Eric R. Williams

Last updated
Eric R. Williams
Eric R Williams.jpg
Williams in Flagstaff Arizona, 2021
Alma materColumbia University
Occupation(s)Screenwriter, professor and new media storyteller
EmployerOhio University
Notable workThe Triangle of Knowledge
Websitewilliamsonstory.com

Eric R. Williams is an American screenwriter, professor, cinematic virtual reality director, and new media storyteller. [1] [2] [3] He is known for developing alternative narrative and documentary techniques that take advantage of digital technologies. [4] [5]

Contents

Williams's narrative research emphasizes collaboration between storytellers and their audience. [2] While teaching at Ohio University, Williams began combining aspects of traditional film, theater, and literature with emerging communication technologies such as virtual reality and 360-degree video. In 2020, he and his colleagues wrote a book explaining their techniques, naming this new medium "virtual reality cinema" (or cine-VR). [6]

Early life

Williams graduated from Northwestern University in 1990 with a bachelor's degree in radio/television/film and a minor in education. [7] He earned his MFA in film from Columbia University, directing the feature film Snakes and Arrows as his thesis. [8] Williams chose Columbia so that he could study writing and producing from James Schamus, Richard Brick, David Shaber and Terry Southern. [9]

Career

Film and television

Williams' first feature film, Snakes and Arrows, opened the door for him to meet Peter Falk, who hired him to write a Columbo made-for-TV murder mystery for Universal Pictures / Universal Studios in 1998. [10] He later developed and co-produced a pilot for American Movie Classics called Don't Try This At Home. [11]

In the 2000s, Williams worked as a freelance screenwriter and was often hired to write adaptations. [12] Notably, he adapted Luis Alberto Urrea's anthology Across the Wire in 2003; Bill Littlefield's novel The Prospect in 2005; and the anthology Voices from the Heartland in 2008. Williams' work on Voices received the "Ohio Arts Council Award of Individual Excellence in Screenwriting" in 2009. [13] These scripts are shared as examples in his book Screen Adaptation: Beyond the Basics.

By 2010, Williams co-directed and co-produced two documentary television series (Redefining Appalachia and Guyana Pepperpot) as well as the documentary Breaking News (featuring Dianne Rehm, Walter Cronkite and Terry Anderson). [14]

Over the course of ten years as a professor, Williams developed three unique concepts for film and television, publishing two books on the topics: [9] [15]

  1. Screenwriters taxonomy
  2. Kortlander-Williams Theme Matrix
  3. Triangle of knowledge

Academic career

After working as a screenwriter, director and producer for eight years, Williams joined the faculty of Ohio University's Scripps College of Communication in 2005. [16] In addition to a variety of domestic media projects, Williams used his faculty position to work on international media projects in Ukraine, Guyana and Ecuador. [17] [18]   [19]

Williams currently develops virtual reality cinema techniques at Ohio University's Game Research and Immersive Design (GRID) Lab, where he continues to collaborate on a wide variety of non-fiction and narrative-based projects. [20] [21]

Cinematic virtual reality

Williams began writing, directing and producing virtual reality experiences at Ohio University's Game Research and Immersive Design Lab in 2016. [22] Williams' first narrative virtual reality project was Re:Disappearing, which he wrote and directed that same year. [11]

In collaboration with cinematographer/editor Matt Love and producer/director Carrie Love, Williams developed 360-degree video into a new medium called they deemed cinematic virtual reality (or cine-VR, for short). [6] They used cine-VR techniques on the Medicaid Educational Simulation Project. [23] Their cine-VR approach was said to improve cultural self-efficacy in healthcare providers. [24] After three years of research at Ohio University's Game Research and Immersive Design Lab, Williams and the Loves subsequently wrote the book Virtual Reality Cinema: Narrative Tips and Techniques identifying at least four new concepts for telling stories using cine-VR: [6]

  1. Persona Gap
  2. Story Engagement Matrix
  3. Directorial Control vs Audience Agency
  4. Blocking, Framing and Editing unique to cine-VR

