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Kitchen Table International was a fictitious computer company created as a faux amalgam of Radio Shack, Apple Inc., Commodore Business Machines, and other organizations of the time, and was the subject of one of the earliest regular computer humor columns, appearing in Wayne Green's 80 Micro magazine [1] from January 1981 through July, 1983. It was invented by computer journalist David D. Busch, and billed as the "world's leading supplier of fictitious hardware, software, firmware, and limpware". Each month a new "innovation" was introduced that poked fun at the infant personal computer industry. These included a "black phosphor" computer monitor, and a programming language with all the worst features of BASIC and COBOL, called BASBOL. The fictional company's flagship product was the TLS-8E, a computer which was sold with a factory-applied coating of oxidation on its peripheral edge card connectors ("to protect them from electricity"), a 53⁄8-inch "sloppy" disk drive, and a keyboard that eschewed the familiar QWERTY array for a 16-key matrix that included a TBA (To Be Announced) key.
According to Busch, the operation was founded by one "Scott Nolan Hollerith" (after Adventure programmer Scott Adams, Atari co-founder Nolan Bushnell, and computer pioneer Herman Hollerith). S.N. Hollerith, it was said, graduated from the University of California at Phoenix in 1970 with a degree in Slide Rule Design, and quickly built KTI into a multi-thousand-dollar empire on a foundation of selling maintenance upgrades for DROSS-DOS 8E, a microcomputer operating system that was a subset of CP/M. In 1981, KTI introduced the world's "first" 32-bit microprocessor, created by piggy-backing two 16-bit chips on top of each other, until it was discovered that, at best, only one of the two chips actually functioned at any given time and, at worst, they spent a lot of time fighting over whose turn it was. The KTI staff gradually phased Hollerith out of active participation by relocating to a new, high-tech facility in Cupertino, California, and not telling him where it was.
Many of the phony products "introduced" by Kitchen Table International were actually introduced later. Several years after the company demonstrated its Reverse LPRINT command, which allowed a dot-matrix printer to function as a scanner (the demo was actually a videotape run backwards, showing sheets of text feeding into a printer and coming out blank after they had been "scanned"), Thunderware introduced the Thunderscan scanner, which replaced the ribbon cartridge of an Apple ImageWriter with a scanning module.
The Kitchen Table columns won the only Best Fiction Book award from the Computer Press Association for Busch in 1985, when he collected, revised, and edited the existing columns and some new material into a book, Sorry About The Explosion! published by Prentice-Hall. Never a best-seller, it achieved cult status largely from the popularity of the monthly KTI columns. The title of the book came from the subject line of a "memo" in the book from KTI R & D director Otto Wirk to company president Scott Nolan Hollerith sheepishly explaining that the organization's latest product had an MTBE (Mean Time Between Explosions) of only 100 hours.
Although not as pointed as the classic The Devil's DP Dictionary by Stan Kelly-Bootle, the book, and the Kitchen Table International columns it was largely based upon, poked fun at the foibles of companies like Apple Computer, Radio Shack, Commodore, and Atari in an era when the early computer magazines were filled with technical articles, code listings, and discussions of the latest and greatest hardware, and not much regular humor. When the KTI column ceased publication in July, 1983, Busch collected all the existing material, reorganized it by topic, and wrote new pieces to produce Sorry About The Explosion!.
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International. It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for US$595. Preceded by the VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes(65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware.
Commodore International Corporation was a Bahamian home computer and electronics manufacturer with executive offices in the United States founded by Jack Tramiel and Irving Gould. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), was a significant participant in the development of the home computer industry in the 1970s to early 1990s. In 1982, the company developed and marketed the world's best selling computer, the Commodore 64, and released its Amiga computer line in July 1985. Commodore was one of the world's largest personal computer manufacturers, with sales peaking in the last quarter of 1983 at $49 million.
The TRS-80 Micro Computer System is a desktop microcomputer launched in 1977 and sold by Tandy Corporation through their Radio Shack stores. The name is an abbreviation of Tandy Radio Shack, Z80 [microprocessor]. It is one of the earliest mass-produced and mass-marketed retail home computers.
VisiCalc is the first spreadsheet computer program for personal computers, originally released for the Apple II by VisiCorp on October 17, 1979. It is considered the killer application for the Apple II, turning the microcomputer from a hobby for computer enthusiasts into a serious business tool, and then prompting IBM to introduce the IBM PC two years later. More than 700,000 copies were sold in six years, and up to 1 million copies over its history.
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator Star Raiders is considered the platform's killer app.
The VIC-20 is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units, eventually reaching 2.5 million. It was described as "one of the first anti-spectatorial, non-esoteric computers by design...no longer relegated to hobbyist/enthusiasts or those with money, the computer Commodore developed was the computer of the future."
The KoalaPad is a graphics tablet, released in 1983 by US company Koala Technologies Corporation, for the Apple II, TRS-80 Color Computer, Atari 8-bit computers, Commodore 64, and IBM PC compatibles.
