Heroic Expeditions is a 1981 fantasy role-playing game adventure published by Judges Guild.
Heroic Expeditions is an adventure supplement which consists of three separate scenarios with each intended for a specific set of character types: "Spear of Darkness," "Quest for the Book of Ancestry," and "Cave of Despair". [1]
J. David George reviewed Heroic Expeditions in The Space Gamer No. 50. [1] George commented that "Any of these three quests could have been interesting, were they given more background and published separately in a more complete form. "Cave," the best of the three, can only be described as almost clever. For the most part, even novice referees would be better off designing their own quests than using those presented in Heroic Expeditions." [1]
Zork is a text-based adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction.
DragonQuest is a fantasy role-playing game originally published by Simulations Publications (SPI) in 1980. Where first generation fantasy role-playing games such as Dungeons & Dragons (D&D) restricted players to particular character classes, DragonQuest was one of the first games to utilize a system that emphasized skills, allowing more individual customization and a wider range of options.
Champions is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010.
Expedition to the Barrier Peaks is a 1980 adventure module for the Dungeons & Dragons role-playing game written by Gary Gygax. While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. It takes place on a downed spaceship; the ship's crew has died of an unspecified disease, but functioning robots and strange creatures still inhabit the ship. The player characters fight monsters and robots, and gather the futuristic weapons and colored access cards that are necessary for advancing the story.
The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. It was designed to be used with the Dungeons & Dragons Basic Set, and was included in the 1979–1982 editions of the Basic Set. It was designed for people new to Dungeons & Dragons.
The Gem and the Staff, by John and Laurie Van De Graaf, is an adventure module for the Dungeons & DragonsExpert Set. Rather than being a typical group adventure, The Gem and the Staff was designed for head-to-head tournament-style play, with players separately playing the same adventure and competing against each other for points earned by accomplishing certain goals. The adventure is only playable with one dungeon master (DM) and one player.
SwordThrust is an interactive text adventure game for the Apple II, created by Donald Brown and published by CE Software in 1981. It consists of seven separate adventures and is the commercial successor to Brown's Eamon (1980).
Thieves' World is a role-playing game supplement published by Chaosium in 1981, based on the Thieves' World series of novels. It was notable for including rules and statistics allowing for its use with nine different fantasy and science-fiction RPG gaming systems.
Thieves' Guild is a role-playing game published by Gamelords in 1980.
Trial by Fire is an adventure for fantasy role-playing games published by Judges Guild in 1981.
Griffin Mountain is a tabletop role-playing game supplement for RuneQuest, written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. Griffin Mountain is a wilderness campaign setting for the RuneQuest system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Ares, White Dwarf, The Space Gamer, and Dragon.
Salvage Mission is a 1981 role-playing game adventure published by Marischal Adventures for Traveller.
Restormel is a 1981 fantasy role-playing game adventure published by Judges Guild for any role-playing game.
Adventure Gaming is a booklet published by Simulations Publications, Inc. (SPI) 1981 that contains three short games in different genres meant to introduce players to SPI's range of products.
The Legend of the Sky Raiders is a 1981 role-playing game adventure for Traveller published by FASA.
The Tower of Indomitable Circumstance is a 1981 fantasy role-playing game adventure published by Judges Guild.
The Arduin Adventure is a 1981 role-playing game published by Grimoire Games.
F'Dech Fo's Tomb is a 1981 fantasy role-playing game adventure published by Judges Guild.
Trollpak, Troll Facts, Secrets, and Adventures is a boxed fantasy tabletop role-playing supplement, written by Greg Stafford, and Sandy Petersen, with art by Lisa A. Free, and published by Chaosium in 1982. Trollpak is a detailed and extensive background packet for use with RuneQuest, an examination of trolls in Glorantha. A second edition was published in 1988 by Avalon Hill. Both editions received positive reviews in game periodicals including Different Worlds, Dragon, White Dwarf, The Space Gamer, and Games International.