The authors explain that cine-VR synthesizes concepts from film, theater, literature, virtual reality and video games. [6] Between 2020 and 2021, Williams wrote and/or directed more than half a dozen cine-VR pieces using these techniques, including For the Love of God and Lost Broken Alone. [14] The latter was a finalist for "Best Use of Sound & Music in XR" at the 2020 Real World XR Awards. [25]  Music for the piece was provided by Moby; Jordan Herron was the immersive sound designer. [26] In 2021, For the Love of God won the "Best Virtual Reality Award" in the New York Nil Gallery International Media Festival and "First Place: Outstanding Virtual Reality Film" in the Short Sweet Film Festival. [27] [28]

Williams co-developed the concept of "PRE-ality" (a portmanteau of "prepare" and "reality") while working with emergency room doctors and physical therapists, [20] [21] with whom he worked in Columbus, Ohio and San Francisco, California to implement a training experience for medical students. [29] Williams furthered this research in collaboration with Dr. Petra Williams, Northern Arizona University professor of Physical Therapy, and subsequently introduced the concept of PRE-ality at the Virtual Reality and Healthcare Symposium in Washington, D.C. in 2017. [5] [21]

PRE-ality uses virtual reality cinema to evoke a sense of déjà vu in the viewer to better prepare them for a reality they have yet to experience. [5] This discovery led to the implementation of a virtual reality training experience for healthcare education. [30]

Works

Williams authored three books: Virtual Reality Cinema (Routledge, 2021 with Matt and Carrie Love), Screen Adaptation (Focal Press, 2017), and The Screenwriters Taxonomy (Routledge, 2017), and edited two others, The Power of Virtual Reality Cinema for Healthcare Training (Routledge, 2021, with John Bowditch) and Media and the Creative Process (Cognella, 2014, with Beth Novak). Williams also wrote and directed for a variety of traditional and new media platforms: [11] [14] [31]

Cine-VR

  1. Jumper on High Plains Bridge (OPOTA, 2024) – co-writer / director
  2. Oak Street: Domestic in Progress (OPOTA, 2024) – co-writer / director
  3. Pink Slip Issued on Runway Drive (OPOTA, 2024) – co-writer / director
  4. Shots Fired at CW High (OPOTA, 2024) – co-writer / director
  5. Thieves in Harding Park (OPOTA, 2024) – co-writer / director
  6. Wild Bill's Brawl in Indian Hills (OPOTA, 2024) – co-writer / director
  7. The Chet Story (GRID Lab, 2021) – writer / director
  8. The Dion Story (GRID Lab, 2021) – writer / director
  9. For the Love of God (GRID Lab, 2021) – director
  10. He Loves Me (not) (GRID Lab, 2021) – director
  11. Moving in Moving On (GRID Lab, 2021) – director
  12. Diabetes in Appalachia (GRID Lab, 2020) – co-writer / co-director
  13. Living with Addiction (GRID Lab, 2020) – co-writer / associate producer
  14. Lost Broken Alone (GRID Lab, 2020) – writer / director
  15. Re: Disappearing (GRID Lab, 2016) – writer / director

Film and television

  1. Imagining Tomorrow's Entertainment (Wondrium, 2023) – head writer / host
  2. Guyana Pepperpot (Blue Arm Productions, 2010) – series producer / segment director
  3. Breaking News (Blue Arm Productions, 2009) – writer / director
  4. Redefining Appalachia (WOUB-TV, 2009) – series producer
  5. Don't Try This at Home [TV pilot] (American Movie Classics, 2002) – creator / co-producer
  6. Colombo and the Curse of Sorcery Circus [un-produced]  (Universal Studios, 1998) – writer
  7. Snakes & Arrows (Blue Arm Productions, 1996) – co-writer / director

Audio Series

  1. TV's New Golden Age (Audible Original, 2021) – writer / host
  2. How to Appreciate Great Movies (Audible, 2020) – writer / host
  3. Falling in Love with Romance Films (Audible Original, 2019) – writer / host
  4. How to View and Appreciate Great Movies (Great Courses, 2018) – writer / host

Books

  1. The Power of Virtual Reality Cinema for Healthcare Training (Routledge, 2021)
  2. Virtual Reality Cinema: Tips and Techniques (Routledge, 2021)
  3. Screen Adaptation (Focal Press, 2017)
  4. The Screenwriters Taxonomy (Routledge, 2017)
  5. Media and the Creative Process (Cognella, 2014)

Related Research Articles

<span class="mw-page-title-main">Virtual reality</span> Computer-simulated experience

Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry.

