Gregg Mayles | |
---|---|
Born | 29 April 1971 |
Occupation | Video game designer |
Employer | Rare |
Gregg Mayles (born 29 April 1971) [1] [ non-primary source needed ] is a British video game designer currently working for video game company Rare as creative director. He is one of the longest-serving members of the company, having worked there since 1989. [2]
Mayles began his career as a designer of the Battletoads series and the Donkey Kong Country series, and was one of the creators of the characters Diddy Kong and King K. Rool. After his work on DKC, he came up with an idea about an action-adventure game influenced by his recent work on the series. The project was greenlit for release first on the Super Nintendo Entertainment System and then on the Nintendo 64. Codenamed Project Dream , the game was to be about a boy who went up on a magical adventure to a pirate island. The concept was scrapped, and the hero was changed to bear based on one from Diddy Kong Racing with a backpack, with the latter winnowed by Mayles's trip to Japan. There went the critically acclaimed Banjo-Kazooie series. [3]
After the success of Banjo-Kazooie, Mayles did additional design on Donkey Kong 64 , which was based on the concept of Mayles's project. Then, Mayles directed the long-awaited sequel, Banjo-Tooie , which was even more acclaimed than its predecessor. After Banjo-Tooie, Mayles did design on Conker's Bad Fur Day and Star Fox Adventures . Mayles directed the design of the 2003 game Grabbed by the Ghoulies , which was reviewed poorly by the press. The game's protagonist, Cooper, resembles Mayles himself. Then he worked on some other projects before playing a key role in creating the game Viva Piñata . It first came to life as an idea from Tim Stamper, and then it resulted in a full game influenced by the Animal Crossing and Story of Seasons series. It was released in 2006 and was well received. Mayles also took part in designing its sequel, Viva Piñata: Trouble in Paradise .
In 2006, Mayles decided to go back to his roots, and started a new Banjo-Kazooie project with a new feature: car building. It was announced at X06, and was titled Banjo-Kazooie: Nuts & Bolts . [4] The game was released in 2008. After Nuts & Bolts, Mayles did work on the Xbox 360 version of Sonic & Sega All-Stars Racing and on Kinect Sports . Mayles also served as the creative director for 2018's Sea of Thieves ; [5] one of the in-game songs is named in his honour. [6] [7] [ better source needed ]
In 2007, Tim and Chris Stamper left Rare to "pursue other opportunities", and Mark Betteridge along with Mayles replaced them as studio director and creative director, respectively. [8] Mayles also donates money for poor children. He started a "Very Purple Marathon" in April 2009. The marathon was supported by Rare itself, donating 2,110 euros.[ citation needed ] His younger brother is video game artist Steve Mayles, who also worked at Rare from 1992 to 2014. His nephew, who was born in 2006, is named Leo Mayles.
Year | Title | Platform(s) | Director | Designer | Other | Notes |
---|---|---|---|---|---|---|
1990 | Solar Jetman | NES | No | No | Yes | Critical feedback |
1991 | Battletoads | No | Yes | No | ||
1994 | Battletoads Arcade | Arcade | No | Yes | No | |
Donkey Kong Country | SNES | No | Yes | No | ||
1995 | Donkey Kong Country 2: Diddy's Kong Quest | No | Yes | Yes | Also producer | |
1996 | Donkey Kong Country 3: Dixie Kong's Double Trouble! | No | No | Yes | Special thanks | |
1998 | Banjo-Kazooie | N64 | Yes | Lead | Yes | Also "chief of ideas" and project leader |
1999 | Donkey Kong 64 | No | No | Yes | Support | |
2000 | Banjo-Tooie | No | Yes | No | Credited as part of "The Banjo-Tooie Team" | |
2001 | Conker's Bad Fur Day | No | Add. | No | ||
2002 | Star Fox Adventures | GameCube | No | No | Yes | Special thanks: Rare |
2003 | Banjo-Kazooie: Grunty's Revenge | GBA | No | No | Yes | Special thanks |
Grabbed by the Ghoulies | Xbox | No | Yes | No | ||
2004 | Sabre Wulf | GBA | No | No | Yes | Original concept |
2005 | It's Mr. Pants! | No | No | Yes | ||
Perfect Dark Zero | Xbox 360 | No | No | Yes | Rare management | |
Kameo | No | No | Yes | |||
2006 | Viva Piñata | No | Yes | No | ||
2007 | Jetpac Refuelled | No | No | Yes | Rare management | |
2008 | Viva Piñata: Trouble in Paradise | No | No | Yes | ||
Viva Piñata: Pocket Paradise | Nintendo DS | No | No | Yes | ||
Banjo-Kazooie: Nuts & Bolts | Xbox 360 | Yes | Yes | No | Credited for "Daft Ideas and Vehicle Gluing" | |
2010 | Kinect Sports | No | Yes | No | ||
Sonic & SEGA All-Stars Racing | No | No | Yes | Special thanks | ||
