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Company type | Private |
---|---|
Industry | |
Founders | Steven Frank Cabel Sasser |
Headquarters | Portland, Oregon, U.S. |
Key people | Steven Frank Cabel Sasser |
Products | Transmit, Coda, Playdate |
Website | panic |
Panic Inc. is an American software development and video game publishing company based in Portland, Oregon. The company specializes in macOS and iOS applications and began publishing video games in 2016.
Panic is known for their flagship app Transmit, [3] as well as their Audion media player, Unison usenet client, and Nova code editor (a successor to their web development app Coda). The company has won multiple Apple Design Awards for their products. [4] [5] [6]
In 1999, Audion was introduced as a skinnable MP3 media player. One of its competitors, SoundJam MP, was acquired by Apple in 2000 and was further developed into iTunes 1.0, which became available in 2001. [7] Panic retired Audion in 2004 and began distributing it free of charge. [8]
After Audion, Panic focused development on two other software applications. In 2004, they released Unison, a Usenet reader, [9] and Stattoo, a tool that shows "digital statistics" overlayed on the Mac OS X desktop wallpaper. [10] In 2007, the web development application Coda was introduced. [11] In 2019, Panic announced a successor to Coda named Nova. [12]
App | Platform | Type | Ref. |
---|---|---|---|
Active development | |||
Transmit | macOS | FTP client | |
Nova | macOS | Web development | |
Prompt | iOS | Command line | |
Panic Pals | iOS | iMessage stickers | |
Playdate Sticker Pack | iOS | iMessage stickers | |
Discontinued | |||
“Code Editor” | iOS | Web development | |
Audion | macOS | Music player | [8] |
CandyBar | macOS | Icon customization | [13] |
Coda | macOS | Web development | |
Desktastic | macOS | Desktop annotation | |
Stattoo | macOS | Computer statistics | |
Status Board | iOS | Information display | [14] |
Transmit | iOS | FTP client | [15] |
Unison | macOS | Usenet client | [16] |
The company published their first video game, Firewatch , on February 9, 2016. [17] Panic published their second game, Untitled Goose Game , on September 20, 2019. [18]
On May 22, 2019, Panic unveiled Playdate, a handheld gaming device, designed by Panic in collaboration with the Swedish firm Teenage Engineering. The device features a 400x240 pixel 1-bit screen, a directional pad on the left, two buttons on the right, and a mechanical crank on the right edge of the device. [28]
Games will be released in "seasons", at a rate of two games per week for twelve weeks. [29] Games will automatically download to the device when available. While some video games for Playdate are being produced at Panic, most games are created by indie game developers such as Keita Takahashi, Zach Gage, Bennett Foddy, and Shaun Inman. [30]
Year | App | Award | Category | Result | Ref. |
---|---|---|---|---|---|
2003 | Transmit 2 | Apple Design Awards | Best Mac OS X User Experience | Runner-up | |
2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X Product | Runner-up | |
2004 | Unison 1.0.2a | Apple Design Awards | Best Mac OS X User Experience | Won | |
2005 | Transmit 3 | MacWorld | MacWorld Best of Show | Won | [31] |
2005 | Transmit 3.2 | Apple Design Awards | Best Mac OS X Tiger Technology Adoption | Won | [4] |
2007 | Coda 1 | Apple Design Awards | Best Mac OS X User Experience | Won | [5] |
2013 | Coda 2 | Apple Design Awards | Mac OS X | Won | [6] |
2021 | Nova | Apple Design Awards | Interaction | Nominated | [32] |
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