<span class="mw-page-title-main">Romance film</span> Film genre

Romance films involve romantic love stories recorded in visual media for broadcast in theatres or on television that focus on passion, emotion, and the affectionate romantic involvement of the main characters. Typically their journey through dating, courtship or marriage is featured. These films make the search for romantic love the main plot focus. Occasionally, romance lovers face obstacles such as finances, physical illness, various forms of discrimination, psychological restraints or family resistance. As in all quite strong, deep and close romantic relationships, the tensions of day-to-day life, temptations, and differences in compatibility enter into the plots of romantic films.

<span class="mw-page-title-main">Mark Bolas</span>

Mark Bolas is a researcher exploring perception, agency, and intelligence. He is a Professor of Interactive Media in the USC Interactive Media Division, USC School of Cinematic Arts at the University of Southern California, Director of their Interactive Narrative and Immersive Technologies Lab, Director of Mixed Reality Laboratory at USC's Institute for Creative Technologies, and chairman of Fakespace Labs in Mountain View, California. Bolas is currently on leave from USC, working on the Hololens team at Microsoft.

Keram Malicki-Sánchez is an actor, musician, writer, filmmaker, interactive media and virtual reality developer, multimedia artist, and event producer.

<span class="mw-page-title-main">Lance Weiler</span> American film director

Lance Weiler is an American filmmaker and writer from Pennsylvania, and the Director of the Digital Storytelling Lab at Columbia University School of the Arts. He first was known for The Last Broadcast (1997), a found footage horror film which he co-wrote, co-produced, co-directed, and co-starred in with Stefan Avalos. The Last Broadcast made cinematic history on October 23, 1998 as the first all-digital release of motion picture to be stored and forwarded via geosynchronous satellite. Initially working as an assistant cameraman and camera operator on large commercial shoots, in Pennsylvania and later New York City, Weiler is known for increasing work in experimental combinations of film, AI, gaming, and related media.

<span class="mw-page-title-main">360-degree video</span> Visual arts technique

360-degree videos, also known as surround video, or immersive videos or spherical videos, are video recordings where a view in every direction is recorded at the same time, shot using an omnidirectional camera or a collection of cameras. The term 360x180 can be used to indicate 360° of azimuth and 180° from nadir to zenith. During playback on normal flat display the viewer has control of the viewing direction like a panorama. It can also be played on a display or projectors arranged in a sphere or some part of a sphere.

<span class="mw-page-title-main">Immersion (virtual reality)</span> Perception of being physically present in a non-physical world

Immersion into virtual reality (VR) is a perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

<span class="mw-page-title-main">Anand Gandhi</span> Indian film director

Anand Gandhi is an Indian filmmaker, entrepreneur, media producer, innovator and systems researcher. He is also the founder/CEO of the Mumbai-based new media studio and systems think tank Memesys Culture Lab. His debut feature film Ship of Theseus (2013), which premiered at the Toronto International Film Festival won the National Film Award for Best Picture. Gandhi's film as creative director, executive producer and co-writer, Tumbbad opened the Critics' Week at the 75th Venice Film Festival, released to a wide critical acclaim in October 2018.

<span class="mw-page-title-main">Canadian Film Centre</span> Film school in Toronto, Canada

The Canadian Film Centre (CFC) is a charitable organization founded in 1988 by filmmaker Norman Jewison in Toronto, Ontario, Canada. Originally launched as a film school, today it provides training, development and advancement opportunities for professionals in the Canadian film, television and digital media industries, including directors, producers, screenwriters, actors and musicians.

<span class="mw-page-title-main">Mika Johnson</span> American film director (born 1975)

Mika Johnson is a multimedia artist mainly known for his work with virtual reality. His work combines dream-like narratives, mythos, ritual, and biodiversity.

<span class="mw-page-title-main">Drama (film and television)</span> Film and television genre

In film and television, drama is a category or genre of narrative fiction intended to be more serious than humorous in tone. The drama of this kind is usually qualified with additional terms that specify its particular super-genre, macro-genre, or micro-genre, such as soap opera, police crime drama, political drama, legal drama, historical drama, domestic drama, teen drama, and comedy-drama (dramedy). These terms tend to indicate a particular setting or subject matter, or they combine a drama's otherwise serious tone with elements that encourage a broader range of moods. To these ends, a primary element in a drama is the occurrence of conflict—emotional, social, or otherwise—and its resolution in the course of the storyline.

