Goldfields (video game)

Last updated
Goldfields
Goldfields videogame logo.jpg
Developer Jacaranda Software
Publisher Jacaranda Software
Platforms
Release
  • 1986
  • 2007 (re-release)
Genres Educational, simulation
Mode Single-player

Goldfields is a video game for children which simulates 'life on the diggings' during a 19th-century gold rush. Beginning with a concept by Trevor Jacob, it was developed and published by Jacaranda Software in Australia in 1986. [1] It was first released for Apple II, BBC Micro, Commodore 64 [2] and IBM compatible systems. [3] The first Macintosh version was later developed using Hypercard. [4] The original Goldfields package contained a disk, teacher's guide, four black-line masters and a copy of A Goldfields Journal or A Guide to Prospective Gold Seekers. A review in Australian Educational Computing magazine described it as 'a particularly useful package, adaptable to a number of levels in both upper primary and secondary social science classes.' [3] The game also received a favourable review from the Australian Journal of Reading in 1986. [5] Despite its age, Goldfields remains well regarded as a mining-themed economic simulator with integrated action sequences. [6]

Greygum Software acquired the rights to Goldfields published and versions for Windows and OS X in 2007. [7]

References

  1. "Goldfields". Play it again... Retrieved 2015-01-27.
  2. "Goldfields". Gamebase 64. Retrieved 2015-01-27.
  3. 1 2 "Software Reviews - Goldfields" (PDF). Australian Educational Computing. 1986-07-01. Retrieved 2015-01-27.
  4. Goldfields : a simulation of life on the diggings. OCLC   222816122.
  5. "Australian Journal of Reading Volume 9 Issue 4". Informit. 1986-11-01. Retrieved 2015-01-27.
  6. "Strategy > 1990 > Goldfields". Squakenet. Archived from the original on 2013-09-18. Retrieved 2015-01-27.
  7. "Greygum Software". Greygum Software. 2007-01-22. Archived from the original on 2015-01-07. Retrieved 2015-01-27.