Silent Service is a submarine simulator video game designed by Sid Meier and published in 1985 by MicroProse for the Apple II, Atari 8-bit computers, Commodore 64, and IBM PC compatibles, then ported to other home computers. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.
Starting at the end of the nineteenth century, well before the advent of electronic computers, data processing was performed using electromechanical machines collectively referred to as unit record equipment, electric accounting machines (EAM) or tabulating machines. Unit record machines came to be as ubiquitous in industry and government in the first two-thirds of the twentieth century as computers became in the last third. They allowed large volume, sophisticated data-processing tasks to be accomplished before electronic computers were invented and while they were still in their infancy. This data processing was accomplished by processing punched cards through various unit record machines in a carefully choreographed progression. This progression, or flow, from machine to machine was often planned and documented with detailed flowcharts that used standardized symbols for documents and the various machine functions. All but the earliest machines had high-speed mechanical feeders to process cards at rates from around 100 to 2,000 per minute, sensing punched holes with mechanical, electrical, or, later, optical sensors. The operation of many machines was directed by the use of a removable plugboard, control panel, or connection box. Initially all machines were manual or electromechanical. The first use of an electronic component was in 1937 when a photocell was used in a Social Security bill-feed machine. Electronic components were used on other machines beginning in the late 1940s.
Compute!, often stylized as COMPUTE!, was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's PET Gazette, one of the first magazines for the Commodore PET computer. In its 1980s heyday, Compute! covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was Compute!'s Gazette, which catered to VIC-20 and Commodore 64 computer users.
Tynesoft Computer Software was a software developer and publisher in the 1980s and early 1990s.
SpeedScript is a word processor originally printed as a type-in MLX machine language listing in 1984-85 issues of Compute! and Compute!'s Gazette magazines. Approximately 5 KB in length, it provided many of the same features as commercial word processing packages of the 8-bit era, such as PaperClip and Bank Street Writer. Versions were published for the Apple II, Commodore 64 and 128, Atari 8-bit computers, VIC-20, and MS-DOS.
David D. Busch is a photographer and well-known award-winning author and publisher of more than 300 books with a total of more than three million copies in print, and thousands of photography- and technology-related articles for Popular Photography, Rangefinder, Professional Photographer, Computer Shopper, and other magazines. He is best known for the classic imaging handbook Digital Photography All in One Desk Reference for Dummies, which, along with Mastering Digital Photography, was named by About.com as the top two of five recommended books for digital photography beginners. He is the main author and series editor of David Busch's Quick Snap Guides, David Busch's Pro Secrets, David Busch's Fast Track Guides, and David Busch's Guides to Digital SLR Photography, and founder/publisher of Laserfaire Press.
The Commodore 64 home computer used various external peripherals. Due to the backwards compatibility of the Commodore 128, most peripherals would also work on that system. There is also some compatibility with the VIC-20 and Commodore PET.
Microchess, sometimes written as MicroChess, is a chess program developed for the MOS Technology KIM-1 microcomputer by Peter R. Jennings in 1976, and published by his company Micro-Ware. The game plays chess against the human player at a beginner level, with the player entering moves via a keyboard and the computer responding, both in a custom chess notation. The game was ported to many other microcomputers such as the TRS-80, Apple II, Commodore PET, and Atari 8-bit computers by Micro-Ware and its successor company Personal Software between 1976 and 1980, with later versions featuring graphics and more levels of play. A dedicated hardware version of the game called ChessMate was produced by Commodore International in 1978, and the game's engine was licensed to Novag for its dedicated Chess Champion Mk II chess computer in 1979.
The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals. After the development of the microprocessor, individual personal computers were low enough in cost that they eventually became affordable consumer goods. Early personal computers – generally called microcomputers – were sold often in electronic kit form and in limited numbers, and were of interest mostly to hobbyists and technicians.
Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single, non-technical user. These computers were a distinct market segment that typically cost much less than business, scientific, or engineering-oriented computers of the time, such as those running CP/M or the IBM PC, and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers. Their most common uses were word processing, playing video games, and programming.
The Datestones of Ryn is a role-playing video game released in 1979 for the Apple II, Commodore PET, and TRS-80 by Automated Simulations. The Datestones of Ryn is the second title in the Dunjonquest series, but was actually a prequel to the first game, Temple of Apshai. Like its predecessor, this game is written in BASIC.
Composite artifact colors is a designation commonly used to address several graphic modes of some 1970s and 1980s home computers. With some machines, when connected to an NTSC TV or monitor over composite video outputs, the video signal encoding allowed for extra colors to be displayed, by manipulating the pixel position on screen, not being limited by each machine's hardware color palette.
Galaxy is a 1981 video game published by Avalon Hill and developed by Microcomputer Games for the Apple II, TRS-80, Atari 8-bit computers, Commodore PET, Commodore 64, IBM PC compatibles, FM-7, and TI-99/4A. It was originally published as Galactic Empires by Powersoft in 1979.