Designers | J. Andrew Keith |
---|---|
Publishers | Gamelords |
Publication | 1984 |
Genres | Science-fiction |
Systems | Classic Traveller |
Duneraiders is a 1984 science-fiction role-playing game adventure published by Gamelords for Traveller .
Duneraiders is an adventure on a desert world called Tashrakaar and involves competing off-world mining companies. [1] It utilized the rules from The Desert Environment by the same author.
Duneraiders was written by William H. Keith Jr. and was published in 1984 by Gamelords as a digest-sized 60-page book. [2]
Tony Watson reviewed Duneraiders in Space Gamer No. 72. [1] Watson commented that "The scenario in Duneraiders is a good one, backed up by some interesting detail and local color. There's a good feeling for adventure in the dry wastes of the deep desert, and just about any playing group should find the situation challenging." [1]
Steve Nutt reviewed Duneraiders for Imagine magazine, and stated that "The adventure is well presented and laid out, and is comprehensive. The planetary background is detailed. with lots of maps and a deck plan of the mining vehicle provided. At all points of the adventure the referee has all the information needed; this is rare nowadays, with so many scenarios needing work on them before they can be played." [3]
John Andrew Keith was an American author and games developer.
Traveller Double Adventure 3: Death Station/The Argon Gambit is a package of two role-playing game adventures for Traveller published by Game Designers' Workshop in 1981.
Traveller Alien Module 1: Aslan is a 1984 role-playing game supplement for Traveller, Written by J. Andrew Keith, John Harshman, and Marc W. Miller, cover by David Deitrick, and published by Game Designers' Workshop. Part of the classic Traveller Alien Modules series.
Traveller Adventure 10: Safari Ship is a 1984 role-playing game adventure for Traveller, written by Marc W. Miller, published by Game Designers' Workshop. Safari Ship is an adventure that deals with a scenario centered around the type K safari ship, a starship configured for excursion and hunting trips. Part of the classic Traveller Adventure series.
The Traveller Adventure is a science fiction tabletop role-playing game adventure, written by Frank Chadwick, John Harshman, J. Andrew Keith, Marc W. Miller, and Loren Wiseman, with a cover by William H. Keith, for Traveller, published by Game Designers' Workshop in 1983. The Traveller Adventure follows the crew of a subsidized merchant vessel, the March Harrier, through a series of adventures in the Aramis subsector. It is the companion volume for The Traveller Book.
Traveller Adventure 12: Secret of the Ancients is a 1984 role-playing game adventure for Traveller, written by Marc W. Miller, published by Game Designers' Workshop.
Traveller Alien Module 2: K'kree is a 1984 role-playing game supplement for Traveller, written by J. Andrew Keith and Loren K. Wiseman, cover by David Dietrick, and published by Game Designers' Workshop. Part of the classic Traveller Alien Modules series.
The Mountain Environment is a 1983 tabletop role-playing game supplement, written by J. Andrew Keith, with a cover by William H. Keith, for Traveller published by Gamelords. The Mountain Environment is a book that details using mountainous terrain as a setting for adventure scenarios. A companion adventure, Ascent To Anekthor was written by the same author.
The Undersea Environment is a 1983 role-playing game supplement, written by J. Andrew Keith for Traveller, and published by Gamelords. The Undersea Environment is a book that details alien oceans, including factors such as pressure, gravity, temperature, decompression after dives, and undersea communication and combat. A companion adventure, The Drenslaar Quest was written by the same author.
Ascent To Anekthor is a 1984 fantasy role-playing game adventure, written by J. Andrew Keith, and published by Gamelords for Traveller.
The Drenslaar Quest is an adventure, written by J. Andrew Keith, and William H. Keith, and published under license by Gamelords in 1983 for Game Designer's Workshop's science fiction role-playing game Traveller. It utilized the rules from The Undersea Environment by the same author.
Lee's Guide to Interstellar Adventure is a 1983 role-playing game supplement for Traveller published by Gamelords.
Startown Liberty is a 1984 role-playing game supplement, written by J. Andrew Keith under the pen-name of John Marshal for Traveller published by Gamelords.
A Pilot's Guide to the Drexilthar Subsector is a 1984 role-playing game supplement, written by J. Andrew Keith for Traveller published by Gamelords. A Pilot's Guide to the Drexilthar Subsector is a supplement that covers one subsector in the Reavers' Deep sector.
Wanted: Adventurers is a 1984 role-playing game supplement, written by J. Andrew Keith under the pen-name of John Marshal for Traveller published by Gamelords. Wanted: Adventurers is a book of short adventure scenarios.
The Desert Environment was written by J. Andrew Keith and William H. Keith Jr. for Game Designers Workshop's Traveller role-playing game, and published under license by Gamelords in 1984. The book provides Traveller gamemasters with in-depth information about the desert, allowing them to accurately present adventures in the desert wastes of alien worlds. A companion adventure, Duneraiders was written by the same author.
Lair of the Freebooters is a 1983 role-playing game adventure for Thieves' Guild published by Gamelords.
Casino Galactica is a supplement published by Fantasy Games Unlimited (FGU) in 1983 for the science fiction role-playing game Space Opera.
Thieves' Guild 8 is a supplement published by Gamelords in 1983 for the fantasy role-playing game Thieves' Guild. It is the eighth of ten books in the series.
Thieves' Guild 9: Escape From the Ashwood Mines is a supplement published by Gamelords in 1983 for the fantasy role-playing game Thieves' Guild. It is the ninth of ten books in the series.