Henry's House (video game)

Last updated
Henry's House
Henry's House Cover Art.jpg
Developer(s) Chris Murray
Publisher(s) English Software (C64)
Mastertronic (Atari)
Platform(s) Atari 8-bit, Commodore 64
Release1984: C64
1987: Atari
Genre(s) Platform

Henry's House is a platform game developed by Chris Murray for the Atari 8-bit computers and Commodore 64. The Commodore 64 version was published by English Software in 1984, [1] while the Atari 8-bit version from by Mastertronic followed in 1987. [2] The game, produced in the United Kingdom, is loosely based on Prince Henry of Wales who was then a baby. The working title of the game was Home Sweet Home.

Contents

Gameplay

Atari 8-bit screenshot Henry's House Atari 8-bit PAL screenshot.png
Atari 8-bit screenshot

In Henry's House, the player guides Henry through the numerous rooms of the house. Each room in is filled with deadly household items like: toothbrushes, toasters, kettles and coffee makers. Touching one of these objects kills Henry. Falling from too great a height has a similar effect.

The goal is to reach the exit of each room. To do so, Henry must find the key, which appears only after some particular action is taken, and gather all the items that are scattered around the room.

Reception

Henry's House received positive reviews. Bob Powers reviewed the game for the Atari User magazine and gave it an overall rating of 9, highlighting the great graphics and excellent value for money. [3] Bob Chappell also praised the game in his review for the Personal Computer News . He concluded: "The graphics and animation are absolutely superb. There's a wide variety of excellent sound effects and the different challenges make this a game not to be missed." [4]

Related Research Articles

<span class="mw-page-title-main">Commodore 64</span> 8-bit home computer introduced in 1982

The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International. It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for US$595. Preceded by the VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes(65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware.

<span class="mw-page-title-main">Atari 8-bit computers</span> Home computer series introduced in 1979

The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of 8-bit home computers introduced by Atari, Inc. in 1979 with the Atari 400 and Atari 800. It is the first home computer architecture with coprocessors, enabling more advanced graphics and sound than most of its contemporaries. Video games are key to its software library, and the 1980 first-person space combat simulator Star Raiders is considered the platform's killer app.

<span class="mw-page-title-main">KoalaPad</span> 1980s computer graphics tablet

The KoalaPad is a graphics tablet, released in 1983 by US company Koala Technologies Corporation, for the Apple II, TRS-80 Color Computer, Atari 8-bit computers, Commodore 64, and IBM PC compatibles.

<i>Jet Set Willy</i> 1984 platform video game

Jet Set Willy is a platform video game written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time.

<i>Silent Service</i> (video game) 1985 video game

Silent Service is a submarine simulator video game designed by Sid Meier and published by MicroProse for various 8-bit home computers in 1985 and for 16-bit systems like the Amiga in 1987. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.

<i>Spy vs. Spy</i> (1984 video game) 1984 video game

Spy vs. Spy is a video game written by Michael Riedel for the Commodore 64 and published by First Star Software in 1984. A port for the Atari 8-bit computers was released simultaneously. It is a two-player, split-screen game, based on Mad magazine's long-running cartoon strip Spy vs. Spy, about the slapstick antics of two spies trying to kill each other with improbably elaborate traps and weapons.

<i>Paperboy</i> (video game) 1985 video game

Paperboy is an arcade action game developed and published by Atari Games, and released in 1985. The player takes the role of a paperboy who delivers a fictional newspaper called The Daily Sun along a street on his bicycle. The arcade version of the game featured bike handlebars as the controller.

<i>Temple of Apshai</i> 1979 video game

Temple of Apshai is a dungeon crawl role-playing video game developed and published by Automated Simulations in 1979. Originating on the TRS-80 and Commodore PET, it was followed by several updated versions for other computers between 1980 and 1986.

<i>H.E.R.O.</i> (video game) 1984 video game

H.E.R.O. is a video game designed by John Van Ryzin and published by Activision for the Atari 2600 in March 1984. It was ported to the Apple II, Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, MSX, and ZX Spectrum.

