GURPS Goblins

Last updated
GURPS Goblins, role-playing supplement.jpg

GURPS Goblins is a supplement published by Steve Jackson Games in 1996 for the third edition of GURPS (Generic Universal Role-PLaying System).

Contents

Contents

GURPS Goblins enables players to create and play goblin characters in an alternate world populated by goblins, set in Georgian England. [1] The book is divided into nine chapters that cover all aspects of goblin society in 1830, from laws and punishments to diseases and medicines. [2]

Four short scenarios are also included. [2]

Publication history

GURPS Goblins was published for the 3rd edition of GURPS by Steve Jackson Games in 1996. The 144-page book was written by Malcolm Dale and Klaude Thomas, with illustrations by Guy Burwell, Michael Gussow, and Dan Smith.

Reception

In the May 1996 edition of Arcane (Issue 6), Steve Faragher was impressed by the quality of writing in this book, commenting, "Goblins is not only well researched but also very well written. It's not often that a set of rules makes me laugh out loud, but Goblins did on several occasions. The sparkling prose really brings to life this vast comic soap opera of goblin London with its urchins, pickpockets, chimney sweeps and King." He did find some flaws in the character generation system, noting "I was disappointed with the mish-mash of random rolls on difficult-to-use tables that Goblins requires. Combine this with the clever but mathematically intimidating GURPS point system and you have a bit of a nightmare for players and referees alike." He also noted that this campaign would require a large amount of work from the gamemaster. Faragher concluded by giving the book an average rating of 7 out of 10, saying, "On the whole, Goblins has such a wealth of wonderful background material that it's worth getting for that alone, and indeed it would be awarded an Arcane 9/10 if it stopped there. Unfortunately, there are some elements of the rules mechanics that are much less convincing." [1]

In the July 1996 edition of Casus Belli (Issue 96), Tristan L'homme noted that "You have to know a little bit of history to get everything out of this big supplement." But although he called it "well written, half-informative, half-humorous, with lots of silly gags," he wondered if players would respond, saying, "I cannot see who will be interested." He concluded by giving the book an average rating of 3 out of 5, saying, "A good guide to London in the 1830s? Certainly. A reference book on goblins? As well. But above all the first attempt to publish a satirical role-playing game, in the noblest sense of the term. It is not certain that the medium lends itself to this task... or that the public will follow." [3]

In the December 1996 edition of Dragon (Issue 236), Rick Swan called this book "off-the-wall, [one] of the best [game supplements] in many a moon." He gave two reasons for its success: "The material translates to other game systems with a minimum of tweaking. Second, [it's] funny." [4]

Other reviews

Related Research Articles

<i>GURPS Supers</i>

GURPS Supers is a superhero roleplaying game written by Loyd Blankenship and published by Steve Jackson Games. The first edition was published in 1989.

<i>Werewolf: The Apocalypse</i> Tabletop role-playing game

Werewolf: The Apocalypse is a role-playing game from the Classic World of Darkness line by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse. Game supplements detail other shape-shifters.

<i>Castle Falkenstein</i> (role-playing game) Tabletop role-playing game

Castle Falkenstein is a steampunk-themed fantasy role-playing game (RPG) designed by Mike Pondsmith and originally published by R. Talsorian Games in 1994. The game is named for a legendary unbuilt castle in the Bavarian Alps. Players play the roles of gallant adventurers who take on quests of intrigue and derring-do in the spirit of Victorian adventures such as The Prisoner of Zenda.

<i>GURPS Magic</i>

GURPS Magic is a source book for the GURPS role-playing game from Steve Jackson Games that provides in depth coverage of magic in the context of GURPS. The first edition was published in 1989. The book expands on the material outlined in the Basic Set, provides alternative forms of magic for gamemasters to use, and contains much more material. A second edition of the book was published in 1994, and a third edition for the fourth edition of GURPS was published in 2004. The first two editions received positive reviews in game periodicals including Games International, Dragon, and White Wolf.

