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| | |
| Fingersoft's headquarters in Oulu, Finland | |
| Company type | Private |
|---|---|
| Industry | Video games |
| Founded | 2012 |
| Founder | Toni Fingerroos |
| Headquarters | , Finland |
Key people | Jaakko Kylmäoja (CEO) |
| Products | See § Games |
| Revenue | €23.2 million (2022) |
Number of employees | 115 (2023) |
| Parent | Finger Group |
| Website | fingersoft |
Fingersoft is a Finnish video game developer based in Oulu. [1] It is best known for the mobile games Hill Climb Racing and Hill Climb Racing 2, which together have over 2 billion installations.
In late 2011, Toni Fingerroos [2] started developing mobile applications for Android devices. He established Fingersoft in 2012 [1] together with his girlfriend and Teemu Närhi, who became the company's CEO. [3] In February 2012 he published the Cartoon Camera app, which allowed users to edit their photos to look like sketches or drawings. The app quickly reached 10 million downloads. Fingersoft also published other camera applications that were downloaded tens of millions of times. [4]
Hill Climb Racing, published in September 2012, [5] was born out of testing physics. [4] One month after its Android launch, an iOS version of the game was also published. During the first 12 months, Hill Climb Racing reached over 100 million downloads. [6]
In 2013 Hill Climb Racing was the 10th most downloaded game in the United States and the 7th most downloaded game in the world. [7] In 2014 the company employed 12 people. [8] The company also began publishing games developed by other companies, such as the Fail Hard game by Viima Games Oy, [2] the Pick A Pet mobile game by the Irish company SixMinute [9] and the Benji Bananas game by Tribeflame. [10]
In September 2015, Fingersoft and the construction company Rakennusteho Group bought a city block in downtown Oulu. [11] In 2016 Fingersoft published Hill Climb Racing 2. Fingersoft renovated the premises of the Oulu game campus with Rakennusteho, [12] investing more than 4 million euros in the new premises. [13] Turnover in 2016 was almost 16 million euros. [14]
By the year 2018, games published by Fingersoft had been globally downloaded more than one billion times in total. [15] The company did not publish any new games, but its turnover was 21 million euros. [1]
In 2019 Teemu Närhi voluntarily resigned as CEO and became a programmer at Fingersoft. [16] Celine Pasula started as the CEO in late 2019 but was soon succeeded by Jaakko Kylmäoja in February of 2021. [17]
In early 2020 Fingersoft launched its game on Apple devices in China. [16]
Fingersoft's parent company is the Finger Group. Fingersoft's operations are divided so that Fingersoft Oy is responsible for operational game development and Hill Climb Racing Oy owns the hit game's IP. [14] In 2019 Fingersoft employed 55 people. [1]
Fingersoft operates in downtown Oulu on a campus where it has also collected other local game studios. Toni Fingerroos is on the company's Board of Directors. [16]
The company has developed the games Hill Climb Racing and Hill Climb Racing 2. It has also published other games including Benji Bananas, Fail Hard and Make More. [18]
Hill Climb Racing was the 7th most downloaded mobile game in the 2010s globally. [19] Published in 2016, the Hill Climb Racing 2 game reached over 40 million downloads within the first two months. [18] The one billion gamers’ limit in the Hill Climb Racing games was exceeded in April 2018. The sum took into account the original game, its sequel, and a special version made for China. [14] In the Chinese market, Fingersoft cooperates with MyGamez - a company to whose development it has invested in. [20]