<i>Xenon 2: Megablast</i> 1989 shoot em up video game

Xenon 2: Megablast is a 1989 shoot 'em up video game developed by The Bitmap Brothers and published by Image Works for the Amiga and Atari ST. It was later converted to the Master System, PC-98, X68000, Mega Drive, Commodore CDTV, Game Boy, Acorn Archimedes and Atari Jaguar platforms. The game is a sequel to Xenon and takes place a millennium after the previous title. The goal of the game is to destroy a series of bombs planted throughout history by the Xenites, the vengeful antagonists of the first game.

<i>Warhawk</i> (1986 video game) 1986 video game

Warhawk is a vertically scrolling shooter published in 1986 by Firebird software. It was released for the Commodore 64, Atari 8-bit computers, Amstrad CPC, and Atari ST.

<i>Dropzone</i> 1984 video game

Dropzone is a horizontally scrolling shooter developed by Archer Maclean for Atari 8-bit computers and published in 1984 by U.S. Gold. It was ported to the Commodore 64, and later released for the Nintendo Entertainment System, Game Boy, Game Gear, and Game Boy Color.

<i>Aztec Challenge</i> 1982 video game

Aztec Challenge refers to either of two early action video games published by Cosmi, as well as two subsequent remakes. In all game versions the player takes control of a running Aztec warrior. The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for Atari 8-bit computers. Subsequently, a different game with the same title and overall theme was created by Paul Norman and released for the Commodore 64. It includes a level in a modified-first-person 3D-style.

<span class="mw-page-title-main">Home computer</span> Class of microcomputers

Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single, non-technical user. These computers were a distinct market segment that typically cost much less than business, scientific, or engineering-oriented computers of the time, such as those running CP/M or the IBM PC, and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers. Their most common uses were word processing, playing video games, and programming.

<i>Ogre</i> (video game) 1986 computer game

Ogre is a 1986 computer game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit family, Atari ST, Commodore 64, MS-DOS, and Macintosh.

<i>Ninja</i> (1986 video game) 1986 video game

Ninja is a beat 'em up game developed by Sculptured Software and released by Mastertronic in 1986 for the Atari 8-bit family, Commodore 64, and ZX Spectrum, then in 1987 for the Amstrad CPC, Amiga, Atari ST, and MS-DOS. An arcade version of the game was released in 1987 for Mastertronic's Arcadia Systems which is based on Amiga hardware. The Amiga, Atari ST, and Arcade versions were released as Ninja Mission. As a Ninja, the player attacks a fortress made of individual fixed screens which can be explored non-linearly.

<i>Drelbs</i> 1983 video game

Drelbs is a maze video game written by Kelly Jones for Atari 8-bit computers and published by Synapse Software in 1983. An Apple II port by Jonathan Tifft was released the same year. A Commodore 64 version followed in 1984 implemented by Miriam Nathan and William Mandel. The objective is to move the walls of the maze to make boxes. Some reviewers found the overall collection of elements to be eccentric and unique.

<i>The Flintstones</i> (1988 video game) 1988 video game

The Flintstones is a 1988 video game based on the 1960s television series The Flintstones. The game was developed by Teque Software Development and published by Grandslam Entertainments. The game was released in Europe in 1988, for Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, and ZX Spectrum. A version for the Sega Master System was released in 1991.

<i>Pink Panther</i> (video game) 1988 video game

Pink Panther is a 1988 video game based on the character of the same name. It was developed by German company Magic Bytes and published by Gremlin Graphics. It was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. Pink Panther was criticized for its control and difficulty, although the Amiga and Atari ST versions received praise for their graphics.

<i>Reversal</i> (video game) 1981 video game

Reversal is a strategy video game published by Hayden Software for the Apple II in 1981. Versions for the Atari 8-bit computers and Commodore 64 followed in 1983. Reversal is a computerized version of the board game Othello.

References

  1. "Moby Games: Henry's House".
  2. Hague, James. "The Giant List of Classic Game Programmers".
  3. "Jumping back". Atari User: 16. February 1988.
  4. "Gameplay". Personal Computer News: 39. January 1985.