Jonaya Kemper | |
---|---|
Occupation(s) | Game designer/writer and academic |
Employer | Carnegie Mellon University |
Known for | LARP theory of emancipatory bleed |
Notable work | Thirsty Sword Lesbians co-writer |
Awards | Nebula Award, ENNIE Awards |
Jonaya Kemper is an American game design academic and game writer/designer. Kemper's work includes LARP, tabletop role-playing games, and computer games. Kemper coined the term and developed the theory of "emancipatory bleed." [1]
Kemper developed the theory of emancipatory bleed in live-action games [2] [3] [4] as a way of analyzing how players with marginalized identities can achieve political liberation through embodying imaginary characters. [5] [6] Emancipatory bleed includes Kemper's concept of "navigational play." Kim Eggleston for Vox Media summarized navigational play as, "using games to imagine yourself differently, in a way that might feel safer than in your real life." [7] Kemper also developed guidelines to design games for players with intersectional identities [8] and an auto-ethnographic process for LARP research and documentation. [9] [10]
As Game Design Lead in Carnegie Mellon's computer science department's Human-Computer Interaction Institute, [11] [12] Kemper conducted professional research on human-robot interactions in educational games [13] and racial and gender biases in the design of children's games. [14]
Kemper co-wrote Thirsty Sword Lesbians (Evil Hat Productions), winning a Nebula Award for Best Game Writing [15] [16] and ENNIE Awards for "Best Game" and "Product of the Year." [17] Kemper wrote a game based on Bram Stoker's Dracula novel called Feeding Lucy in the LARP anthology Honey & Hot Wax (Pelgrane Press). [18] Kemper wrote Tales from the Corner Coven, a short tabletop role-playing game about bodega cats in Brooklyn, for Simon & Schuster's The Ultimate Micro-RPG Book. [19] Kelly Knox for Nerdist called Tales from the Corner Coven "bewitching" and said, "We want to play right meow." [20]
Kemper also wrote the adventure "The Little Mx. Scare-All Pageant" for Visigoths vs. Mall Goths by Lucian Kahn and contributed writing to 7th Sea . [21]
A gamemaster is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer role-playing game. The act performed by a gamemaster is sometimes referred to as "gamemastering" or simply "GM-ing."
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character. The outcome of player actions may be mediated by game rules or determined by consensus among players. Event arrangers called gamemasters decide the setting and rules to be used and facilitate play.
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.
Benjamin Rosenbaum is an American science fiction, fantasy, and literary fiction writer, game designer, and computer programmer. His stories and novels have been finalists for the Hugo Award, the Nebula Award, the Theodore Sturgeon Award, the BSFA award, the World Fantasy Award, and the Otherwise Award. His tabletop role-playing game Dream Apart, together with Avery Alder's Dream Askew, was a finalist for the 2019 ENNIE Awards for Best Game, Best Setting, and Product of the Year.
Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associated with them.
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Role-playing game theory is the study of role-playing games (RPGs) as a social or artistic phenomenon, also known as ludology. RPG theories seek to understand what role-playing games are, how they function, and how the gaming process can be refined in order to improve the play experience and produce better game products.
The ENNIE Awards are awards for role-playing game (RPG) products and their creators. The awards were created in 2001 by Russ Morrissey of EN World in partnership with Eric Noah's Unofficial D&D Third Edition News. The ceremony has been hosted at Gen Con in Indianapolis since 2002. Since 2018, EN World is no longer associated with the awards.
Evil Hat Productions is a company that produces role-playing games and other tabletop games. They are best known for the free indie RPG system Fate, Blades in the Dark, and Thirsty Sword Lesbians, all of which have won multiple awards.
Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games.
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Emily Care Boss is an indie roleplaying game designer, theorist and publisher. She was a foundational member of The Forge, an early leader in the indie role-playing game movement and is considered the creator of the American Freeform genre of roleplaying games, which combine indie RPG principles and mechanics with Nordic freeform and American chamber live action role-playing techniques. She has been referred to as the "Dean" of the North American school of structured freeform game design.
Ashen Stars is a gritty space opera role-playing game published by Pelgrane Press in 2011.
Gareth Ryder-Hanrahan is an Irish game designer and novelist who has worked primarily on role-playing games.
Thirsty Sword Lesbians is a narrative-focused tabletop role-playing game that emphasizes telling "melodramatic and queer stories". The game was funded via a 2020 Kickstarter campaign and published by Evil Hat Productions in 2021. It uses a modification of the Powered by the Apocalypse game system.
Lucian Kahn is an American role-playing game writer/designer and musician based in Brooklyn. His work focuses on LGBT, Jewish, and subcultural themes, typically utilizing satire and farce. His games include Visigoths vs. Mall Goths,If I Were a Lich, Man, and Dead Friend: A Game of Necromancy, and his music includes Schmekel.
Alex Roberts is a Canadian tabletop role-playing game designer. Her games typically lack a gamemaster (GM) and include romantic themes. Her games include For the Queen and Star Crossed.
Visigoths vs. Mall Goths is an urban fantasy tabletop role-playing game with LGBTQ dating sim elements by Lucian Kahn, with art by Robin Eisenberg. The ancient Visigoths have time traveled to 1990s Los Angeles and are battling mall goths for control of the mall. The game's tone is silly and the setting has many puns. The game was inspired by 1990s movies The Craft, Empire Records, Bill & Ted's Excellent Adventure and Clueless.
Honey & Hot Wax is an anthology of live action role-playing games on the theme of sex and sexuality, published by Pelgrane Press in 2020. It includes games by Sharang Biswas (co-editor), Yeonsoo Julian Kim, Julia Bond Ellingboe, Kat Jones, Lucian Kahn (co-editor), Jonaya Kemper, Will Morningstar, Alex Roberts, and Susanne. It also has a foreword by Naomi Clark, academic chair of NYU Game Center and designer of the board game Consentacle, as well as a chapter on consent by Maury Brown.