|Format|| Round-robin (group stage) |
Single-elimination (bracket stage)
|Teams||8 (2011), 12 (2012), 14 (2013), 16 (2014–2016), 24 (2017–)|
The League of Legends World Championship is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 70 pounds (32 kg) Summoner's Cup, and a US$1 million championship prize. In 2018, the finals were watched by 99.6 million people, breaking 2017's finals' viewer record. The tournament has been widely praised for its ceremonial performances, while receiving attention worldwide due to its multiple dramatic and emotional series. A donation of US$2 million was raised through the sales of the Worlds 2017 Championship Ashe skin.
League of Legends is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and macOS. The game follows a freemium model and is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.
Riot Games, Inc. is an American video game developer and esports tournament organizer based in West Los Angeles, California. The company was founded in September 2006 by University of Southern California roommates Brandon Beck and Marc Merrill, as they sought to create a company that continuously improves on an already released game, instead of commencing development on a new one. Riot Games was majority-acquired by Tencent in February 2011 and fully acquired in December 2015. As of May 2018, Riot Games operates 24 offices around the world, in which it employs 2,500 staff members.
The 2017 League of Legends World Championship was the seventh world championship for League of Legends, a video game developed by Riot Games. It was held from September 23 – November 2017, in cities across China. Twenty four teams qualified for the tournament based on their placement in regional circuits such as those in North America, Europe, South Korea, and China, with twelve of those teams having to reach the group stage via a play-in round.
LA 2024, which is overseeing the Los Angeles bid for the 2024 Summer Olympics was inspired by the growing success of League of Legends World Championship and is considering to plan and include esports in the Olympic Games if they win the bid. Casey Wasserman, the chairman of LA 2024, suggested using technology used in certain segments of League of Legends Worlds such as augmented reality and virtual reality to make the Olympics more accessible to a younger demographic.
The modern Olympic Games or Olympics are leading international sporting events featuring summer and winter sports competitions in which thousands of athletes from around the world participate in a variety of competitions. The Olympic Games are considered the world's foremost sports competition with more than 200 nations participating. The Olympic Games are held every four years, with the Summer and Winter Games alternating by occurring every four years but two years apart.
The League of Legends World Championships has gained tremendous success and popularity, making it among the world's most prestigious and watched tournaments, as well as the most watched video game in the world. Due to its success, esports scenes became prominent and widely seen as a potential Olympics event, already being included as a medal event in 2022 Asian Games.
The 2022 Asian Games, also known as XIX Asiad, will be a multi-sport event celebrated in Hangzhou, Zhejiang, China from 10 to 25 September 2022. Hangzhou will be the third Chinese city to host the Asian Games, after Beijing 1990 and Guangzhou 2010.
The tournament is known to rotate its venues across different major countries and regions each year in a rotating manner, particularly in East Asia, Europe, North America, and Southeast Asia. South Korea's SK Telecom T1 currently holds the highest record of wins, with three world championship wins (2013, 2015, and 2016).
East Asia is the eastern subregion of Asia, defined in both geographical and ethno-cultural terms. The region includes China, Hong Kong, Macau, Japan, Mongolia, North Korea, South Korea and Taiwan. People indigenous to the region are known as East Asians. China, Japan, Korea, and Vietnam belong to the East Asian cultural sphere.
Europe is a continent located entirely in the Northern Hemisphere and mostly in the Eastern Hemisphere. It is bordered by the Arctic Ocean to the north, the Atlantic Ocean to the west, Asia to the east, and the Mediterranean Sea to the south. It comprises the westernmost part of Eurasia.
North America is a continent entirely within the Northern Hemisphere and almost all within the Western Hemisphere. It is also considered by some to be a northern subcontinent of the Americas. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the west and south by the Pacific Ocean, and to the southeast by South America and the Caribbean Sea.
Riot Games, which owns League of Legends, commissioned the winner's trophy known as the Summoner’s Cup. Riot specified that it should weigh 70 pounds, though the actual weight of the finished cup was reduced so it would not be too heavy to lift in victory. MacTavish, having already created the Season Two World Championship Cup in 2012, crafted the winners' trophy for the 2014 games.
