GU Comics

Last updated
GU Comics
Author(s)Woody Hearn
Website http://www.gucomics.com/
Current status/scheduleHiatus/discontinued
Launch date2000-07-10
Genre(s) Gaming

GU Comics is a single panel webcomic written, drawn, and colored by William "Woody" Hearn. Established July 10, 2000 [1] and launched August 15, 2000, [2] GU is published, free, five times a week on its own web site. The comic focuses on a single video game such as World of Warcraft; but, it also comments on gaming industry and community news, often lampooning gamers in general through the adventures of Hearn and his fictional roommate, Ted, and occasionally parodies contemporary social, political, and personal issues related to the online and general video game world. In recent months Hearn has focused primarily on writing comics revolving around various pen-and-paper role playing games; it is unclear if Hearns actually takes part in these games or if he simply finds humor in D&D sourcebooks over PC MMO games.

Contents

History

Launch - GU Comics was first released to a small group of friends on July 10, 2000. [1] Then known as "/gu ...", the original comics were set inside the MMOG fantasy world of EverQuest and centered on the in-game antics of the artist and members of his guild (Purifying Light on Vallon Zek). Intended only as a hobby, the comic's link was passed around to various EverQuest related community sites (Evercrest.Com being chief among them). On July 25, GU was contacted by the GameFan/Game Answer Network with an offer of affiliation and a proposal to go "live". Now hosted on the GameFan/Game Answer Network, GU was released for wide public consumption August 15, 2000. [2] The response was swift and significant. Since its inception GU has change hosts for various reasons. February 4, 2003, GU moved to TheSafehouse.org.

The Safehouse - On February 5, 2003, signifying the move to the Safehouse and a shift in interest to the wider gaming world rather than focusing specifically on EverQuest, the slash and ellipses were officially dropped from the GU logo. As of April 9, 2007 the format of the comic was shifted from 300x465 to 600x450. Along with the format shift the logo, and comic type sub-text was removed from the strip.

SOE Boycott - In May 2004, GU Comics became the center of attention when Woody Hearn posted a comic satirizing the Omens of War expansion for Everquest. In the attendant forum writeup, he called for a boycott by EverQuest players against the Omens of War expansion in an effort to force Sony Online Entertainment, who produces EverQuest, to correct the numerous issues players had with the game rather than release another expansion so quickly on the heels of the previous one. The call to boycott was rescinded after SOE held a summit to address player concerns, improve (internal and external) communication, and begin correcting issues within the game. [3] [4]

Going Digital - Beginning March 17th, 2008 panels were still hand drawn, but were being inked digitally. As of April 3rd, 2008 GU Comics has moved to full digital production eliminating the paper waste associated with sketching and inking the comics on card stock.

Public Appearances

GU Comics had featured costume contests for its readers for Halloween, unofficial gatherings at various conventions and gaming trade shows. In addition, Hearn had been invited to review the development of and write NDA-approved pieces about various games, including Vanguard: Saga of Heroes. [5] GU Comics has been featured in many online webzines and print media, including Gamespy, [6] Joystiq, [7] GamePolitics.com, [8] [9] MMORPG.Com, [10] MMORPGamer, [11] Computer Games Magazine, [12] Der Spielekurier, [13] and the film Avatars Offline (as Woody Hearn). [14] [15] Several GUComics relevant to World of Warcraft [16] were referenced in the official Community News [17] of World of Warcraft Europe.

Hearn has been invited to visit the studios of Sony Online Entertainment, Sigil Games, Mythic Entertainment, 38 Studios, NetDevil and Bizzard Entertainment, was a yearly press attendee at E3, [18] was invited as a guest of honor to Blizzard Entertainment's BlizzCon [19] to serve on a panel with the creators of Penny Arcade [20] and PvP, [21] and is a yearly participant/guest of honor ConnectiCon. [22]

Interviews

Related Research Articles

<span class="mw-page-title-main">Blizzard Entertainment</span> American video game publisher and developer

Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded in February 1991 as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings. In 1993, the company became Chaos Studios, Inc., and then Blizzard Entertainment soon after being acquired by distributor Davidson & Associates early in the following year. Shortly after, Blizzard released Warcraft: Orcs & Humans.