2012 | Fable: The Journey | No | No | Yes | ||
2014 | Kinect Sports Rivals | Xbox One | No | Yes | No | |
2018 | Sea of Thieves | Xbox One, Windows, Xbox Series X/S | Yes | Yes | No | Credited as Grogg Mayles |
2019 | Super Smash Bros. Ultimate | Switch | No | No | Yes | Original Game Supervisors: Rare Ltd. (Banjo-Kazooie Fighters Pass DLC) |
2020 | Battletoads | Xbox One, Windows | No | No | Yes | Special thanks |
TBA | Everwild | Windows, Xbox Series X/S, Xbox Cloud Gaming | Yes | No | No | In development |
Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings. The single-player traverses 40 side-scrolling levels as they jump between platforms and avoid obstacles. They collect items, ride minecarts and animals, defeat enemies and bosses, and find secret bonus stages. In multiplayer modes, two players work cooperatively or race each other.
Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the only Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. Rool. The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles. In multiplayer modes, up to four players can compete in deathmatch and last man standing games.
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross, Leicestershire. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the Battletoads, Donkey Kong, and Banjo-Kazooie series, as well as games like GoldenEye 007 (1997), Perfect Dark (2000), Conker's Bad Fur Day (2001), Viva Piñata (2006), and Sea of Thieves (2018).
Banjo-Kazooie is a 1998 platform game developed by Rare and published by Nintendo for the Nintendo 64. Controlling the player characters, the bear Banjo and the bird Kazooie, the player attempts to save Banjo's kidnapped sister Tooty from the witch Gruntilda. The player explores nine nonlinear worlds to gather items and progress. Using Banjo and Kazooie's traversal and combat abilities, they complete challenges such as solving puzzles, jumping over obstacles, and defeating bosses.
Banjo-Tooie is a 2000 platform game developed by Rare and published by Nintendo for the Nintendo 64 console. It is the second game in the Banjo-Kazooie series and the sequel to Banjo-Kazooie. The game follows the returning protagonists Banjo and Kazooie as they attempt to stop the plans of the witch Gruntilda and two of her sisters, who intend to vaporise the inhabitants of the game's island setting. The game features worlds significantly larger than those of its predecessor, requiring the player to complete challenges such as solving puzzles, jumping over obstacles, collecting items, and defeating opponents. It also includes a multiplayer mode in which up to four players can compete in several minigames repurposed from the main campaign.
Diddy Kong Racing is a 1997 kart racing game developed and published by Rare for the Nintendo 64. The game revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizard pig literally named Wizpig, through winning a series of races. The player takes control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane.
Banjo-Kazooie: Grunty's Revenge is a 2003 platform game developed by Rare and published by THQ for Game Boy Advance. It is the third instalment in the Banjo-Kazooie series and takes place between the events of the Nintendo 64 (N64) games Banjo-Kazooie (1998) and Banjo-Tooie (2000). In Grunty's Revenge, the evil witch Gruntilda travels back in time to prevent the events of Banjo-Kazooie from happening, and the bear Banjo and his bird friend Kazooie set out to stop her. Grunty's Revenge retains the focus on collecting items and most of the other game mechanics from its predecessors, but is presented in 2D rather than 3D. Aside from the main game, players can also access minigames such as fishing and target shooting.
It's Mr. Pants is a puzzle video game developed by Rare and published by THQ for the Game Boy Advance. It was released in North America in 2004 and Europe in 2005. A port of the game for mobile phones was developed and published internationally by In-Fusio in 2005–2006. The game stars Mr. Pants, a crudely drawn mascot formerly featured on Rare's website who had made cameo appearances in several prior Rare games.
Banjo-Kazooie is a platform game series developed by Rare. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally made his debut as a playable character in 1997 as part of the cast of Diddy Kong Racing. Throughout the various games, they are tasked with thwarting the various evil schemes of a witch named Gruntilda. The first game, Banjo-Kazooie, was released in 1998 to critical acclaim and was followed by three sequels and a spin-off racing game.
