This article contains content that is written like an advertisement .(September 2024) |
Company type | Private |
---|---|
Industry | Game, esports |
Founded | November 27, 2021 |
Headquarters | |
Area served | Indonesia |
Website | www |
Garudaku is the official platform of the Indonesian Esports Association (PBESI) to support the growth of the esports ecosystem in Indonesia. The platform was established to serve as a hub connecting athletes, teams, coaches, and other stakeholders within the Indonesian esports industry, as well as a tool to promote and enhance professional standards in esports. [1] [2]
Garudaku provides services such as game voucher top-ups, organizes official Esports Leagues, and offers extracurricular and student activity units (UKM) in schools and universities across Indonesia. [3]
Garudaku was launched by PBESI as part of an initiative to strengthen the foundation of esports in Indonesia. Through this platform, PBESI aims to provide comprehensive facilities for the esports community, ranging from amateur to professional players, and to ensure that all esports activities in Indonesia are conducted according to international standards. [4]
Esports was first included as an exhibition sport in the 20th National Sports Week (PON XX) in Papua, 2021, marking the official recognition of esports as a competitive sport in Indonesia. The competition began on September 22, 2021, and was one of the ten sports featured as exhibitions at PON XX Papua. There were three game categories contested: battle royale, MOBA (Multiplayer Online Battle Arena), and football. The battle royale and MOBA categories were team-based and played on mobile platforms, while the football category was contested individually or in pairs on console platforms.[ citation needed ]
To support the esports exhibition at PON XX Papua, the Indonesian Esports Association (PB ESI) launched a dedicated digital platform called Garudaku. This platform was designed to facilitate various technical aspects of the competition, from registration to match execution. Additionally, Garudaku serves as a comprehensive database encompassing information about athletes, clubs, teams, and other stakeholders in the Indonesian esports scene. According to PB ESI's Deputy Treasurer, Diana Sutrisno, the platform is essential because esports was previously managed independently by each game developer. With Garudaku, PB ESI hopes to coordinate athlete development more systematically and effectively, as well as develop the potential of esports athletes across Indonesia.[ citation needed ]
This initiative aims not only to enhance the official recognition of esports in Indonesia but also to encourage the development of better infrastructure and ecosystems for esports at the national level. With more centralized and structured data management, PB ESI strives to facilitate the improvement of coaching quality and athlete development while strengthening Indonesia's position in the international esports arena.[ citation needed ]
The IESF World Esports Championship 2022 was held in Bali, Indonesia, with the main event taking place from December 2 to 11, 2022. This was the 14th edition of the annual tournament organized by the International Esports Federation (IESF). The championship's theme, "Unity in Diversity," aligns with Indonesia's national motto, "Bhinneka Tunggal Ika" ("Unity in Diversity"). The tournament was attended by more than one million esports athletes from 120 countries, divided into five major regions: Oceania, Europe, Asia, Pan America, and Africa. Six games were contested in the event: Tekken 7, DOTA 2, Mobile Legends: Bang Bang, PUBG Mobile, eFootball 2022, and Counter-Strike: Global Offensive. The total prize pool for the championship was US$500,000. [5]
One of the main services offered by Garudaku.com is the sale of game vouchers and top-ups. Garudaku.com provides a variety of game vouchers that can be used to purchase in-game items, character skins, or access to other premium content. These vouchers are sold in various denominations, allowing players to choose the amount that suits their needs.[ citation needed ]
The Garudaku Esports Academy extracurricular program is an additional educational initiative developed by Garudaku and the Indonesian Esports Association (PBESI) aimed at nurturing and developing esports talent among students in Indonesia. The program is designed to integrate esports into extracurricular activities in schools and universities, providing holistic education on the esports world, including technical, strategic, and managerial aspects. In this context, the Garudaku Esports Academy offers structured and professional coaching for students who wish to pursue careers in esports, whether as players, coaches, analysts, or team managers.[ citation needed ]
The Garudaku Academy collaborates with various schools, universities, and esports organizations across Indonesia to expand the reach of this program. These partnerships allow students from various regions to access quality esports education and build networks within the broader esports community.[ citation needed ]
