This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these messages)
|
MagiQuest is a live action role-playing game where players take the role of magic users. The game takes place in dedicated MagiQuest locations in which players, known as Magi, use an infrared (IR) emitting wand to interact with objects. [1] [2]
The first MagiQuest opened in Myrtle Beach, South Carolina at noon on June 15, 2005. [3] The opening celebration included live appearances by actors featured in the quests. Additional MagiQuest locations have subsequently opened in East Hanover, New Jersey and Pigeon Forge, Tennessee. Great Wolf Resorts made an agreement with Creative Kingdoms in 2008 to install the game at all current Great Wolf Lodge resorts. In 2010, MagiQuest opened in the County Fair Games Gallery at Six Flags Great America in Gurnee, Illinois. MagiQuest closed at the end of the 2010 park season and was removed from the park. On July 31, 2011, MagiQuest opened in Fun City at the Palisades Mall in West Nyack, New York. In Japan, there was a MagiQuest kingdom near Tokyo Dome as well as at Lagunasia park. In December 2011 - January 2012, the first Canadian MagiQuest opened in a Great Wolf Lodge in Niagara Falls, ON.
On September 7, 2015, the Myrtle Beach MagiQuest closed permanently. [4] Other locations in West Nyack, New York, and East Hanover, New Jersey were also permanently closed.
The Myrtle Beach location was owned by Creative Kingdoms (owner and developer of MagiQuest's technology and associated patents). When the Myrtle Beach location closed it was owned by Great Wolf Resorts, who bought out Creative Kingdoms in 2010 to make it cheaper to install MagiQuest in their hotels. Other locations are franchised besides the ones in Great Wolf Lodges, though many have also closed due to them cutting off support making it difficult to manage operations post-takeover. [5]
DinoQuest, a dinosaur-themed interactive game based on the same patented technologies is located in Santa Ana, CA. [6]
Announced at the IAAPA 2009 (International Association of Amusement Park and Attractions) trade show are plans for Creative Kingdoms (the parent company of MagiQuest) to create a spin-off company, 'AquaKingdoms' that will bring a new form of the technology used in MagiQuest to water based attractions. The first product of AquaKingdoms, SplashQuest, was introduced in prototype form to Schlitterbahn in New Braunfels, TX for the summer of 2009, though nothing else has come out of AquaKingdoms since the buyout. [7]
CompassQuest, a very similar game, can be found in some of the same locations as MagiQuest. It uses a compass as well as a wand, and there are no boss battles, unlike MagiQuest. At the Myrtle Beach location, after completing a Wayfinder Quest, the compass can activate stations to show you where items are for every quest and adventure in the game. At Great Wolf Lodge, in addition to the Wayfinder and Treasure Quests, it unlocks 7 other quests centered around certain lands (Piney Path, Tangled Woods, etc.).
In Fall 2013, a new game called ShadowQuest (now known as Journey to Save the Light), the first of projects to be created by Great Wolf post buyout, began to appear at six of the MagiQuest locations at Great Wolf Lodge. In its early version, it used pre-rendered videos for quest intros and success videos. However, encounters are now rendered in real time, allowing for dueling spells to immediately take effect.
When the Great Wolf Lodge in New England opened in 2014, it featured a new version of MagiQuest called "Guardians of the Realm Portals", with new characters, updated quest requirements, and different strategies/real-time rendering for the pixie, goblin, and dragon encounters. It would continue to use the same software as the older game until the lodge was upgraded.
In early 2016, the Anaheim lodge opened with a beta version of the new "MagiQuest Chronicles" which included a new version of Guardians of the Realm Portals, where all of the computer graphics (both at encounters and quest stations) are rendered in real time, as well as Journey to Save the Light (formerly ShadowQuest), and Rise of the Totem Masters, a toys-to-life game where the player levels up a totem figure by battling dark creatures. After the creation of MagiQuest Chronicles the original version and platform of the old game was dubbed as "Legacy MagiQuest" and Chronicles has also been given the fan name of "MagiQuest 2.0". It has since been expanded to all new Great Wolf Lodges that have opened in the past few years and the Williamsburg, Virginia location was also converted from the original game to MagiQuest Chronicles. The MagiQuest fan community has been quite critical of Chronicles as its quite different from the original gameplay and spirit of legacy.
In Summer 2021, another new version of the game debuted, officially branded as just MagiQuest, it is known internally as 'MagiQuest+' or MagiQuest Evergreen to differentiate it from the Legacy, ShadowQuest and MagiQuest Chronicles games. Like Chronicles, it is far removed from the original experience provided by the game prior to the Great Wolf takeover. [8]
At all MagiQuest locations opened prior to 2013, with the exception of the Williamsburg Great Wolf Lodge, players are provided with an "Ancient Book of Wisdom," a booklet containing hints and riddles to help locate necessary object for completing quests, game directions, requirements for adventures (more advanced quests that require the use of certain spells obtained by completing quests), and a map of the location. The book's contents are unique to each location, much like how the quests and adventures are also unique to each location. The Book of Wisdom's ShadowQuest counterpart is called the ShadowQuest Guide.
