Ghost Toasties

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Ghost Toasties
Cover of ghost toasties 1986.png
Designers Scott Haring
Publishers West End Games
Publication1986;
38 years ago
 (1986)
Genres Comedy
Systems D6 System
ISBN 0-87406-137-7

Ghost Toasties is an adventure published by West End Games in 1986 for the light-hearted role-playing game Ghostbusters , itself based on the movie Ghostbusters .

Contents

Plot summary

Ghost Toasties is an adventure in which the deity Hagost seeks a crystal holding his life-force that became hidden in a breakfast cereal package. The player characters must enter Hagost's pocket universe, overcome guardians that resemble popular cartoon animals of the time before confronting Hagost. [1]

Four pages of the 24-page booklet are player handouts. A 3-panel gamemaster's screen is also included. [1]

Publication history

West End Games first published the Ghostbusters role-playing game under license in 1986, and immediately followed up with three adventures for the game, one of them being Ghost Toasties. The 24-page adventure was written by Scott Haring, with art by Russ Steffens. [2]

Reception

Fiona Lloyd reviewed Ghost Toasties for White Dwarf #81, and stated that "Overall, the screen is nice, if not essential. Played for giggles, this is a good package." [1]

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References

  1. 1 2 3 Lloyd, Fiona (September 1986). "Open Box". White Dwarf . No. 81. Games Workshop. pp. 2–3.
  2. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 248. ISBN   0-87975-653-5.