Line (graphics)

Last updated
Graphical curved lines on a white background. Lines background.png
Graphical curved lines on a white background.

In graphics, a line can be described as a single point that continues for a distance[ citation needed ], or as the connection between two points. The purpose of a line in graphics is to help the artist to communicate to the viewers what it is they are supposed to be seeing or taking notice of. Line is one of the main components of design including principles such as shape, color, texture, value, perspective, and form. Lines can appear in many different forms some examples may be straight or curved; continuous or dotted; thick or thin; and real and implied. Line can be used to create structure and tone in illustrations and other artworks.

Contents

Scope

One of the main uses of lines is in the separation of borders in a work. It is commonly used in illustrations as a way to help viewers distinguish a subject’s edges or boundaries and to create individual shapes. The use of lines, or outlining, to create a sense of shape is most commonly used in cartoon style illustrations or animations.

Another use of line in graphics is the ability to help suggest a tone or feeling in a work. Vertical lines can be used to create a sense of strength or stability. An example of this could be a row of trees in a picture creating a series of vertical lines. Horizontal lines can be used to create a feeling of calm, peace or passiveness. An example of this may be the border between a lake and the shore in a painting creating the appearance of a horizontal line. Diagonal lines can be used to create a sense of excitement or drama. An example of this may be something that appears offset in an artwork that creates a feeling of interest or energy.

One other use of line is to intentionally lead the viewers eyes to what the artist wants them to see. A viewer’s eyes will naturally follow a line to where it is leading, and so an artist can utilize lines to help lead the viewer to the subject of most importance, or to pull the viewer around a picture.

Formats

Solid line 4 1 2.svg
Dotted line 4 1 8.svg
Dashed line 4 1 7.svg

Lines in graphic design do not always have to be straight lines and can come in many different shapes. They can appear as a rectilinear, or straight, or in a curvilinear, or curved, form. Straight lines are often used to help communicate the tone of the artwork. Curved lines are often used to help lead the viewer's eye around a work. Both are commonly used in the creation of individual shapes or objects.

Lines may also vary in length and width. Anything longer than an individual point may be considered a line and lines can continue indefinitely. Any line that is thin enough to not be considered a single point or dot however thick may also still be considered a line. Utilizing different lengths and widths in a work can create a sense of variety and can make a piece of art appear more interesting,

A line may not always be continuous, broken or implied lines are also commonly used in graphics. A series of dots or dashes can still be a line, because it can still be used to fulfill the purpose of a regular unbroken line. An implied line is something that directs the viewer’s eye to a particular point in space without actually using a real line. An example of an implied line may be the subject pointing at something, the subjects arrayed in a way that leads to a single point, or the eyes or gaze of a subject or subjects in the work looking at a particular point of interest leading the viewer to look at what is being pointed at.

Applications

Related Research Articles

<span class="mw-page-title-main">Drawing</span> Visual artwork on two-dimensional surface

Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instrument might be pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets.

<span class="mw-page-title-main">Vector graphics</span> Computer graphics images defined by points, lines and curves

Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics is an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations.

<span class="mw-page-title-main">Technical drawing</span> Creation of standards and the technical drawings

Technical drawing, drafting or drawing, is the act and discipline of composing drawings that visually communicate how something functions or is constructed.

<span class="mw-page-title-main">Dot matrix</span>

A dot matrix is a 2-dimensional patterned array, used to represent characters, symbols and images. Most types of modern technology use dot matrices for display of information, including mobile phones, televisions, and printers. The system is also used in textiles with sewing, knitting and weaving.

<span class="mw-page-title-main">Engraving</span> Incising designs by cutting into a surface

Engraving is the practice of incising a design onto a hard, usually flat surface by cutting grooves into it with a burin. The result may be a decorated object in itself, as when silver, gold, steel, or glass are engraved, or may provide an intaglio printing plate, of copper or another metal, for printing images on paper as prints or illustrations; these images are also called "engravings". Engraving is one of the oldest and most important techniques in printmaking.

<span class="mw-page-title-main">Geometric primitive</span> Basic shapes represented in vector graphics

In vector computer graphics, CAD systems, and geographic information systems, geometric primitive is the simplest geometric shape that the system can handle. Sometimes the subroutines that draw the corresponding objects are called "geometric primitives" as well. The most "primitive" primitives are point and straight line segment, which were all that early vector graphics systems had.

