John R. Taylor III

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John R. Taylor III (born January 13, 1957) is an American computer game designer, serial entrepreneur and massively multiplayer online game pioneer. [1] He is a co-founder (with his University of Virginia classmate Kelton Flinn) of the game company Kesmai, which they founded in 1981. [2] In 2011, Taylor was awarded the Online Game Legend Award by the Computer Game Developers Association. [3] [4]

Contents

Game development and career history

Early career

In the late 1970s Taylor co-founded the Charlottesville, VA-based company Amber Electronics to design and build high end audio equipment for the consumer audiophile market. The business was sold and as of 2012, Amber Electronics operates in Australia. [5] After Amber Electronics, Taylor spent five years at General Electric’s Industrial Electronics Development Lab, where he developed test systems for Computer Numerical Controls and motion control systems for advanced robotics.

Founding of Kesmai

In 1981, along with Dr. Kelton Flinn, Taylor founded Kesmai, the oldest US online multiplayer game company. [6] The name Kesmai was generated from an auto-name generation program, while they were trying to name the island featured in Kesmai's first online role playing game. In 1982, the company was incorporated [7] and Taylor and Flinn decided to name the company Kesmai as well. Taylor and Dr. Flinn's efforts demonstrated the commercial viability of the online game industry. [6]

Taylor was instrumental in pioneering the design of text-based MUDs and role-playing games as well as the first multiplayer flight simulation game with a graphical interface - Air Warrior . [8] He, along with Dr. Flinn also designed and developed a massively online gaming enabling technology called ARIES. [9] [10] Taylor expanded the business into the publishing of third party online games via distribution agreements with U.S., Japanese and European online providers. [11] Kesmai's major titles include:

  • MegaWars III (1983) — MegaWars III was the first game Kesmai published for CompuServe in 1983. Ironically, the reason they wanted to go to CompuServe was to have enough computation power to do Island of Kesmai, but it proved too computationally expensive. Consequently, MegaWars III was developed. MegaWars III, was an adaptation of a game called "S". Another irony: Not one of the MegaWars games are related to each other except by name; the original was based on the old university mainframe game DECWAR. [12]
  • Island of Kesmai (1985) — The rewrite of Flinn and Taylor's old text action adventure game went live at the end of 1985 after a long internal test cycle. It cost $6 an hour at 300 baud (the slow dial-up modems of the day), $12 for 1200 baud (the fast dial-up modems). [12]
  • Stellar Warrior (1985) — This rewrite of Mega Wars III introduced substantially simplified game play to expand its potential audience, and debuted on the GEnie online service the same day that Islands of Kesmai went live on CompuServe.
  • Air Warrior (1986) — This game, offered on GEnie, is a key milestone in the history of computer games because it was the first commercial multiplayer online game to add graphics, displaying a 3D airplane dogfight environment. The original game was developed for the Apple Macintosh, and was followed by Amiga and Atari ST versions; the IBM PC version debuted in 1987. In another major innovation, Kesmai combined Mac, Amiga, Atari ST, and IBM PC players all in the same game, flying against each other.
  • Multiplayer BattleTech: EGA (1991) — This title takes the Air Warrior concept to a futuristic land-based combat using heavily armed giant robots called Mechs. The game was very popular with players who fought for supremacy over the BattleTech universe. The game was technologically challenging for computers at the time due to the need for the computer to draw more terrain than it needed to draw when planes are flying in the air where much of the background is plain blue sky.

News Corporation and Electronic Arts

In 1994, Taylor negotiated the sale of Kesmai Corporation to Rupert Murdoch's News Corporation. [13] [14] Taylor remained at News Corporation for six years and was instrumental in developing Kesmai's GameStorm, a pay-for-play web based gaming service. News Corporation sold its online game business to Electronic Arts [15] where Taylor was General Manager of EA Virginia and also Chief Production Officer for EA.com.

Castle Hill Studios and Video Gaming Technologies, Inc.

In 2001, Taylor co-founded Castle Hill Studios in 2001, a game development and technology company. Castle Hill worked with Microsoft, Electronic Arts and others to develop online gaming concepts and designs based on top-rated television, movie and gaming properties. In 2003, Taylor joined Video Gaming Technologies, a Class II casino gaming company, as Vice President of Engineering. He returned to Castle Hill in 2010 and now develops and manages intellectual properties for gaming systems. [16]

Personal life

Taylor graduated from the University of Virginia in 1980 with a Bachelor of Science in Electrical Engineering with Distinction and a Bachelor of Science in Computer Science with Distinction. He received a master's in Computer Science from the university in 1985.

In October 2011, Taylor was awarded the Online Game Legend Award Archived 2019-05-13 at the Wayback Machine by the Computer Game Developers Association. [3] [4]

Taylor is active in his community and has been involved in the Boy Scouts of America since 1998. He was awarded the Silver Beaver Award by the Virginia Headwaters Council (formerly Stonewall Jackson Council). [17]

Related Research Articles

A MUD is a multiplayer real-time virtual world, usually text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, and non-player characters, and perform actions in the virtual world that are typically also described. Players typically interact with each other and the world by typing commands that resemble a natural language, as well as using a character typically called an avatar.

A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.

<span class="mw-page-title-main">GEnie</span> Online service by General Electric (1985–1999)

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A massively multiplayer online game is an online video game with a large number of players on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.

