Jonaya Kemper is an American game design academic and game writer/designer. Kemper's work includes LARP, tabletop role-playing games, and computer games. Kemper coined the term and developed the theory of "emancipatory bleed."[1]
Kemper developed the theory of emancipatory bleed in live-action games[2][3][4] as a way of analyzing how players with marginalized identities can achieve political liberation through embodying imaginary characters.[5][6] Emancipatory bleed includes Kemper's concept of "navigational play." Kim Eggleston for Vox Media summarized navigational play as, "using games to imagine yourself differently, in a way that might feel safer than in your real life."[7] Kemper also developed guidelines to design games for players with intersectional identities[8] and an auto-ethnographic process for LARP research and documentation.[9][10]
In 2025, Kemper became Assistant Professor of Performance, Play & Design and Creative Technologies at UC Santa Cruz.[11] As Game Design Lead in Carnegie Mellon's computer science department's Human-Computer Interaction Institute,[12][13] Kemper conducted professional research on human-robot interactions in educational games[14] and racial and gender biases in the design of children's games.[15]
↑ Kemper, Jonaya (2018). “Playing to Create Ourselves: Exploring Larp and Visual Autoethnographic Practice as a Tool of Self Liberation for Marginalized Identities.” Master’s Thesis. New York University.
↑ Kemper, Jonaya. (2017): "The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune & Felicity Documentation." NordicLarp.org June 21, 2017. Accessed April 9, 2021.
↑ Kemper, Jonaya. (2020): Wyrding the Self. In Eleanor Saitta, Johanna Koljonen, Jukka Särkijärvi, Anne Serup Grove, Pauliina Männistö, & Mia Makkonen (eds.). What Do We Do When We Play? Helsinki; Solmukohta 2020. Accessed April 9, 2021.
↑ Kemper, Jonaya. 2018. “More Than a Seat at the Feasting Table.” Nordic Larp. https://nordiclarp.org/ 2018/02/07/more-than-a-seat-at-the-feasting-table/
↑ Black Game Studies: An Introduction to the Games, Game Makers and Scholarship of the African Diaspora. Edited by Lindsay Grace. Carnegie Mellon University: ETC Press, 2021. pp. 48
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