Teams/Organization had been disbanded, acquired or no longer participating in the regional league.
|3 (2013, 2015, 2016)||1 (2017)|
|2 (2014, 2017)||1 (2016)||1 (2014)|
|1 (2011)||1 (2018)||2 (2013, 2015)|
|2 (2013, 2014)||1 (2017)|
|1 (2015)||1 (2016)|
(*): Region has 2 teams finished at 3rd-4th place in this year.
|5 (2013, 2014, 2015, 2016, 2017)||4 (2012 2015 2016 2017)||3 (2013, 2014, 2016)|
|1 (2011)||2 (2011, 2018)||6 (2012, 2013, 2015*, 2016, 2018)|
|1 (2018)||2 (2013, 2014)||3 (2014, 2017*)|
|3 (2011*, 2018)|
|1 (2012 )|
The Season 1 Championshipin June 2011, held at Dreamhack Summer 2011, featured a US$100,000 tournament prize pool. 8 teams from North America, Southeast Asia and Europe participated in the championship. Over 1.6 million viewers watched the streaming broadcast of the event, with a peak of over 210,069 simultaneous viewers in the final matches.
|1st||Enrique Cedeño Martinez||$50,000|
|Yiliang Peter Peng|
After Season 1, Riot announced that US$5,000,000 would be paid out over Season 2. Of this $5 million, $2 million went to Riot's partners including the IGN Pro League and other major esports associations. Another $2 million went to Riot's Season 2 qualifiers and championship. The final $1 million went to other organizers who applied to Riot to host independent League of Legends tournaments.
The Season 2 World Championship was held in early October 2012 in Los Angeles, California to conclude the US$5 million season. Twelve qualifying teams from around the world participated in the championship, which boasted the largest prize pool in the history of e-sports tournaments at the time at US$2 million, with US$1 million going to the champions. The group stage, quarter-final, and semi-final matches took place between October 4 and 6. The grand final took place a week after, on October 13 in the University of Southern California's Galen Center in front of 10,000 fans, and were broadcast in 13 different languages. In the grand final, Taiwan's professional team Taipei Assassins triumphed over South Korea's Azubu Frost 3-to-1 and claimed the US$1 million in prize money.
Over 8 million viewers tuned in to the Season 2 World Championship broadcast, with a maximum of 1.1 million concurrent viewers during the grand final, making the Season 2 World Championship the most watched esports event in history at the time.
The Season 3 World Championship was held in late 2013 in Los Angeles, California. 14 teams from North America, Korea, China, Southeast Asia, Europe, and one of the emerging League of Legends territories measured up at the World Playoffs after having qualified through their regional competitions.The grand final were held in the Staples Center on October 4, 2013, where Korean team SK Telecom T1 defeated the Chinese team Royal Club, granting them the title of the Season 3 world champions, the Summoner’s Cup and the $1 million prize.
The Season 3 World Championship grand final broadcast on October 4 was watched by 32 million people with a peak concurrent viewership of 8.5 million.The numbers once again beat the previous records for esports viewership.
The 2014 World Championship featured 16 teams competing for a $2.13 million prize pool, with 14 teams qualifying from the primary League of Legends regions (China, Europe, North America, Korea and Taiwan/SEA) and two international wildcard teams.
The group stage began September 18 in Taipei and concluded September 28 in Singapore with eight teams advancing to the bracket stage.The bracket stage started on October 3 in Busan, South Korea, and concluded on October 19 with the grand final hosted at the 45,000-seats Seoul World Cup Stadium, where South Korean team Samsung Galaxy White beat the Chinese team Star Horn Royal Club to become the 2014 League of Legends world champions.
American band Imagine Dragons contributed the theme song "Warriors" for the tournament,and performed live on the grand final stage in South Korea. All games were made available for free via live streaming.
The 2014 World Championship games were streamed live by 40 broadcast partners, and cast in 19 languages. The grand final was watched by 27 million people, with concurrent viewership peaking at over 11 million viewers.
The name and player ID in bold letters refer to the player who received the final MVP award. This is same in the tournaments below.
