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Company type | Private |
---|---|
Industry | |
Founded | 1997 |
Founders | Steven Frank Cabel Sasser |
Headquarters | Portland, Oregon, U.S. |
Key people | Steven Frank Cabel Sasser |
Products | Transmit, Coda, Playdate |
Website | panic |
Panic Inc. is an American software development and video game publishing company based in Portland, Oregon. The company specializes in macOS and iOS applications and began publishing video games in 2016.
Panic was founded by Steven Frank [1] and Cabel Sasser in 1997. [2]
Panic is known for their flagship app Transmit, [3] as well as their Audion media player, Unison usenet client, and Nova code editor (a successor to their web development app Coda). The company has won multiple Apple Design Awards for their products. [4] [5] [6]
In 1999, Audion was introduced as a skinnable MP3 media player. One of its competitors, SoundJam MP, was acquired by Apple in 2000 and was further developed into iTunes 1.0, which became available in 2001. [7] Panic retired Audion in 2004 and began distributing it free of charge. [8]
After Audion, Panic focused development on two other software applications. In 2004, they released Unison, a Usenet reader, [9] and Stattoo, a tool that shows "digital statistics" overlayed on the Mac OS X desktop wallpaper. [10] In 2007, the web development application Coda was introduced. [11] In 2019, Panic announced a successor to Coda named Nova. [12]
App | Platform | Type | Ref. |
---|---|---|---|
Active development | |||
Transmit | macOS | FTP client | |
Nova | macOS | Web development | |
Prompt | iOS | Command line | |
Panic Pals | iOS | iMessage stickers | |
Playdate Sticker Pack | iOS | iMessage stickers | |
Discontinued | |||
“Code Editor” | iOS | Web development | |
Audion | macOS | Music player | [8] |
CandyBar | macOS | Icon customization | [13] |
Coda | macOS | Web development | |
Desktastic | macOS | Desktop annotation | |
Stattoo | macOS | Computer statistics | |
Status Board | iOS | Information display | [14] |
Transmit | iOS | FTP client | [15] |
Unison | macOS | Usenet client | [16] |
The company published their first video game, Firewatch , on February 9, 2016. [17] Panic published their second game, Untitled Goose Game , on September 20, 2019. [18]
Title | Platform(s) | Developer | Release date | Ref. |
---|---|---|---|---|
Firewatch | PC (Windows, macOS, Linux), PlayStation 4, Xbox One, Nintendo Switch | Campo Santo | 9 February 2016 | [17] |
Untitled Goose Game | PC (Windows, macOS), PlayStation 4, Xbox One, Nintendo Switch | House House | 20 September 2019 | [19] |
Nour: Play with Your Food | PC (Windows, macOS), PlayStation 4, PlayStation 5, Nintendo Switch | Terrifying Jellyfish | 12 September 2023 | [20] |
Thank Goodness You're Here! | PC (Windows and macOS), PlayStation 4, PlayStation 5, Nintendo Switch | Coal Supper | 1 August 2024 | [21] |
Arco | PC (Windows, macOS), Nintendo Switch | Franek Nowotniak, Max Cahill, José Ramón “Bibiki” García, Antonio “Fáyer” Uribe | 15 August 2024 | [22] |
Despelote | PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S | Julián Cordero, Sebastian Valbuena | 1 May 2025 | [23] |
Time Flies | PC (Windows, macOS), PlayStation 5, Nintendo Switch | Playables | 31 July 2025 | [24] |
Herdling | PC (Windows) | Okomotive | 21 August 2025 | [25] |
Blippo+ | Playdate, PC (Windows), Nintendo Switch | Yacht, Telefantasy Studios, Dustin Mierau, Noble Robot | Playdate 9 May 2025 Windows, Switch 23 September 2025 | [26] [27] |
Big Walk | PC (Windows, macOS) | House House | 2026 | [28] |
Ratcheteer DX | PC (Windows), Nintendo Switch | Shaun Inman | TBA | [29] |
On May 22, 2019, Panic unveiled Playdate, a handheld gaming device, designed by Panic in collaboration with the Swedish firm Teenage Engineering. The device features a 400x240 pixel 1-bit screen, a directional pad on the left, two buttons on the right, and a mechanical crank on the right edge of the device. [30]
Games are released in "seasons", where there are two new games each week, automatically downloaded to the device when available. [31] Also, there is a store of additional games to buy on demand, [32] the ability to sideload games to the device, and two environments to self develop games. [33] While some video games for Playdate are being produced at Panic, most games are created by indie game developers such as Keita Takahashi, Zach Gage, Bennett Foddy, Shaun Inman, and Lucas Pope. [34]
Year | App | Award | Category | Result | Ref. |
---|---|---|---|---|---|
2003 | Transmit 2 | Apple Design Awards | Best Mac OS X User Experience | Runner-up | |
2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X Product | Runner-up | |
2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X User Experience | Won | |
2005 | Transmit 3 | MacWorld | MacWorld Best of Show | Won | [35] |
2005 | Transmit 3.2 | Apple Design Awards | Best Mac OS X Tiger Technology Adoption | Won | [4] |
2007 | Coda 1 | Apple Design Awards | Best Mac OS X User Experience | Won | [5] |
2013 | Coda 2 | Apple Design Awards | Mac OS X | Won | [6] |
2021 | Nova | Apple Design Awards | Interaction | Nominated | [36] |
2025 | Thank Goodness You're Here! | Apple Design Awards | Delight and Fun | Nominated | [37] |