Stefano Casertano is a film director, producer, screenwriter and author residing in Berlin, Germany and Rome, Italy. Casertano heads the film company "Daring House".

Festival of International Virtual & Augmented Reality Stories (FIVARS) is a media festival that showcases stories or narrative forms from around the world using immersive technology that includes virtual reality, augmented reality, live VR performance theater and dance, projection mapping and spatialized audio. It is considered to be Canada's first dedicated virtual or augmented reality stories festival, and was the world's first virtual reality festival dedicated completely and exclusively to narrative pieces. FIVARS is operated by Constant Change Media Group, Inc. and VRTO.

<span class="mw-page-title-main">Virtual reality applications</span> Overview of the various applications that make use of virtual reality

Virtual reality applications are applications that make use of virtual reality (VR), an immersive sensory experience that digitally simulates a virtual environment. Applications have been developed in a variety of domains, such as education, architectural and urban design, digital marketing and activism, engineering and robotics, entertainment, virtual communities, fine arts, healthcare and clinical therapies, heritage and archaeology, occupational safety, social science and psychology.

Jessica Brillhart is an American immersive director, writer, and theorist, known for her pioneering techniques in virtual reality filmmaking.

<span class="mw-page-title-main">Denis Semionov</span> Russian artist

Denis Semionov - is a Russian new media artist.

<span class="mw-page-title-main">Samantha Gorman</span> Writer and narrative designer

Samantha Gorman is an American game developer known for her combination of narrative, theatricality and gaming in VR environments, and for introducing gestural interactions in touchscreen narratives. She has won multiple awards for her work, both in the field of games and in electronic literature and new media writing. Gorman co-founded the computer art and games studio Tender Claws in 2014 and has been an assistant professor at Northeastern University since 2020.

Inspired by the biological classification system of the Linnaean taxonomy, screenwriter Eric R. Williams developed the Screenwriters Taxonomy in 2017 to create a common language of creative collaboration for filmmakers. Williams’ central thesis in The Screenwriters Taxonomy: A Roadmap to Collaborative Storytelling is that the term “genre” is used so broadly to describe films that the modern use of the word has become meaningless. The Screenwriter's Taxonomy proposes seven categories for discussing the creative process of telling cinematic stories.

  1. Type
  2. Super Genre
  3. Macrogenres
  4. Microgenres
  5. Voice
  6. Pathway
  7. Point of View

Cinematic virtual reality (Cine-VR) is an immersive experience where the audience can look around in 360 degrees while hearing spatialized audio specifically designed to reinforce the belief that the audience is actually in the virtual environment rather than watching it on a two-dimensional screen. Cine-VR is different from traditional Virtual Reality which uses computer generated worlds and characters more akin to interactive gaming engines, while cine-VR uses live images captured thorough a camera which makes it more like film.

Felix & Paul Studios is a Canadian creator of immersive virtual reality (VR) entertainment. The studio is known for its originals Space Explorers: The ISS Experience, and Traveling While Black.