As part of its efforts to develop the national esports ecosystem, Garudaku functions as the coordinating center and organizer of various officially recognized esports tournaments and leagues in Indonesia, from amateur to professional levels.[ citation needed ]
The National Esports League is an open esports competition organized by the Indonesian Esports Association (PB ESI) through the official Garudaku.com platform. The National Esports League is an open league held by the Indonesian Esports Association (PB ESI) and Garudaku to achieve the highest achievements in the country's esports scene. [6]
The National Esports League system consists of several tiers, starting from League 3, League 2, and League 1 National Esports. PB ESI and Garudaku will also regulate all forms of competition, including format, timeline, and league participants. The National Esports League system has a hierarchical format with promotions and relegations. Successful teams in the league can move higher up in the pyramid, while those at the bottom may be relegated to lower levels. The 2023 National Esports League was won by the team Pajajaran Esports Bogor. The 2024 National Esports League will be held in Jakarta. [7]
The National Student Esports League is an esports competition organized by the Indonesian Esports Association (PB ESI) through the official Garudaku platform. This league is specifically designed for students across Indonesia, aiming to develop esports talent from an early age and promote esports as a positive and constructive extracurricular activity among students. [8]
This league is part of PBESI's initiative to strengthen the foundation of esports at the grassroots level and prepare the younger generation for careers in esports. The competition also aims to enhance the recognition of esports as a positive sporting activity and integrate esports into extracurricular activities in schools across Indonesia. The 2024 National Student Esports League was attended by more than 3,000 teams from various schools in Indonesia. [8]
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams.
Sports in Indonesia are popular from both the participation and spectating aspect. Some popular sports in Indonesia are football, futsal, basketball, volleyball, badminton, and the native Indonesian martial art pencak silat. Badminton is arguably Indonesia's most successful sport. Indonesia has won gold medals in badminton in every Olympic Games since the sport was first introduced to the Olympics in 1992, with the exception of two, at the 2012 and 2024 Summer Olympics, although in latter Games, Indonesia clinched a gold medal for the first time in sport climbing and weightlifting, respectively. Indonesia became the first grand winner in Badminton Olympics back then 1992. Indonesia regularly participates in the Thomas Cup, Uber Cup, and Sudirman Cup badminton championships, then became the first nation in history to complete those three titles. Indonesia also regularly participates in regional multi-events sport, such as the Southeast Asian Games, Asian Games, and Olympic Games. Indonesia is one of the major sport powerhouses in the Southeast Asian region, winning the Southeast Asian Games 10 times since 1977.
The International Esports Federation (IESF) is a global organization based in South Korea whose mission it is to have esports recognized as a legitimate sport.
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy games, such as Smite (2014), and Paragon. The genre is seen as a fusion of real-time strategy, role-playing and action games.
President University is a private university located in the Jababeka Industrial Estate in Cikarang. The establishment of President University is closely linked to the operation of a campus in Cikarang named 'Sekolah Tinggi Teknik Cikarang' in 2001. As a university, President University officially began its operations on April 16, 2004, through Ministerial Decree 54/D/0/2004.
The Namibian Electronic Sports Association (NESA) is the governing and representative body for Electronic Sports in Namibia. It was founded in 2010, and affiliated to IeSF in 2011 as the third country from Africa to obtain membership after South Africa and Egypt. NESA organises various esports leagues and the Namibian National esports team. In 2012 it was closed due to lack of community interest and participation. It was re-opened in 2013 by the original founders and select members from the community. The first formal National Team was selected in 2014 for DotA2, called the Desert Sidewinders. NESA has since awarded National Colours via the Namibian Sports Commission annually and expanded on the number of National titles hosted per year. In 2017 NESA sent the very first Namibian esports athlete abroad to participate in Tekken7 at the IESF World Championship held in Busan, South Korea. More Namibian athletes has since then been sent to partake in the annual IESF World Championship and numerous online international test matches are hosted each year.