<span class="mw-page-title-main">Ben Day process</span> Printing and photoengraving technique

The Ben Day process is a printing and photoengraving technique for producing areas of gray or various colors by using fine patterns of ink on the paper. It was developed in 1879 by illustrator and printer Benjamin Henry Day Jr.. The process is commonly described in terms of Ben Day dots, but other shapes can be used, such as parallel lines or textures.

Graphics are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, in typesetting and the graphic arts, and in educational and recreational software. Images that are generated by a computer are called computer graphics.

2.5D perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little or no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

A diagram is a symbolic representation of information using visualization techniques. Diagrams have been used since prehistoric times on walls of caves, but became more prevalent during the Enlightenment. Sometimes, the technique uses a three-dimensional visualization which is then projected onto a two-dimensional surface. The word graph is sometimes used as a synonym for diagram.

<span class="mw-page-title-main">Visual communication</span> Method of communication

Visual communication is the use of visual elements to convey ideas and information which include signs, typography, drawing, graphic design, illustration, industrial design, advertising, animation, and electronic resources. Visual communication has been proven to be unique when compared to other verbal or written languages because of its more abstract structure. It stands out for its uniqueness, as the interpretation of signs varies on the viewer's field of experience. The interpretation of imagery is often compared to the set alphabets and words used in oral or written languages. Another point of difference found by scholars is that, though written or verbal languages are taught, sight does not have to be learned and therefore people of sight may lack awareness of visual communication and its influence in their everyday life. Many of the visual elements listed above are forms of visual communication that humans have been using since prehistoric times. Within modern culture, there are several types of characteristics when it comes to visual elements, they consist of objects, models, graphs, diagrams, maps, and photographs. Outside the different types of characteristics and elements, there are seven components of visual communication: color, shape, tones, texture, figure-ground, balance, and hierarchy.

<span class="mw-page-title-main">Infographic</span> Graphic visual representation of information

Infographics are graphic visual representations of information, data, or knowledge intended to present information quickly and clearly. They can improve cognition by using graphics to enhance the human visual system's ability to see patterns and trends. Similar pursuits are information visualization, data visualization, statistical graphics, information design, or information architecture. Infographics have evolved in recent years to be for mass communication, and thus are designed with fewer assumptions about the readers' knowledge base than other types of visualizations. Isotypes are an early example of infographics conveying information quickly and easily to the masses.

<span class="mw-page-title-main">Composition (visual arts)</span> Placement or arrangement of visual elements or ingredients in a work of art

The term composition means "putting together". It can be thought of as the organization of the elements of art according to the principles of art. Composition can apply to any work of art, from music through writing and into photography, that is arranged using conscious thought.

In computer graphics, image tracing, raster-to-vector conversion or raster vectorization is the conversion of raster graphics into vector graphics.

Visual design elements and principles describe fundamental ideas about the practice of visual design.

<span class="mw-page-title-main">Line art</span> 2-dimensional art style without gradations in shade or hue

Line art or line drawing is any image that consists of distinct straight lines or curves placed against a background, without gradations in shade (darkness) or hue (color) to represent two-dimensional or three-dimensional objects. Line art can use lines of different colors, although line art is usually monochromatic.

<span class="mw-page-title-main">Line engraving</span> Engraved images printed on paper

Line engraving is a term for engraved images printed on paper to be used as prints or illustrations. The term is mainly used in connection with 18th- or 19th-century commercial illustrations for magazines and books or reproductions of paintings. It is not a technical term in printmaking, and can cover a variety of techniques, giving similar results.

Elements of art are stylistic features that are included within an art piece to help the artist communicate. The seven most common elements include line, shape, texture, form, space, color and value, with the additions of mark making, and materiality. When analyzing these intentionally utilized elements, the viewer is guided towards a deeper understanding of the work.

In mathematics, the geodesic equations are second-order non-linear differential equations, and are commonly presented in the form of Euler–Lagrange equations of motion. However, they can also be presented as a set of coupled first-order equations, in the form of Hamilton's equations. This latter formulation is developed in this article.

<span class="mw-page-title-main">Manga iconography</span> Visual language of Japanese manga

Japanese manga has developed its own visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga stories are adapted into television shows and films. While this article addresses styles from both types of output, the emphasis here is on the manga origins for these styles.

References