Jay Kristopher Huddy

Last updated

Jay Kristopher Huddy
Born (1976-06-24) June 24, 1976 (age 48)
Western New York, United States
Occupation(s) Media artist, video game designer, filmmaker
Website huddycreative.com
Jay Huddy and actress Beth Littleford at the 2015 Creative Arts Emmy Awards. Jay Huddy and Beth Littleford at the 2015 Creative Emmy Awards.jpg
Jay Huddy and actress Beth Littleford at the 2015 Creative Arts Emmy Awards.
Replayar is an augmented reality social platform that allows users to geocache their photographs to be viewed in the real world. ReplayAR-LOGO-2022 ON BLACK-App.png
Replayar is an augmented reality social platform that allows users to geocache their photographs to be viewed in the real world.

Jay Kristopher Huddy (sometimes credited as Jason K. Huddy) is an American artist, filmmaker, and video game designer from Western New York. He was first known for creating the video game parody Los Disneys, [1] [2] [3] a first-person shooter set in a dystopian future version of Walt Disney World's Magic Kingdom based on popular urban legends and conspiracy theories. He later went on to develop television shows and another game, Blood of Bin Laden, [4] [5] based on news stories leading up to and following the September 11 attacks.

In his book From Sun Tzu to Xbox , former Village Voice writer Ed Halter described Huddy's work as "art that purloins mass-media culture in the pop traditions of Warhol or Rauschenberg." [6] Huddy is based in New York City and Los Angeles, where he has worked as a digital media designer for The Economist , Nickelodeon , CBS Interactive , Showtime Networks , Paramount Global , and as art director for Looking Glass magazine.

Huddy is also the inventor of Replayar, a patented augmented reality (AR) creation and retrieval system that geocaches personal and historical photographs, allowing them to be viewed as immersive overlays at the locations where they were originally captured. [7] He is a co-founder of Replayar, Inc. and currently serves as the company's Chief Creative Officer.

Related Research Articles

An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions.

<span class="mw-page-title-main">Jordan Mechner</span> American video game designer (born 1964)

Jordan Mechner is an American video game designer, graphic novelist, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began his career designing and programming the 1984 martial arts game Karateka for the Apple II while a student at Yale University. The game was a bestseller. He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation. Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games, published by Ubisoft.

<span class="mw-page-title-main">Paul Steed</span> Video game artist (1964–2012)

Paul Howard Steed Jr. was a video game modeller and artist. He worked for Origin Systems, Electronic Arts, id Software, WildTangent, Microsoft's Xbox, Atari, and Exigent. He created artwork or models for several prominent game series including Wing Commander and Quake. He was employed by id Software until he was fired in retaliation for conflict over the creation of Doom 3.

<span class="mw-page-title-main">Walt Disney Imagineering</span> Research and development unit of The Walt Disney Company

Walt Disney Imagineering Research & Development, Inc., commonly referred to as Imagineering, is the research and development arm of The Walt Disney Company, responsible for the creation, design, and construction of Disney theme parks and attractions worldwide. The company also operates Disney Live Entertainment and The Muppets Studio and manages Disney's properties, from Walt Disney Studios in Burbank to New Amsterdam Theatre and Times Square Studios Ltd. in New York City. Founded by Walt Disney to oversee the production of Disneyland, it was originally known as Walt Disney, Inc., then WED Enterprises, from the initials meaning "Walter Elias Disney", the company co-founder's full name. Headquartered in Glendale, California, Imagineering is composed of "Imagineers", who are illustrators, architects, engineers, lighting designers, show writers and graphic designers.

Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, Arx Fatalis, in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operated Arkane Studios LLC in Austin, Texas, from July 2006 until its closure in May 2024. The studio has created the popular Dishonored series as well as developing Prey (2017), Deathloop (2021) and Redfall (2023). Marvel's Blade is under development.

<span class="mw-page-title-main">Seamus Blackley</span> American video game designer

Jonathan "Seamus" Blackley is an American video game designer and former agent with Creative Artists Agency representing video game creators. He is best known for creating and designing the original Xbox in 2001.

<span class="mw-page-title-main">Alex Seropian</span> American video game developer

Alexander Seropian is an American video game developer, one of the initial founders and later president of Bungie, the developer of the Marathon, Myth, and Halo video game series. Seropian became interested in computer programming in college and teamed up with fellow student Jason Jones to publish Jones's game Minotaur: The Labyrinths of Crete. The two became partners, and Bungie grew to become the best-known Apple Macintosh game developer before being bought by Microsoft in 2001.

Avalanche Software is an American video game developer and subsidiary of Warner Bros. Games based in Salt Lake City, Utah. It was founded in October 1995 by four programmers formerly of Sculptured Software, including John Blackburn, who is chief executive officer. The studio was acquired by the games arm of The Walt Disney Company in May 2005, and spent the next ten years developing Disney-related titles, including the toys-to-life game Disney Infinity (2013). In May 2016, due to a declining toys-to-life games market, Disney decided to close the games arm, including Avalanche. Warner Bros. Games acquired the studio and re-opened it in January 2017.

