Genre | Role-playing game |
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Publisher | Judges Guild |
Media type |
Dungeon Tac Cards is a supplement for fantasy role-playing games published by Judges Guild in 1976.
Dungeon Tac Cards is a player's aid consisting of 140 weapon, equipment, and action cards, all of them containing the relevant rules and descriptions as used in Original D&D . The cards are meant to be placed in front of each player to display equipment in use by their player character. [1]
Dungeon Tac Cards was published by Judges Guild in 1976 as 140 cardstock cards. [1]
Soon after Gen Con IX, the first subscribers to Judges Guild's subscription format received their Initial Package (1976) in a plain large envelope consisting of loose leaf sheets and stapled booklets. The Initial Package included the Dungeon Tac Cards (1976) by Bill Owen, which were among the first Dungeons & Dragons references published by another company. According to author Shannon Appelcline, "these combat action cards are similar to those used much more recently by Dungeons & Dragons 4th Edition (2008) and Warhammer Fantasy Roleplay 3rd Edition (2009). They contain info for lots of weapons and even new combat tactics like 'jump' and 'punch.'" [2] : 187 Judges Guild began selling Dungeon Tac Cards to stores in 1977. [2] : 190
Don Turnbull reviewed TAC Cards for White Dwarf #3. [3] Turnbull commented: "A very comprehensive set, therefore. However I am ambivalent about the merits of using these cards. I wonder whether their use would over-regularise play of D&D and make it mechanically more dull? [...] Providing the DM is flexible and permits some 'human error' (in the heat of battle it is understandable if a player forgets to turn his card) I think they could be valuable." [3]
The monk is a playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. A D&D monk is a fantasy martial artist, specializing in unarmed combat.
City State of the Invincible Overlord is a fantasy role-playing game supplement originally published by Judges Guild in 1976. It was the first published fantasy role-playing game city setting, designed for use with Dungeons & Dragons (D&D), and officially approved for use with D&D from 1976 through 1983. It was later republished under license by Necromancer Games.
Melee is a board wargame designed by Steve Jackson, and released in 1977 by Metagaming Concepts. In 2019, Melee was revived and re-released by Steve Jackson Games.
Greyhawk is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the Dungeons & Dragons (D&D) fantasy role-playing game. It has been called "the first and most important supplement" to the original D&D rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, Greyhawk did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of D&D.
The Dungeons & Dragons Basic Set is a set of rulebooks for the Dungeons & Dragons (D&D) fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart.
Dark Tower is an adventure module published by Judges Guild in 1980 for the Advanced Dungeons & Dragons fantasy role-playing game.
A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the players in order to not spoil the plot of the story. It also hides any dice rolls made by the gamemaster that players should not see. In addition, screens often have essential tables and information printed on the inside for the gamemaster to easily reference during play.
Campaign Hexagon System is a book guide published by Judges Guild in 1977 for the Dungeons & Dragons game.
The Caverns of Thracia is an adventure for fantasy role-playing games published by Judges Guild in 1979. Written by Jennell Jaquays, it was compatible with Dungeons & Dragons. A revised edition—compatible with Dungeons & Dragons 3.5 edition—was published in 2004.
Citadel of Fire is an adventure for fantasy role-playing games published by Judges Guild in 1978.
Judge's Shield is a gamemaster's screen created by Judges Guild in 1977 for the fantasy role-playing game Dungeons & Dragons, the first such screen to be published.
Ready Ref Sheets is a supplement for fantasy role-playing games published by Judges Guild in 1977.
The Thieves of Fortress Badabaskor is an adventure for fantasy role-playing games published by Judges Guild in 1978.
Wilderlands of High Fantasy is a supplement for fantasy role-playing games published by Judges Guild in 1977. It is part of the same world as their earlier City State of the Invincible Overlord setting materials.
Tegel Manor is a 1977 fantasy role-playing game adventure published by Judges Guild.
The First Fantasy Campaign is a supplement for fantasy role-playing games written by Dave Arneson and published by Judges Guild in 1977.
The Book of Monsters is a supplement for fantasy role-playing games published by Little Soldier Games in 1976.
The Book of Demons is a supplement published by Little Soldier Games in 1976 for fantasy role-playing games.
The Endless Dungeon is a supplement for fantasy role-playing games published by Wee Warriors in 1977.
The Manual of Aurania is a 24-page supplement for fantasy role-playing games self-published in 1976 and sold at Aero Hobbies, a games store in Santa Monica, California owned by Gary Switzer. A 34-page 2nd edition revision of the book was later published by International Gamers Association with numerous added illustrations in 1977.