At the Williamsburg Great Wolf Lodge and all MagiQuest locations opened after 2014, in addition to a printout map of the game area, players also use the MagiQuest Book of Wisdom app on iPhone or Android. [9]
The objective of MagiQuest is to build and gain power by obtaining magic runes. These runes are awarded for completing certain tasks, using the wand to activate targets marked with a stylised Q. The runes available on Rune Quests are: Lightning, Enchant Creature, Music, Protection, Freeze, Distraction, Healing, Portal, Dazzle, Reveal, Ice Arrow, and Master Magi. While the Master Magi Rune does not grant any spells like the other Runes, earning it opens up new Rune Quests specifically for Master Magi. These Runes are the Fire, Shield, and Potion Runes. The Celestial and Great Wolf Runes are also available at some Great Wolf Lodge locations.
Outside of the kingdom of MagiQuest, a player can use their wand and the powers they have earned to duel each other for gold and experience points. [10] At the Myrtle Beach location, Magi could also participate in "Garden Quest", a special rune that took Magi around Broadway at the Beach, an outdoor shopping mall in Myrtle Beach.
MagiQuest Online (MQ Online) was an online version of the game created by Cyan Worlds, the creators of Myst . The game ran on the same engine used in Cyan's own online game, Myst Online: Uru Live (Plasma engine). MQ Online was sold in chapters; but only the first chapter was developed and available for gameplay. While the game had a free trial mode, each "chapter" had to be purchased individually per player account. Players who completed chapter one online were allowed to access an additional quest, the Silver Dragon, that could be played at selected MagiQuest and Great Wolf Lodge locations in the United States.
On October 1, 2012 Creative Kingdoms announced it would discontinue MagiQuest Online on December 31, 2012. As of 2024, the game is no longer available, and the Silver Dragon quest was made available to all Master Magi who defeated Charlock, the red dragon.
The MagiQuest wand is a battery-powered infrared (IR) remote control device with an LED at the tip. Motion sensors (a spring sensor and a ball-and-tube sensor) inside the wand detect movement and cause the LED to emit a brief series of flashes which is unique to that wand. These flashes can be seen by pointing the wand at the lens of any digital video camera in a dark room. The wand's range is several meters. There is no on/off switch; when the wand is left motionless, the circuit is not energized, saving battery power.
The Compass Quest compass is a plastic housing containing an embedded RFID device that doesn't require battery power. Like the wand, every compass has a unique numeric code that is transmitted when in the range of a detector, approximately 1-2 centimeters (about 1 inch).
No information is stored in either the wand or the compass. The player's name, birthday, and nickname are associated with the wand and/or compass ID number at the time of purchase. The exact names and date given are irrelevant. This association is stored in a central online database server, and can be transferred to a new wand if the original one is lost. The server tracks the current status (runes and gold acquired, current quest, etc.) of every player in the system.
In-game objects contained embedded IR sensors, plus a set of RFID panels shaped like the outline of the compass. Game objects can include pictures on the walls, statues, ceiling tiles, animatronic chests, video kiosks and projection rooms. Most stations have lights and audio prompts which play briefly on activation and shut off automatically, but kiosks and projection rooms additionally contain touchscreen video displays which allow the player to interact with the system for a short session. No login is required other than the presence of the wand or compass.
Gameplay typically consists of using a kiosk to receive instructions for a quest or adventure, then finding and activating a series of game objects. The requirements for the initial quests are printed in an instruction booklet supplied with the wand, but some quests must be received from the kiosks and committed to memory. Informational kiosks throughout the complex can be used to find out what parts of the current quest have been completed and what is left to do, but these omit certain clues to the locations of the objects.
The database is nationwide. The player's status (current quest, number of gold pieces, etc.) for every location can be queried from any informational kiosk in the network. Within a complex, it is updated continuously—for instance, after activating one object, a time limit (e.g. 30 seconds) may be given to find and activate the next object in the series, and if the limit is exceeded by even a few seconds, the next object will instruct the player to return to the previous station.
The band Blackmore's Night performed some of the music for MagiQuest. Candice Night, the band's vocalist, plays the role of Princess Candice. She also plays the role of Princess Amora, who is seen only at Great Wolf Lodge locations.
Dungeon Magic: Sword of the Elements is a real-time first-person RPG produced by Taito in 1989, and programmed by Natsume for the Nintendo Entertainment System.
RuneScape is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. RuneScape was originally a browser game built with the Java programming language; it was largely replaced by a standalone C++ client in 2016. The game has had over 300 million accounts created and was recognised by the Guinness World Records as the largest and most-updated free MMORPG.
Suikoden is a series of role-playing video games created by Yoshitaka Murayama. The games are loosely based on the classical Chinese novel Water Margin, whose title is rendered as Suikoden (水滸伝) in Japanese. Each individual game centers on themes of politics, corruption, revolution, mystical crystals known as True Runes, and the "108 Stars of Destiny"—the 108 protagonists who are loosely interpreted from the source material.