<i>Conspiracy X</i>

Conspiracy X is a role-playing game (RPG) originally released by New Millennium Entertainment in 1996, and since revised and released by several publishers including Steve Jackson Games and Eden Studios, Inc. In all versions, the setting posits that aliens are insiduously taking over the world, reminiscent of The X-Files.

<span class="mw-page-title-main">Bushido (role-playing game)</span> Tabletop role-playing game

Bushido is a Samurai role-playing game set in Feudal Japan, originally designed by Robert N. Charrette and Paul R. Hume and published originally by Tyr Games, then Phoenix Games, and subsequently by Fantasy Games Unlimited. The setting for the game is a land called Nippon, and characters adventure in this heroic, mythic, and fantastic analogue of Japan's past.

<i>GURPS Vehicles</i> Role-playing games supplement

GURPS Vehicles is a sourcebook for GURPS by David Pulver. The first edition was published in 1993.

<i>The Cairo Guidebook</i> Horror tabletop role-playing game supplement

The Cairo Guidebook is a supplement published by Chaosium in 1995 for the horror role-playing game Call of Cthulhu.

<i>GURPS Celtic Myth</i> Role-playing game supplement

GURPS Celtic Myth is a supplement published by Steve Jackson Games in 1995 for the role-playing system GURPS.

<i>Ashes to Ashes</i> (<i>Vampire: The Masquerade</i>)

Ashes to Ashes is an adventure module published in Q3 1991 by White Wolf Publishing for use with their tabletop role-playing game Vampire: The Masquerade.

<i>Guildbook: Sandmen</i> 1996 tabletop role-playing game supplement

Guildbook: Sandmen is a tabletop role-playing game supplement released in March 1996 by White Wolf Publishing for use with their horror game Wraith: The Oblivion, and is part of the World of Darkness series.

<i>GURPS Places of Mystery</i>

GURPS Places of Mystery is a supplement by Phil Masters and Allison Brooks, published by Steve Jackson Games in 1996 for the role-playing game system GURPS.

<i>Chronicle of the Black Labyrinth</i>

Chronicle of the Black Labyrinth: A Forbidden Tome of Wyrmish Lore is a supplement published by White Wolf Publishing in 1997 for the horror role-playing game Werewolf: The Apocalypse.

<i>The Book of Crafts</i>

The Book of Crafts is a supplement published by White Wolf Publishing in 1996 for the fantasy role-playing game Mage: The Ascension.

<i>Axis Mundi: The Book of Spirits</i> 1995 book

Axis Mundi: The Book of Spirits is a supplement published by White Wolf Publishing in 1995 for the horror role-playing game Werewolf: The Apocalypse.

<i>Constantinople by Night</i>

Constantinople by Night is a supplement published by White Wolf Publishing in 1996 for the medieval horror role-playing game Vampire: The Dark Ages, a spin-off of Vampire: The Masquerade.

<i>GURPS Dinosaurs</i>

GURPS Dinosaurs is a supplement by Stephen Dedman, published by Steve Jackson Games in 1996 for GURPS.

<i>GURPS Psionics</i>

GURPS Psionics is a supplement by David Pulver, published by Steve Jackson Games in 1991 for GURPS.

<i>GURPS Robots</i>

GURPS Robots is a supplement for GURPS. Written by David Pulver, it was published by Steve Jackson Games in 1995.

<i>A World of Darkness</i>

A World of Darkness is a tabletop role-playing game supplement released by White Wolf Publishing in 1992 for the games in their World of Darkness series, including Vampire: The Masquerade.

References

  1. 1 2 Faragher, Steve (May 1996). "Games Reviews". Arcane. No. 6. Future Publishing. pp. 60–61.
  2. 1 2 "Goblins". Guide du Roliste Galactique (in French). 2009-05-08. Retrieved 2020-11-25.
  3. L'homme, Tristan (July 1996). "GURPS Goblins". Casus Belli (in French). No. 96.
  4. Swan, Rick (December 1996). "Roleplaying Reviews". Dragon . No. 236. TSR, Inc. pp. 112–114.