2014 | |
Tournament information | |
---|---|
Location | Taiwan Singapore South Korea |
Dates | September 18–October 19 |
Administrator | Riot Games |
Tournament format(s) | 16 team round-robin group stage 8 team single-elimination bracket |
Venue(s) | 5 (in 4 host cities)
|
Teams | 16 |
Purse | $2,130,000 |
Final positions | |
Champions | Samsung Galaxy White |
Runner-up | Star Horn Royal Club |
Tournament statistics | |
Matches played | 78 |
Attendance | 40,000+ (final) |
MVP | Cho "Mata" Se-hyeong (Samsung Galaxy White) [1] |
The 2014 League of Legends World Championship was an esports tournament held from September 18 to October 19, 2014, for the multiplayer online battle arena video game League of Legends . It was the fourth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. Matches were held in Taipei, Singapore, Busan, and Seoul, with grand finals being at the Seoul World Cup Stadium in Seoul, South Korea. [2] The 16 teams qualified by either winning a major professional league or a regional qualifying tournament. There was a 16 team round-robin group stage followed by an 8 team single elimination bracket. The games were officially streamed on Twitch and Azubu in several languages and the finals were aired online on ESPN3.
The group stage began September 18 in Taipei at the National Taiwan University Sports Center and concluded September 28 in Singapore at the Singapore EXPO with eight teams advancing to the bracket stage. [3] The bracket stage started on October 3 in Busan, South Korea at the Busan Exhibition and Convention Center, and concluded on October 19 with the grand finals hosted at the 45,000-seats Seoul World Cup Stadium, [4] [5] where South Korean team Samsung Galaxy White beat the Chinese team Star Horn Royal Club to become the 2014 League of Legends world champions. [6] [ citation needed ]
American band Imagine Dragons contributed the theme song "Warriors" for the tournament, [7] and performed live on the grand finals stage in South Korea. [8] All games were made available for free via live streaming. [9]
The 2014 World Championship games were streamed live by 40 broadcast partners, and cast in 19 languages. The grand finals were watched by 27 million people, with concurrent viewership peaking at over 11 million viewers.
The following teams qualified to participate in the tournament's group stage: [10]
Region | League | Path | Team | ID | Pool | ||
---|---|---|---|---|---|---|---|
South Korea | The Champions | Most Circuit Points #1 | Samsung Galaxy Blue | SSB | 1 | ||
Most Circuit Points #2 | Samsung Galaxy White | SSW | 2 | ||||
Regional Finals Winner | NaJin White Shield | NWS | |||||
China | LPL | Regional Finals Winner #1 | EDward Gaming | EDG | 1 | ||
Regional Finals Winner #2 | Star Horn Royal Club | SHR | 2 | ||||
Regional Finals Winner #3 | OMG | OMG | |||||
Europe | EU LCS | Summer Champion | Alliance | ALL | 1 | ||
Summer Runner-up | Fnatic | FNC | 2 | ||||
Summer Third-place | SK Gaming | SK | 3 | ||||
North America | NA LCS | Summer Champion | Team SoloMid | TSM | 1 | ||
Summer Runner-up | Cloud9 | C9 | 2 | ||||
Summer Third-place | LMQ | LMQ | 3 | ||||
TW/HK/MO & SEA | GPL | Summer Champion | Taipei Assassins | TPA | 2 | ||
Regional Finals Winner | ahq e-Sports Club | AHQ | |||||
Wildcard | Brazil | CBLol | IWCT | CBLol Regional Finals Winner ►IWCT PAX 2014 Winner | KaBuM! e-Sports | KBM | 3 |
Turkey | TCL | TCL Regional Finals Winner ►IWCT Gamescom 2014 Winner | Dark Passage | DP | 3 |
Taipei, Singapore, Busan and Seoul were the 4 venues chosen to host the competition.
