Iacono's working set structure

Last updated
Iacono's working set data structure
Invented2001
Invented by John Iacono
Asymptotic complexity
in big O notation
SpaceO(n)
SearchO(log w(x))
InsertO(log n)
DeleteO(log n)

In computer science, Iacono's working set structure [1] is a comparison based dictionary. It supports insertion, deletion and access operation to maintain a dynamic set of elements. The working set of an item is the set of elements that have been accessed in the structure since the last time that was accessed (or inserted if it was never accessed). Inserting and deleting in the working set structure takes time while accessing an element takes . Here, represents the size of the working set of .

In computer science, an associative array, map, symbol table, or dictionary is an abstract data type composed of a collection of pairs, such that each possible key appears at most once in the collection.

Contents

Structure

An example of a search for
x
{\displaystyle x}
in the working set structure. After finding
x
{\displaystyle x}
, it is removed from
T
4
{\displaystyle T_{4}}
and inserted into
T
1
{\displaystyle T_{1}}
. Finally, a shift from 1 to 4 is performed in which an element is removed from
T
i
{\displaystyle T_{i}}
and inserted into
T
i
+
1
{\displaystyle T_{i+1}}
for
1
<=
i
<
4
{\displaystyle 1\leq i<4}
. Working Set DS.svg
An example of a search for in the working set structure. After finding , it is removed from and inserted into . Finally, a shift from 1 to 4 is performed in which an element is removed from and inserted into for .

To store a dynamic set of elements, this structure consists of a series of Red–black trees , or other Self-balancing binary search trees , and a series of deques (Double-ended queues) , where . For every , tree and deque share the same contents and pointers are maintained between their corresponding elements. For every , the size of and is . Tree and deque consist of the remaining elements, i.e., their size is . Therefore, the number of items in all trees and the number of elements in all deques both add up to . Every element that has been inserted in the data structure is stored in exactly one of the trees and its corresponding deque.

A red–black tree is a kind of self-balancing binary search tree in computer science. Each node of the binary tree has an extra bit, and that bit is often interpreted as the color of the node. These color bits are used to ensure the tree remains approximately balanced during insertions and deletions.

Self-balancing binary search tree any node-based binary search tree that automatically keeps its height small

In computer science, a self-balancingbinary search tree is any node-based binary search tree that automatically keeps its height small in the face of arbitrary item insertions and deletions.

In computer science, a double-ended queue is an abstract data type that generalizes a queue, for which elements can be added to or removed from either the front (head) or back (tail). It is also often called a head-tail linked list, though properly this refers to a specific data structure implementation of a deque.

Working set Invariant

In the deques of this structure, elements are kept in sorted order according to their working set size. Formally, element lies after in deque if and only if . Moreover, for every , the elements in deque have a smaller working sets than the elements in deque . This property is referred to as the Working set invariant. Every operation in the data structure maintains the Working set invariant.

Operations

The basic operation in this structure is called shift from to , where and are indices of some trees in the structure. Two cases are considered in a shift from to : If , then for every , taken in increasing order, an item is dequeued from and enqueued into . The corresponding item is deleted from and inserted into . The running time of this operation is . Analogously, if , then for every , taken in decreasing order, an item is dequeued from and enqueued into . The corresponding item is deleted from and inserted into . The running time of this operation is . Regardless of the case, after a shift operation, the size of decreases by one whereas the size of increases by one. Since that elements in the deques are sorted with respect to their working sets sizes, a shift operation maintains the Working set invariant.

To search for an element , search for in , in increasing order, until finding a tree containing . If no tree is found, the search is unsuccessful. If is found, it is deleted from and then inserted into , i.e., it is moved to the front of the structure. The search finishes by performing a shift from to which restores the size of every tree and every deque to their size prior to the search operation. The running time of this search is if the search was successful, or otherwise. By the Working set property, every element in trees belongs to the working set of . In particular, every element in belongs to the working set of and hence, . Thus, the running time of a successful search is .

Insert

Inserting an element into the structure is performed by inserting into and enqueuing it into . Insertion is completed by performing a shift from to . To avoid overflow, if before the shift, i.e., if the last tree is full, then is incremented and a new empty and is created. The running time of this operation is dominated by the shift from to whose running time is . Since element , whose working set is the smallest, is enqueued in , the Working set invariant is preserved after the shift.

Delete

Deleting an element is done by searching for on each tree in the structure, in increasing order, until finding a tree that contains it (if non is found the deletion is unsuccessful). Item is deleted from and . Finally, a shift from to maintains the size of equal to . The running time of this operation is . The working set invariant is preserved as deleting an element does not change the order of the working set of the elements.

Discussion

Splay tree s are self adjusting search trees introduced by Sleator and Tarjan [2] in 1985. Using restructuring heuristic, splay trees are able to achieve insert and delete operations in amortized time, without storing any balance information at the nodes. Moreover, the Working Set Theorem for splay trees states that the cost to access an element in a splay tree is amortized. Iacono's workings set structure obtains the same running time for search, insert and delete in the worst-case. Therefore, offering an alternative to splay trees.

A splay tree is a self-balancing binary search tree with the additional property that recently accessed elements are quick to access again. It performs basic operations such as insertion, look-up and removal in O(log n) amortized time. For many sequences of non-random operations, splay trees perform better than other search trees, even when the specific pattern of the sequence is unknown. The splay tree was invented by Daniel Sleator and Robert Tarjan in 1985.

In computer science, amortized analysis is a method for analyzing a given algorithm's complexity, or how much of a resource, especially time or memory, it takes to execute. The motivation for amortized analysis is that looking at the worst-case run time per operation, rather than per algorithm, can be too pessimistic.

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References

  1. Iacono, John (2001). "Alternatives to splay trees with O(log n) worst-case access times" (PDF). Proceedings of the Twelfth Annual ACM-SIAM Symposium on Discrete Algorithms: 516–522.
  2. Sleator, Daniel D.; Tarjan, Robert E. (1985), "Self-Adjusting Binary Search Trees" (PDF), Journal of the ACM , 32 (3): 652–686, doi:10.1145/3828.3835