Giganten (board game)

Last updated
Giganten
Designed by Herbert Pinthus
Published byCarlit
Publication date1981
Players2
Playing time30 minutes
Skills requiredStrategy

Giganten , also named as "Dinosaures Giganti" is a 2-player board game designed by Herbert Pinthus and first published in 1981 by Carlit. [1] Gameplay is inspired by another game "Stratego" and created in prehistoric setting. There were two editions.

Contents

The large won the Essen Feather-prize (prize for the best rules) in 1983. [2]

Gameplay

Each player has a set of 23 saurians (dinosaurs of various kinds, pterodactyls, plesiosaurs, etc) which are stand-up cardboard pieces with plain backs, so the opponent cannot tell which piece is which. Pieces move and attack each other Stratego-fashion, with the goal being to find your opponent's eggs. Pieces have numbers to indicate their strength.

Awards

Related Research Articles

<i>Stratego</i> Strategy board game

Stratego is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual officer and soldier ranks in an army. The pieces have Napoleonic insignia. The objective of the game is to find and capture the opponent's Flag, or to capture so many enemy pieces that the opponent cannot make any further moves. Stratego has simple enough rules for young children to play but a depth of strategy that is also appealing to adults. The game is a slightly modified copy of an early 20th century French game named L'Attaque. It has been in production in Europe since World War II and the United States since 1961. There are now two- and four-handed versions, versions with 10, 30 or 40 pieces per player, and boards with smaller sizes. There are also variant pieces and different rulesets.

Wargame Strategy game that realistically simulates war

A wargame is a game that realistically simulates warfare, as opposed to abstract strategy games such as chess. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well.

Strategy game Type of game

A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness.

<i>Titan</i> (board game) Game

Titan is a fantasy board game for two to six players, designed by Jason B. McAllister and David A. Trampier. It was first published in 1980 by Gorgonstar, a small company created by the designers. Soon afterward, the rights were licensed to Avalon Hill, which made several minor revisions and published the game for many years. Titan went out of print in 1998, when Avalon Hill was sold and ceased operations. A new edition of Titan, with artwork by Kurt Miller and Mike Doyle and produced by Canadian publisher Valley Games became available in late 2008. The Valley Games edition was adapted to the Apple iPad and released on December 21, 2011.

<i>Civilization</i> (1980 board game) Game

Civilization is a board game designed by Francis Tresham, published in the United Kingdom in 1980 by Hartland Trefoil, and in the US in 1981 by Avalon Hill. The Civilization brand is now owned by Hasbro. It was out of print for many years, before Gibsons Games republished it in 2018.

<i>Carcassonne</i> (board game) Board game

Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games and Z-Man Games (currently) in English. It received the Spiel des Jahres and the Deutscher Spiele Preis awards in 2001.

<i>Sorry!</i> (game) Board game

Sorry! is a board game that is based on the ancient Indian cross and circle game Pachisi. Players move their three or four pieces around the board, attempting to get all of their pieces "home" before any other player. Originally manufactured by W.H. Storey & Co in England and now by Hasbro, Sorry! is marketed for two to four players, ages 6 and up. The game title comes from the many ways in which a player can negate the progress of another, while issuing an apologetic "Sorry!"

Carrom Indian tabletop game

Carrom is a tabletop game of Indian origin. The game is very popular in South Asia, and is known by various names in different languages. In South Asia, many clubs and cafés hold regular tournaments. Carrom is very commonly played by families, including children, and at social functions. Carrom is not a patented game. It is in the public domain. Different standards and rules exist in different areas. It became very popular in United Kingdom and the Commonwealth realms during the early 20th century.

Feudal (game) Abstract strategy board game

Feudal is a chess-like board wargame for 2–6 players on two or four opposing sides. It was originally published by 3M Company in 1967 as part of its bookshelf game series, and was republished by Avalon Hill after they purchased 3M's game division. The object of the game is to either occupy one's opponent's castle or to capture all of one's opponent's royalty. There are six sets of plastic pieces in three shades each of blue and brown. Each set consists of thirteen mobile figures with differing methods of movement and attack, and a stationary castle piece. The play area consists of four plastic peg boards depicting empty, rough, and mountainous terrain.

