Graeme Norgate | |
|---|---|
| Norgate developing music at Free Radical Design in 2006 | |
| Background information | |
| Genres | Electronica, techno, space music, chill-out, liquid funk, acid jazz, progressive, ambient, deep house, trip hop, new age, dance-punk, drum and bass |
| Occupation(s) | Composer, musician |
| Years active | 1994–present |
| Website | graemenorgate |
Graeme Norgate is a British video game music composer who has composed music for a variety of video games developed by Rare. His first project at Rare was writing music for the Game Boy game, Donkey Kong Land . He also contributed to the soundtracks of Blast Corps [1] and GoldenEye 007 . [2] Norgate was later an employee of Free Radical Design, [2] the company was eventually bought out by Crytek and renamed to Crytek UK; Norgate retained the position of audio director after the company's buyout. Norgate later moved to Dambuster Studios after Crytek closed down Crytek UK. [3]
Originally working at a bank before joining Rare in 1994, Norgate worked on the music of such games as GoldenEye 007 and Blast Corps. A friend of fellow Rare composer Robin Beanland, the two worked on the original soundtrack to Killer Instinct [4] in the 1990s. He also composed music for other Rareware games such as Diddy Kong Racing , Jet Force Gemini , [5] and Perfect Dark . [4]
Norgate played synthesizer and programmed drums for the bands 'FWNT' and 'The Catch' between 1991 and 1992. He also has remixing works under the alias of Virez; he has remixed several songs for bands such as Sigue Sigue Sputnik, Goteki, Code 64, Seize and Illumina.
| Title | Year | Notes |
|---|---|---|
| Killer Instinct | 1994 | With Robin Beanland, [6] also converted music for the SNES and Game Boy versions. |
| Donkey Kong Land | 1995 | With David Wise [7] |
| Blast Corps | 1997 | |
| GoldenEye 007 | With Grant Kirkhope and Beanland | |
| Diddy Kong Racing | Sound effects | |
| Jet Force Gemini | 1999 | With Beanland and Alistair Lindsay |
| Perfect Dark | 2000 | With Kirkhope and David Clynick |
| TimeSplitters | ||
| TimeSplitters 2 [6] | 2002 | |
| Second Sight | 2004 | With Christian Marcussen |
| TimeSplitters: Future Perfect | 2005 | |
| Crysis | 2007 | Audio director |
| Haze | 2008 | With Christian Marcussen and Cris Velasco |
| Gangsta' Zombies | 2010 | |
| I Wanna Be the Boshy | Uses music from Killer Instinct | |
| Crysis 2 | 2011 | Audio director |
| Twist Pilot | 2012 | |
| The Snowman and the Snowdog | ||
| Gangsta' Pets | ||
| AXRIA Retro World | ||
| Crysis 3 | 2013 | Audio director |
| Ryse: Son of Rome | Crytek Nottingham Developers | |
| Killer Instinct | Special thanks | |
| Q.U.B.E.: Director's Cut | 2014 | |
| Rare Replay | 2015 | |
| Crack Attack | ||
| Polygoly | ||
| Homefront: The Revolution | 2016 | Audio director |
| Carnival Blast | 2019 | |
| Tamarin | 2020 | Ambient tracks and sound design. |
| Dead Island 2 | 2023 | Audio director, additional voices |