Entropia Universe

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Entropia Universe
Entropia Universe logo.png
Former logo
Developer(s) MindArk
Publisher(s) MindArk
Designer(s) Multiple
Engine CryEngine 2
Platform(s) Microsoft Windows
ReleaseJanuary 30, 2003
Genre(s) Massively multiplayer online role-playing game, first-person shooter
Mode(s) Online multiplayer

Entropia Universe is a massively multiplayer online (MMORPG) virtual universe designed by the Swedish software company MindArk, based in Gothenburg.

Contents

Entropia uses a micropayment business model, in which players may buy in-game currency (PED - Project Entropia Dollars) with real money that can be redeemed back into U.S. dollars at a fixed exchange rate of 10:1. This means that virtual items acquired within Entropia Universe have a real cash value, and a participant may, at any time, initiate a withdrawal of their accumulated PED back into U.S. dollars according to the fixed exchange rate, minus transaction fees. The Entropia Universe is a direct continuation of Project Entropia.

Entropia Universe entered the Guinness World Records Book in both 2004 and 2008 for the most expensive virtual world objects ever sold. In 2009, a virtual space station, a popular destination, sold for $330,000. [1] This was then eclipsed in November 2010 when Jon Jacobs sold a club named "Club Neverdie" for $635,000; this property was sold in chunks, with the largest sold for $335,000. [2] [3] The game has been described as dedicated to capitalism rather than quality of gameplay, and connecting the in-game labor with real world profits, in which sense it can be seen as a spiritual precursor to the play to earn model. [4]

Gameplay

The game can be played for free, but spending money on the in-game currency allows significant additional options like purchasing items, skills, deeds/shares, and services from other players. Nearly all of the main in-game activities require expendable resources which must be purchased. Items can also be crafted for use or for sale to other players.[ citation needed ]

Development

In 1995, development of Entropia Universe (formerly Project Entropia) was started by two different groups - one in Sweden headed by Jan Welter Timkrans and one in Switzerland, headed by Benny Iggland. Initially taking place on the fictional Planet Calypso, the 2001 version used the NetImmerse 4 game engine. On May 20, 2002, the Commercial Open Trial began, [5] and the game was available to the public. With Version Update 4.2 on 28 January 2003, the game was considered "Gold".

In 2022, the developers of Entropia Universe began development work on the migration to Unreal Engine 5. The migration to Unreal Engine 5 will include the "evolution of core systems, such as hunting, mining and crafting" and the "migration of items and value currently present in Entropia Universe" ensuring that the game's economic and item-based systems are preserved and integrated into the updated game client. [6]

Significant events and virtual property sales

Media

Entropia Universe - Fan magazine

The Gate
2002The Gate #1, October 2002The Gate #2, November 2002The Gate #3, December 2002
2003The Gate#4, February 2003The Gate #5, March 2003The Gate #6, April 2003The Gate #7, May 2003
The Calypso Independence
2005The Calypso Independence 1, September 2005The Calypso Independence 2, November 2005The Calypso Independence 3, December 2005
2006The Calypso Independence 4, January 2006The Calypso May 5, September 2006The Calypso August 6, September 2006

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References

  1. "Man buys virtual space station for 330k real dollars" . Retrieved 2010-06-23.
  2. "Planet Calypso Player Sells Virtual Resort for $635,000.00 USD" (Press release). Retrieved 2010-11-13.
  3. "And the asteroid goes to" . Retrieved 2010-11-20.[ permanent dead link ]
  4. Ong, Alexis (2021-11-06). "Before blockchain and NFTs, there was the real-cash MMO Entropia Universe". PC Gamer. Retrieved 2021-11-13.
  5. "MindArk AB - We expand your universe!". www.mindark.com. Archived from the original on 18 February 2003. Retrieved 28 September 2022.
  6. "What is Entropia Universe's Unreal Engine Migration?". www.entropiauniverse.com. Retrieved 16 August 2024.
  7. "Cash card taps virtual game funds". BBC News. 2 May 2006. Retrieved 3 January 2010.
  8. "500k Users Press Release". Gamedaily.com.
  9. "NEVERDIE Bank Interview" (PDF). 2007-05-04. Archived from the original (PDF) on 2011-07-17. Retrieved 2010-05-21. Some may say they are like pawn shops, but in Entropia they are banks. There is no other way to get money forwarded or loaned securely.
  10. Chloe Albanesius (2007-05-09). "Tycoons Buy In to New Virtual Banks". PC Magazine. Retrieved 2010-05-21.
  11. "VIRTUAL WORLD ENTROPIA UNIVERSE ISSUE FIRST EVER VIRTUAL BANKING LICENSES FOR $446,000 MindArk Announces the Five Winners of the World's First Virtual Banking Licenses; Real World Banks and Celebrities Among the Buyers". PC Magazine. 2007-05-08. Retrieved 2010-05-21.