<i>EverQuest</i> 1999 video game

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs. It was released by Sony Online Entertainment in March 1999 in North America, and by Ubisoft in Europe in April 2000. A dedicated version for Mac OS X was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, Verant Interactive was absorbed into Sony Online Entertainment, who took over full development and publishing duties of the title. Later, in February 2015, SOE's parent corporation, Sony Computer Entertainment, sold the studio to investment company Columbus Nova and it was rebranded as Daybreak Game Company, which continues to develop and publish EverQuest.

A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.

<i>World of Warcraft</i> 2004 video game

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. The game was announced in 2001, and was released for the 10th anniversary of the Warcraft franchise on November 23, 2004. Since launch, World of Warcraft has had nine major expansion packs: The Burning Crusade (2007), Wrath of the Lich King (2008), Cataclysm (2010), Mists of Pandaria (2012), Warlords of Draenor (2014), Legion (2016), Battle for Azeroth (2018), Shadowlands (2020), and Dragonflight (2022). Three further expansions, The War Within, Midnight, and The Last Titan, were announced in 2023.

<span class="mw-page-title-main">Daybreak Game Company</span> American video game developer

Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in February 2015 and renamed Daybreak Game Company. On December 1, 2020, Daybreak Game Company entered into an agreement to be acquired by Enad Global 7.

Warcraft is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of six core games: Warcraft: Orcs & Humans, Warcraft II: Tides of Darkness, Warcraft III: Reign of Chaos, World of Warcraft, Hearthstone, and Warcraft Rumble. The first three of these core games are in the real-time strategy genre, where opposing players command virtual armies in battle against each other or a computer-controlled enemy. The fourth and best-selling title of the franchise is a massively multiplayer online role-playing game (MMORPG), where players control their character and interact with each other in a virtual world.

<span class="mw-page-title-main">Grubby</span> Dutch professional esports player (born 1986)

Manuel Schenkhuizen, better known as Grubby, is a Dutch real-time strategy gamer and former professional esports player. He competed in the RTS games Warcraft III (WC3), Warcraft III: The Frozen Throne and Starcraft II. Grubby is one of the most successful WC3 players of all time, as an Orc player, having won more than 38 LAN tournaments, of which six were World Championships. His command over the Horde placed him early enough among the elite of the WC3 players, while his clash with Jang "Spirit Moon" Jae-ho rewarded him with a legendary status among the fans of the game. Grubby is known for being part of some of the most successful WC3 teams in history, namely the British 4Kings. Later teams include the Danish MeetYourMakers and the North American Evil Geniuses. Grubby is widely regarded as one of the greatest Orc players of all time. Grubby is now a popular full-time streamer on Twitch.

Sigil Games Online, Inc. was a computer game developer based in Carlsbad, California founded in January 2002 by Brad McQuaid and Jeff Butler, key development team members who created EverQuest, the most popular massively multiplayer online role-playing game before World of Warcraft. McQuaid and Butler left Sony Online Entertainment (SOE), the publisher of EverQuest, and formed Sigil Games Online to develop "the next big thing". McQuaid told the video game website IGN, "I find myself much happier at the results of assembling an all-star team of MMOG developers and focusing on making one ground-breaking, unprecedented project, as opposed to being spread thin like I was as VP/CCO at Verant/SOE.". Sigil released their only game "Vanguard: Saga of Heroes" on January 30, 2007 after several well publicized delays and a last minute switch from publishing with Microsoft to publishing again with SOE. On May 15, 2007, SOE announced that they had completed a transaction to purchase key assets of Sigil Games Online. As a result, SOE now owns Vanguard: Saga of Heroes, described as Sigil's "tent pole property".