<i>Air Warrior</i> 1987 video game

Air Warrior was a multiplayer online combat flight simulation game launched by Kesmai in 1987. It was hosted on GEnie and used that service as a server for client software running on a variety of personal computers. It underwent continual improvement through its decade-long lifetime with Kesmai, appearing on new platforms and host services. Electronic Arts purchased Air Warrior in 1999, and became provider of the game, but it was discontinued in 2001. Sequels Air Warrior II and Air Warrior III were both released in 1997 and published by Interactive Magic.

1977 had sequels such as Super Speed Race and Datsun 280 ZZZAP as well as several new titles such as Space Wars. The year's highest-grossing arcade games were F-1 and Speed Race DX in Japan, and Sea Wolf and Sprint 2 in the United States. The year's best-selling home system was Nintendo's Color TV-Game, which was only sold in Japan.

Multiplayer BattleTech: 3025 is a PC MMORPG developed by Kesmai during the same period as Microsoft's MechWarrior 4: Vengeance. The game occupies the fictional 31st century universe of BattleTech and focuses centrally on the large robotic war machines called BattleMechs ('Mechs) and the individuals who pilot them. The game was released as a beta in 2001 and shut down with little explanation on December 6, 2001.

DECWAR is a multiplayer computer game first written in 1978 at the University of Texas at Austin for the PDP-10. It was developed from a lesser-known two-player version, WAR, adding multi-terminal support for between one and ten players. WAR and DECWAR are essentially multiplayer versions of the classic Star Trek game, but with added strategic elements. The game was later used, by scrubbing copyright notices and replacing them, as MegaWars on CompuServe and Stellar Warrior on GEnie. Both versions ran for years.

<span class="mw-page-title-main">Kelton Flinn</span> American computer game designer

Kelton Flinn is an American computer game designer who is a major pioneer in online games. He is a co-founder of the seminal online game company Kesmai, which they began in 1982. His best known title is the first graphical multi-player online game offered by a major service, Air Warrior (1987).

Kesmai was a pioneering game developer and online game publisher, founded in 1981 by Kelton Flinn and John Taylor. The company was best known for the combat flight sim Air Warrior on the GEnie online service, one of the first graphical MMOGs, launched in 1987. They also developed an ASCII-based MUD, Island of Kesmai, which ran on CompuServe.

GameStorm was an online gaming service founded by Kesmai corporation in November 1997. It offered several online video games at a flat monthly fee of $10 per month, a relatively radical payment system in the age of pay-by-hour online gaming. Both Kesmai and GameStorm were sold to Electronic Arts in 1999, and shut down by Electronic Arts in 2001.

MegaWars was a series of real-time online multiplayer space empire building games which were hosted on CompuServe in the 1980s and lasted well into the 1990s. The original MegaWars I was a port of Decwar, originally developed at the University of Texas at Austin. A port using a basic client/server protocol and a basic graphical interface on the TRS-80 Color Computer as MegaWars II was never released. MegaWars III followed, based on an entirely different engine originally developed by Kesmai.

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Island of Kesmai was an early commercial online game in the multi-user dungeon (MUD) genre, innovative in its use of roguelike pseudo-graphics. It is considered a major forerunner of modern massively multiplayer online role-playing games (MMORPGs).

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MegaWars III was a massively multiplayer empire building game written by Kesmai and run continuously on CompuServe between 1984 and 1999. It was one of CompuServe's most popular games throughout its lifetime with thousands of players joining the month-long game cycles. It was only shut down after CIS was purchased by AOL and moved to the web-based "CompuServe 2000" interface that would not cleanly support it. A modified version, Stellar Emperor ran for much of the same time period on GEnie, also ending in 1999 when that service was shut down by General Electric. A new version of Stellar Emperor, sporting a new client-server GUI, was run for a short period on Kesmai's GameStorm.

<i>Air Warrior III</i> 1997 video game

Air Warrior III, known as Air Warrior 3 in Europe, is a video game developed by Kesmai Studios and published by Interactive Magic and Midas Interactive Entertainment for Microsoft Windows in 1997. The game had been scheduled to be released in January 1998, before being pushed forward for December 15, 1997.

<i>Air Warrior II</i> 1997 video game

Air Warrior II is a video game developed by American studio Kesmai Corporation and published by Interactive Magic for Windows. It is a sequel to Air Warrior.

References

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  9. "KESMAI TO LAUNCH ARIES(R) 96, NEW ONLINE GAME PLATFORM ALLOWING 10,000 GAMERS IN A SINGLE GAME". COPYRIGHT 1996 PR Newswire Association LLC. July 25, 1996.
  10. "Multi-user engines". RELease 1.0. 27 June 1994. Archived from the original on 19 January 2005.
  11. AMG Person ID: B 2438. "John Taylor Biography". All Game Guide.
  12. 1 2 Ryuji. "Kesmai Archive Timeline" . Retrieved 1 June 2006.
  13. Pattie Joy (April 27, 1994). "NEWS CORP. BUYS KESMAI". USA Today .
  14. Ben Potter (April 27, 1994). "News buys top US online games maker". The Age .
  15. "Electronic Arts Announces Agreement to Acquire News Corp. Online Game Unit, Kesmai". November 22, 1999.
  16. "The Second Annual Game Developers Choice Online Awards". October 2011. Archived from the original on 2019-05-13. Retrieved 2011-12-09.
  17. "Council Annual Recognition Dinner". 2010.[ permanent dead link ]