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. The franchise follows the adventures of Donkey Kong, a large, powerful gorilla. Donkey Kong games include the original arcade game trilogy by Nintendo R&D1; the Donkey Kong Country series by Rare and Retro Studios; and the Mario vs. Donkey Kong series by Nintendo Software Technology. Various studios have developed spin-offs in genres such as edutainment, puzzle, racing, and rhythm. The franchise also incorporates animation, printed media, theme parks, and merchandise.
Banjo-Kazooie: Nuts & Bolts is a 2008 platform game developed by Rare and published by Microsoft Game Studios for the Xbox 360. Set eight years after Banjo-Tooie (2000), Nuts & Bolts follows the bear-and-bird duo Banjo and Kazooie as they compete with the witch Gruntilda for ownership of their home. Although Nuts & Bolts retains the structure of previous Banjo-Kazooie games—collecting jigsaw puzzle pieces to progress—it shifts the focus from exploration to vehicle construction. The player designs vehicles, including automobiles, boats, and aeroplanes, and uses them to complete challenges across various worlds. In multiplayer modes, players can compete or share their vehicles over Xbox Live.
Viva Piñata: Trouble in Paradise is a 2008 simulation video game in the Viva Piñata series for the Xbox 360. Developed by Rare and published by Microsoft Studios, the game builds atop its predecessor, in which the player tends a garden and the piñata creatures that come to live there. New features to the series include a cooperative multiplayer mode, a new plot, additional types of piñata creatures, Xbox Live Vision Camera support, and two new areas for capturing piñatas.
Project Dream was the codename of a cancelled role-playing video game (RPG), Dream: Land of Giants, that served as the basis for the 1998 game Banjo-Kazooie. Developed by Rare, it was aimed for release on the Super Nintendo Entertainment System (SNES), and later the Nintendo 64 (N64). The plot followed a young boy, Edson, who caused trouble with pirates. The SNES version of Dream used an isometric perspective and had a fairy tale theme. After transitioning to the N64, the project became a more complex 3D RPG that had a greater emphasis on the pirate theme. Eventually, Dream was scaled back to a linear platform game in the vein of Donkey Kong Country (1994) that starred Banjo the bear, who became the protagonist of Banjo-Kazooie.
Banjo-Pilot is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth installment in Rare's Banjo-Kazooie series. It plays similarly to the Mario Kart series by Nintendo: the player races one of nine playable characters around tracks, attacking other racers with bullets and collecting power-ups. The game features a number of single-player and multiplayer modes, such as time attack and item hunts. Unlike other kart racing games, characters control airplanes instead of go-karts.
Rare Replay is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game. The emulated games span multiple genres and consoles—from the ZX Spectrum to the Xbox 360—and retain the features and errors of their original releases with minimal edits. The compilation adds cheats to make the older games easier and a Snapshots mode of specific challenges culled from parts of the games. Player progress is rewarded with behind-the-scenes footage and interviews about Rare's major and unreleased games.
Viva Piñata is a video game franchise created and produced by Xbox Game Studios and Rare. The series' first game, Viva Piñata (2006), was conceived as a mobile gardening game before Rare was acquired by Microsoft. It was released on Xbox 360. It launched alongside an animated series produced by 4Kids. The game received two console sequels: Viva Piñata: Party Animals (2007) and Viva Piñata: Trouble in Paradise (2008), as well as a handheld release, Viva Piñata: Pocket Paradise (2008), for the Nintendo DS.
Banjo & Kazooie are the protagonists of the video game series Banjo-Kazooie, created by the British developer Rare. They were introduced in the original Banjo-Kazooie (1998). Banjo is a honeybear who is accompanied by Kazooie, a bird who is often seen seeking shelter in Banjo's backpack and emerging to perform various moves and attacks. The pair's numerous adventures usually pit them against the evil witch Gruntilda.
Chris Sutherland is an English video game programmer and voice actor. He is best known for programming several titles while at Rare, including Battletoads Arcade, Donkey Kong Country 2: Diddy's Kong Quest, and Banjo Kazooie, before co-founding Playtonic Games with several other Rare employees. During this time, he also voiced several characters for the company, including Banjo and Kazooie, Diddy Kong and the announcer of the Killer Instinct series.