After the 2014 season, Riot Games introduced a number of changes to competitive League of Legends. The number of teams in the League Championship Series was increased from 8 to 10 in both the North America and Europe regions.A second Riot Games official international tournament was announced, the Mid-Season Invitational, which took place in May 2015, and featured a single team from each major region and one international wildcard. Additionally, starting from 2015, all teams are required to field a head coach in their competitive matches, who will stay on stage and speak with the team via voice-chat in the pick-ban phase of the game. This change makes the head coach an officially recognized member of the team.
The 2015 World Championship concluded the 2015 season, and was held at several venues across Europe in October 2015. Like the 2014 World Championship, the 2015 World Championship was a multi-city, multi-country event.
2015 Worlds was won by SK Telecom T1, their second title, as they won the 2013 Worlds too. SKT Top laner Jang "MaRin" Gyeong-Hwan was named the tournament most valuable player (MVP).
The finals were watched by 36 million people, with a peak concurrent viewership of 14 million viewers.
The various stages of the 2016 Worlds were held throughout the United States in Chicago, San Francisco, New York City, and the finals in Los Angeles.
The Groups of teams were decided through a live Group Draw Show on September 10. The games were played on the 6.18 patch of the game with Yorick disabled and Aurelion Sol was disabled for days 1-3. There were 16 teams and 4 groups that consisted of 4 teams. The group stage was Bo1 and the top two teams from each groups would advance to the Knockout Stage. The Knockout Stage was Bo5 and the #1 vs #2 teams from each group would face each other in the bracket. The total prize pool was $6,700,000 USD and it was spread among the teams. The first place (SK Telecom T1) took $2,680,000, the second team (Samsung Galaxy) took $1,005,000, the third place (ROX Tigers) took $502,500. The rest of the prize pool was distributed among the 5th-16th places.
SKT won 3-2 vs. Samsung Galaxy in the 2016 World Championship Finals, with Faker winning the MVP award, and along with teammate Bengi captured their third world championship in four seasons (2013, 2015, 2016), cementing SKT's legacy as the most dominant League of Legends team in the world.
The finals were watched by 43 million people, with a peak concurrent viewership of 14.7 million viewers, breaking 2015's finals' viewer records.
The 2017 World Championship series started in September 2017, and concluded in November 2017. It was held in 4 different locations throughout China: Wuhan (Play-In and Groups), Guangzhou (Quarterfinals), Shanghai (Semifinals), and Beijing (Finals).It was played on patch 7.18, with the newest champion Ornn being disabled. Patch 7.18 is slightly older than patches 7.19 and 7.20, which are the new standard for online matches during the September - November period. The most notable difference being the stronger Ardent Censer support meta with patch 7.18.
A total of 24 teams participated in the tournament: 3 teams from South Korea, China, North America, Europe and Taiwan/Hong Kong/Macau; 1 team from Brazil, Latin America North, Latin America South, Japan, Oceania, Turkey, Southeast Asia and CIS/Russia; and 1 team from the Wildcard region with the highest rank finish at the 2017 Mid-Season Invitational (GPL in Southeast Asia, due to Gigabyte Marines from Vietnam prevailing there, and Vietnam received 1 more slot for VCS's second seed to participate GPL 2017 summer split).
Samsung Galaxy reversed the previous year's result and defeated SK Telecom T1 3-0 in the 2017 World Championship Finals. Park "Ruler" Jae-hyuk, the AD carry of Samsung, was named MVP.
The finals were watched by 60 million people, breaking 2016's finals' viewer records. The tournament is widely praised for its high quality of plays and amazing ceremonial performances, while receiving worldwide attention for its dramatic and emotional series. It is currently the most watched tournament in League of Legends' history, and is lauded as one of the best.
Prize Pool: $2,350,000 (Riot) + ~$2,650,000 Fan Contribution = ~5 million as of October 7.
This section needs expansion. You can help by adding to it.(October 2018)
The 2018 World Championship was held from October 1 to November 3, 2018, in cities across South Korea. Twenty four teams qualified for the tournament based on their placement in regional circuits such as those in North America, Europe, South Korea, and China, with twelve of those teams having to reach the group stage via a play-in round.
