I Wish I Were The Moon | |
---|---|
Developer(s) | Daniel Benmergui |
Platform(s) | Browser, Flash |
Release | 2008 |
Genre(s) | Puzzle game, artgame |
Mode(s) | Single-player |
I Wish I Were the Moon is a short Flash game by Argentinian game developer Daniel Benmergui. It has been described as "a short love story told in the form of a puzzle game." [1] The game was, as part of a collection of Benmergui's games, a finalist at the Sense of Wonder Night at the 2009 Tokyo Game Show. [1] The game brought its maker, Benmergui, to international attention. [2]
I Wish I Were the Moon is a puzzle game where you can use to capture certain objects that can click and drop to where you can place it into.
Mitu Khandaker-Kokoris called the game one of the simplest yet most effective example of portraying relationships by exposing the player to specific stories. [3] Patrick Dugan of Gamasutra remarked the game was popular among female players. [4] [5]
The graphic style of I Wish I Were the Moon inspired Gregory Weir to emulate it for his game (I Fell In Love With) The Majesty of Colors . [6]
The game was featured in the book 250 Indie Games You Must Play by Mike Rose. [1]
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