Gerald Brom, known professionally as Brom, is an American gothic fantasy artist and illustrator, known for his work in role-playing games, novels, and comics.

<span class="mw-page-title-main">Anaheim Convention Center</span> Arena in California, United States

The Anaheim Convention Center is a major convention center in Anaheim, California and is the largest exhibition facility on the West Coast of the United States. It is located across from the Disneyland Resort on Katella Avenue. The original components, designed by Adrian Wilson & Associates and built by Del E. Webb Corporation, opened in July 1967—including a basketball arena followed shortly by the convention hall. It holds many events, like Star Wars Celebration, VidCon, BlizzCon, Anime Expo, D23 Expo, WonderCon, NAMM Show, competitions, and more. In addition to hosting various types of conventions, the Anaheim Convention Center was used to host the wrestling during the 1984 Summer Olympics.

<span class="mw-page-title-main">BlizzCon</span> Annual gaming convention by Blizzard Entertainment

BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including Warcraft, StarCraft, Diablo, Hearthstone, Heroes of the Storm, and Overwatch.

<span class="mw-page-title-main">WarCry Network</span>

WarCry Network was a web portal centered on the MMO genre of video games. It boasted a large community of professional web sites and databases for these games. One of the regular features at WarCry.com were exclusive interviews with game developers and game company executives.

The expansion to the computer game Warcraft III: Reign of Chaos, known as The Frozen Throne, had an active professional competition scene, particularly in China, Germany, and South Korea. The game was featured at eSports festivals including the World Cyber Games, the Electronic Sports World Cup, the World e-Sports Games, the World Series of Video Games and the International E-Sports Festival. Outside of the professional circuit, the game had many active competitive circuits, with users at Battle.net ranging between 70,000 and 100,000 at any given moment. In China, in which Warcraft III was extremely popular due to it being easily available through piracy, fans and users often used an alternative client due to the country's poor internet connections to the outside world. Around 3,000,000 copies of the game were sold in the country. 500,000 Chinese competed in the Chinese qualifiers for the 2006 World Cyber Games. The amount of prize money through the years has been significant with top players winning hundreds of thousands of dollars. As usual in competitive gaming, income for Warcraft 3 professional players flowed from various sources like team salaries from pro-gaming teams and sponsorships usually computer technology related. A famous example was the Danish gaming organization known as Meet Your Makers which boasted of paying their players US$300,000 on an annual basis. Similar to older games with huge competitive scenes like Starcraft:Brood War and Counter-Strike 1.6, the popularity of Warcraft 3 steadily declined and towards the end of the previous decade almost all tournaments and players were Chinese. After 2010, with Starcraft 2, League of Legends, and Dota 2 being released and becoming popular, Warcraft 3 gave up its position as one of the prime eSports titles.

<i>World of Warcraft: Wrath of the Lich King</i> 2008 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It launched on November 13, 2008 and sold 2.8 million copies within the first day, making it the fastest selling computer game of all time released at that point. The game added a substantial amount of new content into the game world, including the new continent of Northrend, home of The Lich King Arthas and his undead minions. In order to advance through Northrend, players were required to reach at least level 68, with the level cap for the expansion being 80. The first hero class was introduced, the Death Knight, that starts at level 55.

Michele Morrow is an American television presenter, host, actress, writer, producer and video game personality. She is the co-creator, executive producer and lead actor of the single camera sitcom, Good Game, a YouTube Original with Dan Harmon's Starburns Industries and Game Grumps, and is the voice over artist for Alleria Windrunner in Hearthstone.

<i>World of Warcraft: Mists of Pandaria</i> 2012 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Mists of Pandaria is the fourth expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Cataclysm. It was announced on October 21, 2011, by Chris Metzen at BlizzCon 2011, and was released on September 25, 2012.