The 2018 World Championship was played on Patch 8.19. Notably, champions Aatrox, Alistar and Urgot were extremely prevalent in the tournament, with the three characters being picked or banned in over 90% of the 78 games played.The World Championship Finals were played between Invictus Gaming and Fnatic. Invictus Gaming won 3-0 against Fnatic, granting China and the LPL their first World Championship. Gao "Ning" Zhenning was named the MVP of the series in their victory.
The finals were watched by 99.6 million unique viewers, with concurrent viewership reaching a peak of 44 million viewers, breaking 2017's finals' viewership record.
The 2019 World Championship will be held from October 2 to November 10, 2019, in countries and cities all across Europe. Twenty-four teams qualified to participate at the World Championship based on placement within their own regional leagues and previous regional results in international play.
The 2019 World Championship will be played on Patch 9.19 from start to finish.
Esports is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized online and offline competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing toward a professional esports subculture.
Team Curse, also known as Curse eSports, was a North American esports organization sponsored by Curse, Inc. and based in Los Angeles. Formed as a League of Legends team in 2010 by Steve "LiQuiD112" Arhancet, it was acquired by Curse Inc. in August 2011, and the team renamed to Team Curse. On April 15, 2014, Arhancet announced that he had purchased the esports arm of the Curse Inc., which from then on was an organization entire separated from Curse, Inc., although they were still the title sponsor of the new Curse eSports brand.
The Season 2 World Championship occurred on October 4–13, 2012, in Los Angeles, California and was the second iteration of the annual League of Legends World Championship. The tournament was won by Taipei Assassins over Azubu Frost in the finals.
The League of Legends Championship Series (LCS) is the top level of professional League of Legends in North America. The esports league is run by Riot Games and has ten franchise teams. Each annual season of play is divided into two splits, spring and summer and conclude with play-off tournament between the top six teams. At the end of the season, the winner of the summer split, the team with the most championship points, and the winner of the gauntlet tournament qualify for the annual League of Legends World Championship.
Lee Sang-hyeok, better known by his in-game name Faker, is a South Korean professional League of Legends player. Formerly known as "GoJeonPa" on the Korean server, he was picked up by SK Telecom in 2013 and is currently the mid laner for SK Telecom T1, which competes in the League of Legends Champions Korea (LCK).
The Garena Premier League (GPL) was a professional League of Legends esports league with teams in Southeast Asia. It was founded in 2012. The opening event took place on May 5 with Riot's CEO Brandon Beck, VP of Gaming Dustin Beck, Taiwanese game designer Jeff Lin, and Nikasaur attending personally. It is the first regional professional esports competition of League of Legends in the world. In last season - 2018 Spring - the league consists of 5 teams who are the champions of 5 national leagues in Southeast Asia. The top four teams of group stage are advanced to the playoff, which are held in a best-of-5 single elimination system.
The 2014 League of Legends World Championship was the world championship that was held from September 18, 2014 to October 19, 2014 for the multiplayer online battle arena (MOBA) video game League of Legends. It was the fourth iteration of the League of Legends World Championship. Matches were held in Taipei, Singapore, and Seoul, with grand finals being at the Seoul World Cup Stadium in Seoul, South Korea. The 16 teams qualified by either winning a major professional league or a regional qualifying tournament. There was a 16 team round-robin group stage followed by an 8 team single elimination bracket. The games were officially streamed on twitch.tv and Azubu in several languages and the finals were aired online on ESPN3.
The 2015 League of Legends World Championship was the world championship held from October 1–31, 2015 for the multiplayer online battle arena (MOBA) video game League of Legends. It was the fifth iteration of the League of Legends World Championship. The different stages of the event were held in various cities across Europe: the group stages in Le Dock Pullman, in Paris, France; the quarterfinals at the Wembley Arena in London, United Kingdom; the semifinals in the Brussels Expo in Brussels, Belgium; and the finals at Mercedes-Benz Arena in Berlin, Germany. The 16 teams qualified by either winning a professional league or a regional qualifying tournament. There was a 16 team round-robin group stage followed by an 8 team single elimination bracket. The games were officially streamed on twitch.tv, YouTube and Azubu in several languages. The BBC also streamed the tournament online on BBC Three but for United Kingdom IP addresses only. A peak of around 14 million concurrent viewers watched the finals, according to official sources.