Smite is a 2014 free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios for Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna. In Smite, players control a god, goddess or other mythological figure and take part in team-based combat, using their abilities and tactics against other player-controlled gods and non-player-controlled minions.
ESL Gaming GmbH, is a German esports organizer and production company that produces video game competitions worldwide. ESL was the world's largest esports company in 2015, and the oldest that is still operational. Based in Cologne, Germany, ESL has eleven offices and multiple international TV studios globally. ESL is the largest esports company to broadcast on Twitch.
The British Esports Federation is the national body for esports in the United Kingdom. It was established in March 2016 as the British Esports Association to help develop the UK's grassroots esports scene and provide an infrastructure to nurture future talent.
Arena of Valor, formerly Strike of Kings, is an international adaptation of Honor of Kings, a multiplayer online battle arena developed by TiMi Studio Group and published by Level Infinite for Android, iOS and Nintendo Switch for markets outside Mainland China. As of September 2018, the game has grossed over $140 million outside China. Arena of Valor was one of the esports titles featured at the 2018 Asian Games, 2019 Southeast Asian Games, 2021 Asian Indoor and Martial Arts Games, and 2021 SEA Games as part of the competitive sport. Arena of Valor was published in other regions by Garena, DeNA, Actoz SG, and TiMi Studio Group.
Mobile Legends: Bang Bang(MLBB) is a mobile multiplayer online battle arena (MOBA) game developed and published by Chinese developer Moonton, a subsidiary of ByteDance. The game was released in 2016 and grew in popularity, most prominently in Southeast Asia.
Various video game esports competitions were played at the 2017 Asian Indoor and Martial Arts Games as a demonstration sport. Medals won in this sport were not included in the official overall medal tally.
Aces Pro Bren Esports, commonly known as AP Bren, is a Southeast Asian professional esports organization based in the Philippines. It has competitive teams in Mobile Legends: Bang Bang, CS:GO, PUBG, League of Legends, Overwatch, Hearthstone, Clash Royale, Arena of Valor, Rules of Survival, Valorant, and Tekken 7. In the Philippine esports league The Nationals, the team competes as Bren EPro. The organization was founded on 16 August 2017 by Bernard "Bren" Chong who is part of the Chong clan that owns World Balance.
Marvel Super War was a 2019 multiplayer online battle arena game developed and published by NetEase Games for Android and iOS. It was first released on December 19, 2019, until its servers were shut down on June 18, 2024.
Shanghai Moonton Technology Co. Ltd., commonly known as Moonton, is a Chinese multinational video game developer and publisher owned by the Nuverse subsidiary of ByteDance and based in Shanghai, China. It is best known for the mobile multiplayer online battle arena (MOBA) game Mobile Legends: Bang Bang released in July 2016.
Esports was introduced as one of the main medal events in the Southeast Asian Games during the 2019 edition held in the Philippines. Since 2019, Esports has become one of the main events during the biennial event due to the level of competition between opposing teams and the selection of games during the main event.
The Armenian Esports Federation (AEF) is a non-governmental organization responsible for the development and popularization of esports in Armenia. The main aims of AEF are to help Armenian esports players to perform in international platforms, promote esports clubs, spur business industries on performing in Esports, regularly hold national tournaments, and provide youth with occupational opportunities. The headquarters of the federation is located in Yerevan.
Cheating in esports is a deliberate violation of the rules of an esports governing body or other behavior that is intended to give an unfair advantage to a player or team. At its core, esports are video game competitions in an organized, competitive environment. Tournaments often pay out prize money to the highest placing teams in these events, giving players an incentive to cheat. Commonly cited instances of cheating include the use of software cheats, such as aimbots and wallhacks, exploitation of bugs, use of performance-enhancing drugs, such as Ritalin and Adderall, and match fixing.