Taipei, Taiwan | Tampines, Singapore | South Korea | ||
---|---|---|---|---|
Busan | Seoul | |||
Group Stage A and B | Group Stage C and D | Quarterfinals | Semifinals | Finals |
National Taiwan University Sports Center | Singapore EXPO | BEXCO Center | Olympic Gymnastics Arena | Seoul World Cup Stadium |
Capacity: 4,200 | Capacity: 16,000 | Capacity: 4,002 | Capacity: 15,000 | Capacity: 66,704 |
The group stage was played in a best of one double round-robin format, with the top two teams from each of the four groups advancing to the knockout stage, for a total of eight teams.
Pos | Team | Pld | W | L | PCT | Qualification |
---|---|---|---|---|---|---|
1 | Samsung White | 6 | 6 | 0 | 1.000 | Advance to knockouts |
2 | Edward Gaming | 7 | 4 | 3 | 0.571 | |
3 | Ahq e-Sports Club | 7 | 3 | 4 | 0.429 | |
4 | Dark Passage | 6 | 0 | 6 | 0.000 |
Pos | Team | Pld | W | L | PCT | Qualification |
---|---|---|---|---|---|---|
1 | Star Horn Royal Club | 6 | 5 | 1 | 0.833 | Advance to knockouts |
2 | Team SoloMid | 6 | 4 | 2 | 0.667 | |
3 | SK Gaming | 6 | 2 | 4 | 0.333 | |
4 | Taipei Assassins | 6 | 1 | 5 | 0.167 |
Pos | Team | Pld | W | L | PCT | Qualification |
---|---|---|---|---|---|---|
1 | Samsung Blue | 6 | 5 | 1 | 0.833 | Advance to knockouts |
2 | OMG | 6 | 3 | 3 | 0.500 | |
3 | LMQ | 6 | 2 | 4 | 0.333 | |
4 | Fnatic | 6 | 2 | 4 | 0.333 |
Pos | Team | Pld | W | L | PCT | Qualification |
---|---|---|---|---|---|---|
1 | NaJin White Shield | 7 | 5 | 2 | 0.714 | Advance to knockouts |
2 | Cloud9 | 7 | 4 | 3 | 0.571 | |
3 | Alliance | 6 | 3 | 3 | 0.500 | |
4 | KaBuM e-Sports | 6 | 1 | 5 | 0.167 |
Quarterfinals BEXCO | Semifinals Olympic Gymnastics Arena | Final Seoul World Cup Stadium | |||||||||||
October 3 | |||||||||||||
Team SoloMid | 1 | ||||||||||||
October 11 | |||||||||||||
Samsung Galaxy White | 3 | ||||||||||||
Samsung Galaxy White | 3 | ||||||||||||
October 4 | |||||||||||||
Samsung Galaxy Blue | 0 | ||||||||||||
Cloud9 | 1 | ||||||||||||
October 19 | |||||||||||||
Samsung Galaxy Blue | 3 | ||||||||||||
Samsung Galaxy White | 3 | ||||||||||||
October 5 | |||||||||||||
Star Horn Royal Club | 1 | ||||||||||||
Star Horn Royal Club | 3 | ||||||||||||
October 12 | |||||||||||||
EDward Gaming | 2 | ||||||||||||
Star Horn Royal Club | 3 | ||||||||||||
October 6 | |||||||||||||
OMG | 2 | ||||||||||||
NaJin White Shield | 0 | ||||||||||||
OMG | 3 | ||||||||||||
Source: LoL Esports (Archived 2014-11-05 at the Wayback Machine )
Place | Team | Prize money [11] |
---|---|---|
1st | Samsung Galaxy White | $1,000,000 |
2nd | Star Horn Royal Club | $250,000 |
3rd–4th | OMG | $150,000 |
Samsung Galaxy Blue | ||
5–8th | Cloud9 | $75,000 |
EDward Gaming | ||
NaJin White Shield | ||
Team SoloMid | ||
9–11th | ahq e-Sports Club | $45,000 |
Alliance | ||
SK Gaming | ||
12–13th | Fnatic | $35,000 |
LMQ | ||
14–16th | Dark Passage | $25,000 |
KaBuM! e-Sports | ||
Taipei Assassins |
Around 40,000 fans attended the grand finals between Samsung White and Star Horn Royal Club. [12] It is estimated that there were 288 million cumulative views throughout the entire tournament. [13] [14] [15]
The 2014 World Championship games were streamed live by 40 broadcast partners, and cast in 19 languages. The grand finals were watched by 27 million people, with concurrent viewership peaking at over 11 million viewers. [13] [14]
Prior to the World Championship group stage in Taipei, SK Gaming's Dennis "Svenskeren" Johnsen acted in a racially insensitive way while playing on the Taiwanese server, being disrespectful towards other players and naming his account "TaipeiChingChong". Johnsen was fined US$2,500 and was suspended from his team's first three games in the tournament. [16]
T1 is a South Korean esports organization operated by T1 Entertainment & Sports, a joint venture between SK Telecom and Comcast Spectacor. The team that would become SKT T1 was originally founded in 2002 by StarCraft player Lim "BoxeR" Yo-hwan under the name Team Orion, which was later renamed to 4 Union in December 2003. In April 2004, South Korean wireless carrier SK Telecom began sponsoring the team, officially creating the team SK Telecom T1.