References

  1. Dancyger, Ken (2019). Storytelling for Film and Television : From First Word to Last Frame. Milton: Routledge. pp. (back cover). ISBN   978-1-351-24597-5. OCLC   1100010668.
  2. 1 2 Johnson, Claudia; Stevens, Matt (2016). Script partners : how to succeed at co-writing for film & TV (Second ed.). New York: Routledge. pp. 21–23. ISBN   978-1-317-41792-7. OCLC   945975333.
  3. Doyle, Céilí. "Virtual reality police training provides new resource for rural Ohio". The Columbus Dispatch. Retrieved 2021-09-08.
  4. Bucher, John K. (2017). Storytelling for virtual reality : methods and principles for crafting immersive narratives. New York, NY: Routledge. pp. viii–ix. ISBN   978-1-138-62965-3. OCLC   975466706.
  5. 1 2 3 Binstock, Yoni. (2018). What is Virtual Reality?: Everything You Wanted to Know Featuring Exclusive Interviews With the Leaders of the VR Industry. (pages 46-50) Amazon/Kindle.
  6. 1 2 3 4 Williams, Eric R. (2021). Virtual reality cinema : narrative tips and techniques. Carrie Love, Matt Love, Adonis Durado. Abingdon, Oxon. ISBN   978-1-003-02828-4. OCLC   1231955866.{{cite book}}: CS1 maint: location missing publisher (link)
  7. Media and the creative process. Eric R. Williams, Beth Novak. [United States]. 2014. ISBN   978-1-62661-215-0. OCLC   897141227.{{cite book}}: CS1 maint: location missing publisher (link) CS1 maint: others (link)
  8. Hsu, Melinda (March 2, 1998). "DIY Filmmaker: Eric Williams' 'Snakes & Arrows'". Film Threat Magazine.
  9. 1 2 Williams, Eric R. (2017). The Screenwriters Taxonomy : a Roadmap to Collaborative Storytelling. New York, NY: Routledge. ISBN   978-1-315-10864-3. OCLC   993983488.
  10. Williams, Eric R. (2021). How to View and Appreciate Great Movies. The Great Courses / Audible. pp. Episode #6.
  11. 1 2 3 "Eric R. Williams". IMDb. Retrieved 2024-01-21.
  12. Davis, Georgia (February 20, 2019). ""Based on a True Story: Filmmakers Find Ways to Tell People's Stories in Three Hours or Less"". The Athens Post. Retrieved September 1, 2021.
  13. Saxbe, Susan (2009). "Ohio Arts Council - 2008/2009 Biennial Report (page 30)". Yumpu.com.
  14. 1 2 3 IMDB. "Writer/Director Eric R. Williams". Independent Movie Database. Retrieved January 21, 2024.
  15. Williams, Eric R. (2017). Screen Adaptation : Beyond the Basics. New York: Focal Press. ISBN   978-1-315-66941-0. OCLC   986993829.
  16. Williams, Eric R. (2021). TV's New Golden Age. Audible Original. pp. Episode #1.
  17. Smedley, Arian (August 11, 2005). "Ukrainian representatives visit Ohio University". International Office of the National University of Kiev-Mohyla Academy Graduate School of Journalism. Retrieved September 12, 2020.
  18. "The makings of a good documentary". Guyana Chronicle. Retrieved 2021-09-07.
  19. Yepez-Reyes, Veronica. "Service-Learning Through Immersive Technologies in Ecuador". Journal of Higher Education Outreach and Engagement. June, 2021 via Open Journals at the University of Georgia Libraries.
  20. 1 2 Goldberg, Duncan, and Josh Gregory. (April 6, 2018). "OU Pioneering New Uses of Virtual Reality". WOUB Public Media. Retrieved September 21, 2020.
  21. 1 2 3 NAU News (June 5, 2017). "A 360-Degree Lifesaving View: NAU Professor Brings Actual Health Care Situations to Virtual Reality". Northern Arizona University. Retrieved September 21, 2020.
  22. Berlin, Claire (March 17, 2016). "Scripps College of Communication Awarded $878,000 for Immersive Media Initiative". WOUB Public Media. Retrieved September 12, 2020.
  23. OHIO News staff reporter (June 19, 2019). "Interdisciplinary team creates virtual reality series to train health care providers in Appalachia". Ohio University News. Retrieved September 12, 2020.
  24. Beverly, Elizabeth (August 20, 2020). "Virtual Reality Improves Healthcare Providers' and Administrators' Cultural Self-Efficacy and Diabetes Attitudes in Appalachian Ohio". Journal of Medical Internet Research (JMIR) via JMIR Publications.
  25. "2020 Finalists". Real World XR. Retrieved 2021-09-08.
  26. Lost Broken Alone (Short 2020) - IMDb , retrieved 2021-09-08
  27. "The Winners of New York Nil Gallery – 2021". Nil Production. 2021-02-01. Retrieved 2021-09-08.
  28. "2021 Short. Sweet. Film Fest. Awards". Short. Sweet. Film Fest. 2021-03-01. Retrieved 2021-09-08.
  29. Patel, Devika; Sammann, A. (2020). "Developing Virtual Reality Trauma Training Experiences Using 360-Degree Video". Journal of Medical Internet Research (JMIR). 22 (12).
  30. Viviano, Joanne (March 26, 2017). "Ohio Doctors Employ Virtual Reality to Train for Trauma Care". U.S. News & World Report. Retrieved September 12, 2020.
  31. Amazon Author Bio (2020). "Books By Eric R. Williams". Amazon.com.{{cite web}}: |last= has generic name (help)
  1. Eric R. Williams at IMDb   OOjs UI icon edit-ltr-progressive.svg 1061641