<span class="mw-page-title-main">From Sun Tzu to Xbox</span> Book by Ed Halter

From Sun Tzu to Xbox: War and Video Games is a book of video game history written by the journalist and film critic Ed Halter, published in 2006.

<span class="mw-page-title-main">Elan Lee</span> American game designer

Elan Lee is an American game designer, developer, and creator. He has designed games for the Xbox; helped create the world’s first Alternate Reality Games; and with Matthew Inman created the card game Exploding Kittens, whose Kickstarter campaign was the most-backed of its day. He and Inman founded the Exploding Kittens company in 2015.

<i>Epic Mickey</i> 2010 video game

Epic Mickey is a 2010 platform game developed by Junction Point Studios and published by Disney Interactive Studios for the Wii. It was released in November 2010 in North America and PAL territories and August 2011 in Japan by Nintendo. The game focuses on Mickey Mouse, who accidentally damages a world created by Yen Sid for forgotten characters and concepts and must save it from the Blot. The game features Oswald the Lucky Rabbit, a character created by Walt Disney and Ub Iwerks and originally owned by Universal Pictures; The Walt Disney Company gained ownership of the character in 2006. The game marks the first time that Mickey and Oswald have appeared together.

<span class="mw-page-title-main">Jesse Schell</span>

Jesse N. Schell is an American video game designer and author, as well as the CEO of Schell Games, and a distinguished professor of the practice of entertainment technology at CMU's Entertainment Technology Center (ETC), a joint master's program between the College of Fine Arts and School of Computer Science in Pittsburgh, Pennsylvania.

<span class="mw-page-title-main">Projection mapping</span> Using software to guide the placement of light displays on objects

Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages. Using specialized software, a two- or three-dimensional object is spatially mapped on the virtual program which mimics the real environment it is to be projected on. The software can then interact with a projector to fit any desired image onto the surface of that object. The technique is used by artists and advertisers who can add extra dimensions, optical illusions, and notions of movement onto previously static objects. The video is commonly combined with or triggered by audio to create an audiovisual narrative. In recent years the technique has also been widely used in the context of cultural heritage, as it has proved to be an excellent edutainment tool.

<span class="mw-page-title-main">Jonathan Ackley</span> American video game designer

Jonathan Ackley is an American interactive theme park attraction and computer game designer, writer, and programmer. He is best known for being the Creative Director and Producer on Walt Disney World's Sorcerers of the Magic Kingdom and co-project leader, with Larry Ahern, for LucasArtsGamesThe Curse of Monkey Island.

<i>Disney Infinity 2.0</i> 2014 toys-to-life sandbox video game

Disney Infinity 2.0 is a 2014 toys-to-life action-adventure game published by Disney Interactive Studios. It is the sequel to Disney Infinity (2013) and was announced on April 8, 2014. The game was released on September 23, 2014, in North America, September 19, 2014, in the United Kingdom, September 18, 2014, in Australia and the rest of Europe for iOS, PlayStation 3, PlayStation 4, Wii U, Microsoft Windows, Xbox 360, Xbox One, and PlayStation Vita on May 9, 2015.

Charles Michael "Chuck" Carter is a video game and film artist. He and Robyn Miller designed and rendered the environments in the video game Myst. After Myst, he was an artist for Westwood's Command & Conquer and Command & Conquer: Red Alert series and a digital matte painter on the television series Babylon 5. His digital art clients include Disney, NASA, National Geographic, Scientific American, and BBC. In 2017 Chuck founded his own video game studio, Eagre Games, and released the video game ZED in June, 2019. In September of 2021, Chuck joined Standard Magic, a virtual and augmented reality startup based in Maine as Creative Director.

<i>Shadowrun</i> Tabletop science fantasy role-playing game

Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.

Dražen Bošnjak is a composer and sound designer based in New York City. He founded Q Department, Mach1, and Department of Records. He has created soundtracks and sound design for a number of films, television shows, video games, advertisements, and more recently, virtual reality projects.

<span class="mw-page-title-main">Nadya Lev</span>

Nadya Lev is a Russian-American photographer, editor, publisher, designer, and entrepreneur.

Ed Halter is a film programmer, writer, and founder of Light Industry, a microcinema in Brooklyn, New York. He currently teaches at Bard College, where he is Critic in Residence.

References

  1. Kahney, Leander (December 10, 1998). "Sleeping Beauty vs. the World". Wired.
  2. Robischon, Noah (October 29, 1999). "Disney Whirled". Entertainment Weekly.
  3. Doctorow, Cory (August 27, 2007). "Los Disneys: Magic Kingdom shooter game". Boing Boing.
  4. Dominguez, Ricardo (February 1, 2003). "Indie Video Game Revisits 9-11". Intelligent Agent.
  5. Jenkins, Henry (November 7, 2003). "Intelligent Machines: War Games". MIT Technology Review.
  6. Halter, Ed (2006). "The Art of War". From Sun Tzu to Xbox (1 ed.).
  7. US 10127730,"Replayar: Augmented Reality Creation and Retrieval System", assigned to Jay Kristopher Huddy