Joe Miller or JOEE is a British commentator. He started his career as an esports caster at gaming tournaments, working his first event shoutcasting Battlefield 1942. The 3D World War II first-person shooter (FPS) video game was coincidentally also the first game Miller played at a competitive level. At age sixteen, he began to commentate BF1942 games at home in the UK, pushing out as many audio commentaries as he could. In an interview with JP McDaniel, Miller revealed that it was a "big jump" from the audio commentaries he initially produced to the audio-video commentaries we are accustomed to today.
The League of Legends World Championship is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize. In 2018, the final was watched by 99.6 million people, breaking 2017's final's viewer record. The tournament has been praised for its ceremonial performances, while receiving attention worldwide due to its dramatic and emotional nature.
The League of Legends: Season 2 World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends, held from October 4 to October 13, 2012, in Los Angeles, California. It was the second iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. The tournament was won by Taipei Assassins who defeated Azubu Frost 3–1 in the final.
The 2015 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the fifth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from October 1 to 31 in various cities across Europe: the group stages in Le Dock Pullman, in Paris, France; the quarterfinals at the Wembley Arena in London, England, United Kingdom; the semifinals in the Brussels Expo in Brussels, Belgium; and the finals at Mercedes-Benz Arena in Berlin, Germany. The 16 teams qualified by either winning a professional league or a regional qualifying tournament. There was a 16 team round-robin group stage followed by an 8 team single elimination bracket. The games were officially streamed on Twitch, YouTube and Azubu in several languages. The BBC also streamed the tournament online on BBC Three but for British IP addresses only. A peak of around 14 million concurrent viewers watched the finals, according to official sources.
The League of Legends EMEA Championship (LEC) is the professional League of Legends esports league run by Riot Games in the EMEA region, in which ten teams compete. Each annual season of play is divided into three splits, winter, spring and summer, all consisting of three weeks of round-robin tournament play, which then conclude with play-off tournaments between the top six teams. At the end of the season, the top performing teams qualify for the annual League of Legends World Championship. The LEC represents the highest level of League of Legends play in the EMEA.
The Season 3 World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the third iteration of the League of Legends World Championship held by Riot Games, and the last iteration not to be formally titled after the year it took place.
The 2016 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the sixth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from September 29 to October 29, 2016, in cities across the United States. Sixteen teams qualified for the tournament based on their placement in regional circuits such as those in North America, Europe, South Korea, and China. The tournament's group stage was held at the Bill Graham Civic Auditorium in San Francisco, the quarterfinals at The Chicago Theater in Chicago, and the semifinals at Madison Square Garden in New York City. The final was held in front of a crowd of nearly 20,000 fans at the Staples Center in Los Angeles. Russian-German DJ Zedd made an exclusive song for the tournament titled "Ignite" which became available for streaming viewing on the game's official YouTube channel.
The Mid-Season Invitational (MSI) is an annual League of Legends international tournament hosted by Riot Games in the middle of years, since 2015. It is the second most important international League of Legends tournament aside from the World Championship.