Holiday Inn is a chain of hotels based in Atlanta, Georgia and a brand of IHG Hotels & Resorts. The chain was founded in 1952 by Kemmons Wilson (1913–2003), who opened the first location in Memphis, Tennessee. The chain was a division of Bass Brewery from 1988-2000, Six Continents from 2000-03, and IHG Hotels & Resorts since 2003. It operates hotels under the names Holiday Inn, Holiday Inn Express, Holiday Inn Club Vacations, and Holiday Inn Resorts. As of 2018, Holiday Inn has hotels at over 1,100 locations.
Tibia is a multiplayer online role-playing game (MMORPG) released in 1997, developed and published by CipSoft. It is one of the earliest and longest-running MMORPGs, reaching its peak popularity in 2007. The game is free to play but players may pay to upgrade to a premium account. Tibia is a two-dimensional tile-based game set in a fantasy world with pixel art graphics and a top-down perspective.
In massively multiplayer online games, an instance is a special area, typically a dungeon, that generates a new copy of the location for each group, or for a certain number of players, that enters the area. Instancing, the general term for the use of this technique, addresses several problems encountered by players in the shared spaces of virtual worlds. It is not widely known when instances were first used in this genre. However, The Realm Online (1996) is sometimes credited as introducing the concept.
Virtual Magic Kingdom, also known as VMK, was a massively multiplayer online game developed by Walt Disney Parks and Resorts and Sulake and published by The Walt Disney Company. It was a virtual representation of the Disneyland-style theme parks, containing areas and minigames which were based on real park scenery and attractions. The beta version opened publicly on May 23, 2005, with new lands opening up through 2007.
Herschend Family Entertainment (HFE) is a privately owned themed-entertainment company that operates several theme parks and tourist attractions within the United States, and as of 2021, one aquarium in Vancouver, British Columbia, Canada.
White Knight Chronicles is a role-playing video game developed by Level-5 and Japan Studio and published by Sony Computer Entertainment for the PlayStation 3. It is Level-5's first project for the system. As of August 2009 it has sold 350,000 copies in Japan. A sequel titled White Knight Chronicles II was released in Japan in 2010. A related game for the PlayStation Portable, titled White Knight Chronicles: Origins was released in Japan, Europe and, Australia in 2011.
Emil Chronicle Online, often referred to as ECO, was a massively multiplayer online role-playing game created by Headlock and published by GungHo. It was first released in Japan on November 24, 2005 for Microsoft Windows. Gravity purchased the worldwide distribution rights for all regions except Japan from GungHo Online Entertainment Inc. in November 2005.
Magi-Nation is an animated series created by Shelley Hoffman and Robert Pincombe based on the card game Magi-Nation Duel. The series was co-produced by Cookie Jar Entertainment, in association with The Canadian Broadcasting Corporation. The series premiered in Canada on September 8, 2007, on CBC and on September 22, 2007 in the U.S. on Kids' WB. A series of DVDs was set to be released from October 21, 2008 through January 6, 2009 from NCircle Entertainment. The series had formerly aired in the U.S. on Toonzai on The CW and formerly on Cookie Jar Toons on This TV, with the second season's worldwide premiere airing on Cookie Jar Toons. The series was cancelled due to low ratings. Episodes of the second season were released online in 2010.
Great Wolf Resorts, Inc. is a chain of resort hotels and indoor water parks. The company owns and operates its family resorts under the Great Wolf Lodge brand. In addition to a water park, each resort features restaurants, arcades, spas, and children's activities. Great Wolf Resorts is headquartered in Chicago, Illinois.
In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion.
Great Wolf Lodge is a resort and outdoor waterpark of 30 acres (12 ha) located in Gurnee, Illinois near Six Flags Great America and Gurnee Mills. The resort is operated by Great Wolf Resorts. It had originally opened in 2008 as Key Lime Cove and was listed as the "Official Resort of Six Flags Great America". The resort is located about an hour north of Chicago and less than an hour south of Milwaukee.
Stormbringer is a fantasy tabletop role-playing game published under license by Chaosium. Based on the Elric of Melniboné books by Michael Moorcock, the game takes its name from Elric's sword, Stormbringer. The rules are based on Chaosium's percentile-dice-based Basic Role-Playing system.
MechQuest is an online Flash based single-player sci-fi role-playing video game developed by Artix Entertainment. MechQuest centers on mecha combat and was updated on a weekly basis. Players can play for free or pay a one time fee which grants access to more game content like: a Starship, missions/events, and special Mechas.
Great Wolf Lodge (Northern California) is a resort and indoor waterpark of 29 acres (12 ha) located in Manteca, California in the Central Valley. The resort is currently operated by Great Wolf Resorts and has been since it opened in 2021. The resort is located near the San Francisco Bay Area.