Type | Private |
---|---|
Industry | |
Founded | 1997 |
Founders | Steven Frank Cabel Sasser |
Headquarters | Portland, Oregon, U.S. |
Key people | Steven Frank Cabel Sasser |
Products | Transmit, Coda, Playdate |
Website | panic |
Panic Inc. is an American software and video game company based in Portland, Oregon. The company specializes in macOS and iOS applications and began publishing video games in 2016.
Panic is known for their flagship app Transmit, [3] as well as their Audion media player, Unison usenet client, and Nova code editor (a successor to their web development app Coda). The company has won multiple Apple Design Awards for their products. [4] [5] [6]
In 1999, Audion was introduced as a skinnable MP3 media player. One of its competitors, SoundJam MP, was acquired by Apple in 2000 and was further developed into iTunes 1.0, which became available in 2001. [7] Panic retired Audion in 2004 and began distributing it free of charge. [8]
After Audion, Panic focused development on two other software applications. In 2004, they released Unison, a Usenet reader, [9] and Stattoo, a tool that shows "digital statistics" overlayed on the Mac OS X desktop wallpaper. [10] In 2007, the web development application Coda was introduced. [11] In 2019, Panic announced a successor to Coda named Nova. [12]
App | Platform | Type | Ref. |
---|---|---|---|
Active development | |||
Transmit | macOS | FTP client | |
Nova | macOS | Web development | |
Prompt | iOS | Command line | |
Panic Pals | iOS | iMessage stickers | |
Playdate Sticker Pack | iOS | iMessage stickers | |
Discontinued | |||
“Code Editor” | iOS | Web development | |
Audion | macOS | Music player | [8] |
CandyBar | macOS | Icon customization | [13] |
Coda | macOS | Web development | |
Desktastic | macOS | Desktop annotation | |
Stattoo | macOS | Computer statistics | |
Status Board | iOS | Information display | [14] |
Transmit | iOS | FTP client | [15] |
Unison | macOS | Usenet client | [16] |
The company published their first video game, Firewatch , on February 9, 2016. [17] Panic published their second game, Untitled Goose Game , on September 20, 2019. [18]
Title | Platform(s) | Developer | Release date | Ref. |
---|---|---|---|---|
Firewatch | PC (Windows, macOS, Linux), PlayStation 4, Xbox One, Nintendo Switch | Campo Santo | February 9, 2016 | [17] |
Untitled Goose Game | PC (Windows, macOS), PlayStation 4, Xbox One, Nintendo Switch | House House | September 20, 2019 | [19] |
Nour: Play with Your Food | PC (Windows, macOS), PlayStation 4, PlayStation 5 | Terrifying Jellyfish | September 12, 2023 | [20] |
Despelote | PC (Windows), PlayStation 5, Xbox Series X/S | Julián Cordero, Sebastian Valbuena | 2024 | [21] |
Thank Goodness You're Here! | PC (Windows), PlayStation 5, Nintendo Switch | Coal Supper | 2024 | [22] |
Arco | PC (Windows) | Franek Nowotniak, Max Cahill, José Ramón “Bibiki” García, Antonio “Fáyer” Uribe | 2024 | [23] |
Time Flies | PC (Windows), PlayStation 5, Nintendo Switch | Playables | TBD | [24] |
On May 22, 2019, Panic unveiled Playdate, a handheld gaming device, designed by Panic in collaboration with the Swedish firm Teenage Engineering. The device features a 400x240 pixel 1-bit screen, a directional pad on the left, two buttons on the right, and a mechanical crank on the right edge of the device. [25]
Games will be released in "seasons", at a rate of two games per week for twelve weeks. [26] Games will automatically download to the device when available. While some video games for Playdate are being produced at Panic, most games are created by indie game developers such as Keita Takahashi, Zach Gage, Bennett Foddy, and Shaun Inman. [27]
Year | App | Award | Category | Result | Ref. |
---|---|---|---|---|---|
2003 | Transmit 2 | Apple Design Awards | Best Mac OS X User Experience | Runner-up | |
2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X Product | Runner-up | |
2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X User Experience | Won | |
2005 | Transmit 3 | MacWorld | MacWorld Best of Show | Won | [28] |
2005 | Transmit 3.2 | Apple Design Awards | Best Mac OS X Tiger Technology Adoption | Won | [4] |
2007 | Coda 1 | Apple Design Awards | Best Mac OS X User Experience | Won | [5] |
2013 | Coda 2 | Apple Design Awards | Mac OS X | Won | [6] |
2021 | Nova | Apple Design Awards | Interaction | Nominated | [29] |
Jeffrey L. Robbin is an executive and software engineer at Apple, Inc. He developed the SoundJam music player software, which was acquired by Apple in 2000. There, he created iTunes, and was "closely involved" with the iPod's development. In 2011, Bloomberg reported that he was leading development of an Apple television set, a device rumored in Steve Jobs's autobiography. As of 2018, he led the Apple Music product and engineering teams.
A unison is an interval in music.
SoundJam MP is a discontinued MP3 player for classic Mac OS-compatible computers and Rio-compatible hardware synchronization manager that was released in July 1999 and was available until June 2001. Jeff Robbin and Bill Kincaid developed SoundJam MP with assistance from Dave Heller. Robbin and Kincaid chose Casady & Greene to publish SoundJam MP. Apple, Inc. purchased SoundJam MP in 2000 and further developed the code to create iTunes version 1.0. Casady and Greene ceased publication of SoundJam MP in June 2001 at the request of the developers.
Coda was a commercial and proprietary web development application for macOS, developed by Panic. It was first released on April 23, 2007 and won the 2007 Apple Design Award for Best User Experience. Coda version 2.0 was released on 24 May 2012, along with an iPad version called Diet Coda. Although formerly available on the Mac App Store, it was announced on May 14, 2014 that the update to Coda 2.5 would not be available in the Mac App Store due to sandboxing restrictions. Coda was discontinued in 2020 and replaced by Nova.
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Firewatch is an adventure game developed by Campo Santo and published by the developer in partnership with Panic. The game was released in February 2016 for Linux, OS X, PlayStation 4, Windows, and for Xbox One in September 2016, and for Nintendo Switch in December 2018.
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