Nostalrius was a private World of Warcraft server, which opened on February 28, 2015. The server ran Patch 1.12, catering to aficionados of the early version of the game, nicknamed "Vanilla". Stating breach of copyright, Blizzard Entertainment issued the administrators of the server a cease and desist letter, and so the Nostalrius server was shut down on April 10, 2016, leading to outcry on Facebook and Twitter and large-scale coverage in mainstream computing journalism.

<i>World of Warcraft Classic</i> 2019 massively multiplayer online role-playing game by Blizzard Entertainment

World of Warcraft Classic is a 2019 MMORPG video game developed and published by Blizzard Entertainment. Running alongside the main version of the game, Classic recreates World of Warcraft in the state it was in before the release of its first expansion, The Burning Crusade. It was announced at BlizzCon 2017 and was released globally August 26, 2019. The Burning Crusade Classic and Wrath of the Lich King Classic versions of the game were later released to allow players to progress to those expansions.

<i>World of Warcraft: Shadowlands</i> 2020 expansion set for the MMORPG

World of Warcraft: Shadowlands is the eighth expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Battle for Azeroth. It was announced and made available for preorder at BlizzCon on November 1, 2019. Originally scheduled for release on October 27, 2020, its release was delayed until November 23, the sixteenth anniversary of the original game's release.

References

  1. 1 2 Origin of GU Comics (1st Strip) Archived 2007-02-06 at the Wayback Machine Posted July 10, 2000
  2. 1 2 Launch of GU Comics Archived 2006-10-30 at the Wayback Machine Posted August 15, 2000
  3. "Everquest: Controversies and social issues". Silky Venom.
  4. "EverQuest: Omens of War Review". IGN. 13 October 2004.
  5. Sigil Games Archived 2007-02-10 at the Wayback Machine News Archive
  6. Gamespy.com Archived 2008-07-09 at the Wayback Machine 's Stratics MMOG Weekly: Volume 29 A Laugh A Day Keeps the GM Away, Feb 2002
  7. Joystiq: GU Comics grants wishes: Hsu vs. Moore
  8. "GamePolitics.Com "Web Comic Lampoons Miami Contempt of Court Case"". Archived from the original on 2007-02-16. Retrieved 2007-02-14.
  9. GamePolitics.com "Web Comic Riffs on Pope's Video Game Criticism" Archived 2007-02-03 at the Wayback Machine , Thursday, February 1st, 2007
  10. MMORPG.Com Archived 2007-07-02 at the Wayback Machine Humor: Comics
  11. MMORPGamer Issue #65 Archived 2006-10-20 at the Wayback Machine , July 4, 2006
  12. Computer Games Magazine [ permanent dead link ] Issue 167 (page 69 "The Acute Angler" and page 73 "Get Peso for Plat")
  13. Der Spielekurier October 2004 (page 15 "Online Comics")
  14. 1 2 Avatars Offline (Documentary 2002)
  15. "Avatars Offline - Players". Avatars Offline. Archived from the original on 2005-03-02.
  16. World of Warcraft Archived 2007-01-15 at the Wayback Machine
  17. WoW Community News Archive 2006
  18. "Sigil Games: E3'06 Overview of Day 1". Archived from the original on 2007-02-19. Retrieved 2007-02-15.
  19. SlashDot: Blizzcon Writeup
  20. Penny Arcade BlizzCon Announcement: Heartfelt Sentiment
  21. PVP Online BlizzCon Report Archived 2007-04-27 at the Wayback Machine : Let's Talk Blizzcon
  22. "GamingReports: ConnectiCon 2003 Press Release". Archived from the original on 2007-10-09. Retrieved 2007-02-15.
  23. "Planet EQ: Interview". Archived from the original on 2006-11-08. Retrieved 2007-02-15.
  24. "The SafeHouse: Interview". Archived from the original on 2013-04-15. Retrieved 2007-02-15.
  25. "TenTonHammer: Interview". Archived from the original on 2006-06-07. Retrieved 2007-02-15.
  26. "Tux and Bunny: Interview". Archived from the original on 2007-07-16. Retrieved 2007-02-15.