The League of Legends European Championship (LEC), previously known as the European League of Legends Championship Series, is the name of the professional League of Legends esports league run by Riot Games, in which ten teams compete. Each annual season of play is divided into two splits, spring and summer, both consisting of nine weeks of round-robin tournament play, which then conclude with play-off tournaments between the top six teams. At the end of the season, the winner of the summer split, the team with the most championship points, and the winner of the gauntlet tournament qualify for the annual League of Legends World Championship. The LEC represents the highest level of League of Legends play in Europe.
The Season 3 World Championship was won by SK Telecom T1 K with the roster of Lee "Faker" Sang-hyeok, Jung "Impact" Eon-yeong, Chae "Piglet" Gwang-jin, Bae "Bengi" Seong-woong, Lee "PoohManDu" Jeong-hyeon, and coach Kim "kKoma" Jung-Gyun. It was the third iteration of the annual League of Legends World Championship and the last one not to be formally titled after the year it took place.
The 2016 League of Legends World Championship was the sixth world championship for League of Legends, a video game developed by Riot Games. It was held from September 29 – October 29, 2016, in cities across the United States. Sixteen teams qualified for the tournament based on their placement in regional circuits such as those in North America, Europe, South Korea, and China. The tournament's group stage was held at the Bill Graham Civic Auditorium in San Francisco, the quarterfinals at The Chicago Theater in Chicago, and the semifinals at Madison Square Garden in New York City. The final was held in front of a crowd of nearly 20,000 fans at the Staples Center in Los Angeles. Russian-German DJ Zedd made an exclusive song for the tournament titled "Ignite", the song became available for streaming viewing on the game's official YouTube channel.
Professional League of Legends competition involves professional gamers competing in the multiplayer online battle arena game, League of Legends, published by Riot Games in 2009. Professional tournaments began in 2011 with Season 1 Championship debuting at DreamHack in Sweden.
The 2018 Spring European League of Legends Championship Series split is the sixth season and eleventh split of the European League of Legends Championship Series, the highest level of professional League of Legends play in Europe. Most games are being played at Studio K/L in Adlershof, Berlin, Germany.
The 2018 Mid-Season Invitational was the fourth edition of the Mid-Season Invitational, a Riot Games-organised tournament for League of Legends, the multiplayer online battle arena video game. The tournament is the culmination of the 2018 spring split, the first part of 8th season of the game competitive scene.
The Oceanic Pro League (OPL) is the top level of professional League of Legends competition was founded in 2015 for Oceania, that be organized by Riot Games Oceania. The competition currently consists of 8 teams. Riot Games Oceania has YouTube Channel that is the home livestream and video for the OPL and OCS. Winner of OPL Split 1 will represent Oceania region at the Mid-Season Invitational, and winner of Split 2 will qualify for the World Championship.
Tyler Steinkamp, better known as tyler1, is an American streamer on Twitch.tv and internet personality. He is one of the most popular League of Legends online personalities with just over two million followers on Twitch. Steinkamp was barred from playing LoL from April 2016 to January 2018 for disruptive behavior towards other players, earning him the nickname of "The Most Toxic Player in North America". His first League of Legends stream after reinstatement peaked at over 386,000 viewers on Twitch, a figure that was noted as the website's largest non-tournament concurrent viewership at the time.
The 2018 League of Legends World Championship was the eighth world championship for League of Legends, an esports tournament for the video game developed by Riot Games. It was held from October 1 to November 3, 2018, in cities across South Korea. Twenty four teams qualified for the tournament based on their placement in regional circuits such as those in China, South Korea, Europe, and North America, with twelve of those teams having to reach the group stage via a play-in round. The tournament is known for its very surprising results, numerous upsets, and is often considered the most unpredictable worlds in League of Legends' history. The tournament has also become the most watched esports event in history, reaching a peak of over 200 million concurrent viewers during the finals. It surpasses the viewership of the 2017 League of Legends World Championship, as well as the peak viewership of numerous worldwide sporting events including the Super Bowl.
The 2019 Mid-Season Invitational was the fifth Mid-Season Invitational (MSI), a Riot Games-organised tournament for League of Legends, the multiplayer online battle arena video game. The tournament was the culmination of the 2019 Spring Split, the first part of season 9 of the game's competitive scene.