Gregory Price Grieve

Last updated
  1. 1 2 3 "Gregory Grieve".
  2. Mercer, Calvin (February 2019). "Cyber Zen: Imagining Authentic Buddhist Identity, Community, and Practices in the Virtual World of Second Life". Nova Religio. 22 (3): 125–127. doi:10.1525/nr.2019.22.3.125. S2CID   150868413.
  3. "Routledge Studies in Religion and Digital Culture".
  4. "Introductions to Digital Humanities – Religion".
  5. Killian, Joe (1 February 2024). "Final program cuts announced at UNCG". States Newsroom. NC Newsline. Retrieved 26 March 2025.
  6. Video Game Development In Asia: Voices From The Field. Gamenvironments. Vol. 8. Gamevironments. December 2018.
  7. "Buddhism scholars: Meditation apps are fueling tech addiction, not easing stress".
  8. Price Grieve, Gregory (2003). "Symbol, idol and mūrti: Hindu god-images and the politics of mediation". Culture, Theory and Critique. 44: 57–72. doi:10.1080/1473578032000110477. S2CID   218547615.
  9. "Imagining a Virtual Religious Community: Neo-pagans on The Internet".
  10. "Book review of 'Retheorizing Religion in Nepal' b view of 'Retheorizing Religion in Nepal' by Gregory Price Grieve".
  11. Campbell, Heidi; Grieve, Gregory Price (2014). Playing with Religion in Digital Games (Digital Game Studies). Indiana University Press. ISBN   978-0253012531.
  12. "Imagining a Virtual Religious Community: Neo-Pagans and the Internet". CiteSeerX   10.1.1.464.1070 .
  13. Grieve, Gregory Price; Heston, Kevin. "Finding Liquid Salvation: Using the Cardean Ethnographic Method to Document Second Life Residents and Religious Cloud Communities". New Communication and Identity Paradigms: 288–305.
  14. Mercer, Calvin (2019). "Cyber Zen: Imagining Authentic Buddhist Identity, Community, and Practices in the Virtual World of Second Life by Gregory Price Grieve (review)". Nova Religio. 22 (3): 125–127. doi:10.1525/nr.2019.22.3.125. S2CID   150868413.
  15. Grieve, Gregory Price (2010). "Virtually Embodying the Field: Silent Online Buddhist Meditation, Immersion, and the Cardean Ethnographic Method". Online - Heidelberg Journal of Religions on the Internet. doi:10.11588/heidok.00011296.
  16. Gregory, Grieve; Kerstin, Radde-Antweiler; Xenia, Zeiler (2020). "Paradise Lost: Value Formations as an Analytical Concept for the Study of Gamevironments". Gamevironments (12): 37. doi:10.26092/elib/179.
  17. "Video Game Development in Asia Cultural Heritage and National Identity".
  18. "Current Key Perspectives in Video Gaming and Religion" (PDF).
  19. Grieve, Gregory Price; Campbell, Heidi A. (2014). "Studying Religion in Digital Gaming. A Critical Review of an Emerging Field". Online - Heidelberg Journal of Religions on the Internet. 5. doi:10.11588/rel.2014.0.12183.
  20. Price Grieve, Gregory (2004). "Forging Mandalic Space: Bhaktapur, Nepal's Cow Procession and the Improvisation of Tradition". Numen. 51 (4): 468–512. doi:10.1163/1568527042500113.
  21. "Signs Of Tradition: Compiling a History of Development, Politics, and Tourism in Bhaktapur, Nepal".
  22. "fellows and visiting scholars".
  23. "2016 Teaching Award Winners".
Gregory Price Grieve
Grieve May2021.jpg
NationalityAmerican
Occupation(s)Historian of religions, academic and researcher
AwardsFulbright-Hays Doctoral Dissertation Research Fellowship
Social Sciences and Humanities Research Council of Canada
Excellence in Teaching Award, North Carolina Board of Governors
Academic background
EducationB.A, Film Studies
Ph.D., Divinity
Alma mater San Francisco State University
University of Chicago