2019 and PlayStation 4 on 18 February 2020. In the game, the player assumes the role of a bounty hunter who tries to kill mythical monsters in order to claim their bounties and survive long enough against other bounty hunters to reach an extraction point.
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