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Faction War is a book published by TSR in October 1998. [1] [2] Part of the Dungeons & Dragons series. It was a published adventure meant for those who were playing in Dungeons & Dragons's fantasy role-playing game Planescape campaign setting, also published by TSR.
The culmination of several adventures leading up to that point, The Faction War brought an end to the factions' control of the city. Instigated by the power-hungry Duke Rowan Darkwood, factol of the Fated, in a bid to dethrone the Lady of Pain and rule Sigil himself, the war spread throughout the city before the Lady of Pain, with the aid of a group of adventurers (the players' characters), intervened.
In the Dragon Magazine #315 (January 2004) the result of the Faction War were as follows:
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as developed previously in the 1987 Manual of the Planes by Jeff Grubb. This includes many of the other Dungeons & Dragons worlds, linking them via inter-dimensional magical portals.
Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update was released on August 16, 2022.
TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for D&D, a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. Dungeons & Dragons is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular D&D as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his other son Kevin, making the two Blume brothers the largest shareholders in TSR Hobbies.
The tiefling is a fictional humanoid race in the Dungeons & Dragons (D&D) fantasy roleplaying game. Originally introduced in the Planescape campaign setting in the second edition of Advanced Dungeons & Dragons as a player character race for the setting, they became one of the primary races available for player characters in the fourth edition of the game.
The slaad is a fictional monster in the Dungeons & Dragons fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors, and other types, such as mud, and death slaadi.
In the fantasy role-playing game Dungeons & Dragons, an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as godly planes, spiritual planes, or divine planes. The Outer Planes are home to beings such as deities and their servants such as demons, celestials and devils. Each Outer Plane is usually the physical manifestation of a particular moral and ethical alignment and the entities that dwell there often embody the traits related to that alignment.
A devil is a fictional classification of monsters in the Dungeons & Dragons roleplaying game. Often used as a high-level challenge for players of the game, devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. In accordance with their Lawful Evil alignment, devils adhere to a rigid and ruthless hierarchy, undergoing transformations as they ascend the power structure. At the pinnacle of this hierarchy stand the mighty Archdevils, also known as the Lords of the Nine, who exercise dominion over distinct realms within Baator. Devils frequently view the myriad worlds in the D&D metacosmos as instruments to be manipulated for their own purposes, including waging the Blood War—a centuries-long conflict against their arch-foes, the demons.
The planes of the Dungeons & Dragons roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. There have been various official cosmologies over the course of the different editions of the game; these cosmologies describe the structure of the standard Dungeons & Dragons multiverse.
The Manual of the Planes is a manual for the Dungeons & Dragons role-playing game. This text addresses the planar cosmology of the game universe.
The Factions are fictional philosophically based power groups in the Planescape campaign setting for the Dungeons & Dragons fantasy role-playing game.
Die Vecna Die! is an Advanced Dungeons & Dragons (AD&D 2nd edition) module released in 2000 by Wizards of the Coast. The module is divided into three sections, each taking part in a different campaign setting: Greyhawk, Ravenloft, and Planescape. It was one of the last official adventures released for the 2nd edition of Dungeons & Dragons.
Sigil is a fictional city and the center of the Planescape campaign setting for the Dungeons & Dragons fantasy role-playing game.
Planar Handbook is an optional supplemental source book for the 3.5 edition of the Dungeons & Dragons fantasy roleplaying game.
Expedition to the Demonweb Pits is a super-adventure module for the 3.5 edition of the Dungeons & Dragons roleplaying game. The adventure is designed for characters of levels 9–12. It involves the machinations of the demon lords Lolth and Graz'zt and was heavily influenced by the 1980 adventure module Queen of the Demonweb Pits.
Blood Wars is an out-of-print collectible card game produced by TSR, based on the Planescape campaign setting from Dungeons & Dragons.
Dana Knutson is an artist best known for his work on role-playing game products.
The Planescape Campaign Setting is a boxed set for the Dungeons & Dragons fantasy role-playing game. The set was designed by David "Zeb" Cook and published in 1994. It introduced the Planescape setting and was highly praised by White Wolf and Pyramid magazines.
The Planewalker's Handbook is an accessory for the Planescape campaign setting in the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.
Something Wild is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.
The Eternal Boundary is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.