J Team is a Taiwanese professional esports organization owned by JY Entertainment with players competing in League of Legends and StarCraft II. Its League of Legends team competes in the Pacific Championship Series, the highest level of professional League of Legends in Taiwan, Hong Kong, Macau, and Southeast Asia. J Team was founded in April 2016 by Jay Chou after he purchased the League of Legends Master Series spot of Taipei Assassins (TPA), which had won the Season 2 World Championship in 2012.
The 2017 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the seventh iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from September 23 – November 4, 2017, in cities across China. Twenty four teams qualified for the tournament based on their placement in regional circuits such as those in North America, Europe, South Korea, and China, with twelve of those teams having to reach the group stage via a play-in round.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009.
The 2018 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the eighth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from October 1 to November 3, 2018, in cities across South Korea. Twenty four teams qualified for the tournament based on their placement in regional circuits such as those in China, South Korea, Europe, and North America, with twelve of those teams having to reach the group stage via a play-in round. The tournament became known for its very surprising results, numerous upsets, and has often been considered the most unpredictable worlds in League of Legends' history. The tournament also became the most watched esports event in history, reaching a peak of over 200 million concurrent viewers during the finals. It surpassed the viewership of the 2017 League of Legends World Championship, as well as the peak viewership of numerous worldwide sporting events including the Super Bowl.
The 2019 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the ninth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from October 2, 2019, to November 10, 2019, in Berlin, Madrid and Paris. Twenty four teams from 13 regions qualified for the tournament based on their placement in regional circuits such as those in China, Europe, North America, South Korea and Taiwan/Hong Kong/Macau with twelve of those teams having to reach the main event via a play-in stage.
The Pacific Championship Series (PCS) is the top level of professional League of Legends in Taiwan, Hong Kong, Macau, Southeast Asia, and Oceania. Riot Games, the game's developer, created the esports league on 19 December 2019. This followed an announcement three months prior by Garena – the game's distributor in Taiwan, Hong Kong, Macau, and Southeast Asia – that it planned to merge the League of Legends Master Series (LMS) and League of Legends SEA Tour (LST) into a single tournament jointly run with Riot Games. On 18 November 2022, Riot Games announced that Oceania would become a part of the PCS region and the League of Legends Circuit Oceania (LCO) would be downgraded to a tier-two league, secondary to the PCS.
The Liga Latinoamérica is the top level of professional League of Legends in Latin America. The esports league is run by Riot Games Latin America. Each annual competitive season is divided into opening and closing seasons, which conclude with a playoff tournament between the top four teams.
The 2020 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the tenth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. It was held from 25 September to 31 October in Shanghai, China. Twenty-two teams from eleven regions qualified for the tournament based on their placement in regional circuits, such as those in China, Europe, North America, South Korea and Taiwan/Hong Kong/Macau/Southeast Asia, with ten of those teams having to reach the main "groups" event via a play-in stage.
The 2021 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the eleventh iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. The tournament was held from 5 October to 6 November in Reykjavík, Iceland. Twenty two teams from 11 regions qualified for the tournament based on their placement in regional circuits such as those in China, Europe, North America, South Korea and Taiwan/Hong Kong/Macau/Southeast Asia with ten of those teams having to reach the main event via a play-in stage.
The 2022 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the twelfth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. The tournament was held from September 29 to November 5 in Mexico and the United States. Twenty-four teams from 11 regions qualified for the tournament based on their placement in regional circuits such as those in China, Europe, North America, South Korea, Taiwan/Hong Kong/Macau/Southeast Asia and Vietnam, with twelve of those teams having to reach the main event via a play-in stage.
The 2023 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the thirteenth iteration of the League of Legends World Championship, an annual international tournament organized by the game's developer, Riot Games. The tournament began in South Korea on October 10 until November 19. Twenty-two teams from nine regions qualified for the tournament based on their placement in regional circuits; defending champions DRX failed to do so after losing to Dplus KIA in the 2023 LCK Regional Finals. JD Gaming were in contention to become the first team to complete the "Golden Road", but lost to eventual champions T1 in the semifinals of the knockout stage.