Jungle (board game)

Jungle or Dou Shou Qi is a modern Chinese board game with an obscure history. The game is played on a 7×9 board and is popular with children in the Far East. The game is also known as The Jungle Game, Animal Chess, Beast Chess, Children's Chess and Oriental Chess.

Pirates Constructible Strategy Game Tabletop game

The Pirates Constructible Strategy Game is a tabletop game manufactured by WizKids, Inc., with aspects of both miniatures game and collectible card game genres. "Pirates of the Spanish Main" is the world's first "constructible strategy game," referring to the mechanics of creating game pieces from components that punch out of styrene cards. The game was created by Jordan Weisman and designed by Mike Mulvihill, Ethan Pasternack, James Ernest, and Mike Selinker. It was released in early July 2004. There was also an online computer game based on Pirates of the Spanish Main by Sony Online Entertainment called Pirates CSG Online, which ended on 1/31/2011.

<i>Evo</i> (board game)

Evo: The Last Gasp of the Dinosaurs is a German-style board game for three to five players, designed by Philippe Keyaerts and published by Eurogames. The game won the GAMES Magazine award for Game of the year 2002. It was nominated for the Origins Award for Best Graphic Presentation of a Board Game 2000. In 2004 it was nominated for the Hra Roku. The game went out of print in 2007, and a second edition was released in 2011.

<i>A House Divided</i> (board game) American Civil War tabletop wargame

A House Divided is a strategic level board wargame set in the American Civil War for two players, featuring point-to-point movement, low-complexity rules, and relatively few counters to maneuver. It was designed by Frank Chadwick and published in 1981 by Game Designers Workshop (GDW).

The Essen Feather is an award for German-style board games, given at the Deutscher Spiele Preis ceremony at the Spiel game fair in Essen, Germany. The award is given to games with well-written rules, as it was felt that too many good games were spoiled by incomprehensible rules.

<i>Focus</i> (board game) Game

Focus is an abstract strategy board game, designed by Sid Sackson and first published in 1964 by Kosmos. The game has been re-published many times since, sometimes under the titles Domination or Dominio. Focus won the 1981 Spiel des Jahres and Essen Feather awards. The game appears in Sackson's A Gamut of Games in the section New Battles on an Old Battlefield.

Khet (game)

Khet is a chess-like abstract strategy board game using lasers that was formerly known as Deflexion. Players take turns moving Egyptian-themed pieces around the playing field, firing their low-powered laser diode after each move. Most of the pieces are mirrored on one or more sides, allowing the players to alter the path of the laser through the playing field. When a piece is struck by a laser on a non-mirrored side, it is eliminated from the game.

Wyvern (card game) Collectible card game

Wyvern is an out-of-print collectible card game featuring dragons and wyverns battling for treasure. The game was produced by U.S. Games Systems, with the first, "Premiere Limited", card set launched in January 1995. In 1997, the "Kingdom Unlimited" edition was released, featuring 277 cards, and marking the end of production.

<i>Game of the Generals</i>

The Game of the Generals, also called GG or GOG as it is most fondly called, or simply The Generals, is an educational war game invented in the Philippines by Sofronio H. Pasola Jr. in 1970. Its Filipino name is "Salpakan." It can be played within twenty to thirty minutes. It is designed for two players, each controlling an army, and a neutral arbiter to decide the results of "challenges" between opposing playing pieces, that like playing cards, have their identities hidden from the opponent.

Stratego: Legends is a strategy board game created and released by Avalon Hill in 1999, with rules similar to Stratego. Set in a mythical world called "The Shattered Lands", it pits the forces of good against the forces of evil. It plays similar to the original Stratego game, and also somewhat similar to chess. The game was discontinued by Avalon Hill in 2004.

Heroscape

Heroscape is an expandable turn-based miniature wargaming system originally manufactured by Milton Bradley Company from 2004 to 2008, and later by Wizards of the Coast from 2008 until it was discontinued in November 2010. The game is played using pre-painted miniature figures on a board made from interlocking hexagonal tiles, allowing for the construction of an interchangeable and variable 3D landscape. This system and the relatively high production quality of the game materials are lauded by fans even years after the game was discontinued.

References

  1. "Giganten (1981)". 2016-04-19. Retrieved 2017-12-04.
  2. 1 2 "Essener-Feder".