Magnetron (video game)

Last updated
Magnetron
Magnetron cover 1988.jpg
Publisher(s) Broderbund
Platform(s) Commodore 64
Release1988
Genre(s) Space combat simulator

Magnetron is a 1988 video game published by Broderbund.

Contents

Gameplay

Magnetron is a game in which the player is a Photon fighter pilot whose mission is to destroy walled fortresses in the Magnetron Galaxy. [1]

Reception

David M. Wilson reviewed the game for Computer Gaming World , and stated that "A unique quality of the Magnetron is the "Galaxy Editor." This option allows players the ability to design their own Galaxy and build their own fortress. By using this mode players can create more challenging fortresses to destroy." [1]

Related Research Articles

<i>Millipede</i> (video game) 1982 video game

Millipede is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's Centipede, it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire.

<i>The Hitchhikers Guide to the Galaxy</i> (video game) 1984 video game

The Hitchhiker's Guide to the Galaxy is an interactive fiction video game based on the comedic science fiction series of the same name. It was designed by series creator Douglas Adams and Infocom's Steve Meretzky, and it was first released in 1984 for the Apple II, Mac, Commodore 64, CP/M, MS-DOS, Amiga, Atari 8-bit computers, and Atari ST. It is Infocom's fourteenth game.

<i>Elite</i> (video game) 1984 video game

Elite is a space trading video game. It was written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite".

<i>Starflight</i> 1986 video game

Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Macintosh, and Commodore 64. A fully revamped version of the game was released for the Sega Genesis in 1991.

<i>Thunder Force</i> (video game) 1983 video game

Thunder Force is a free-roaming scrolling shooter computer game released by Technosoft in 1983. It is the first game in the Thunder Force series. It was initially released for the X1 computer, and later appeared on the Sharp MZ-1500, PC-6001 mkII, and in 1985 on the PC-8801 mkII. In 1984, it was released for the FM-7 and PC-9801 computers as Thunder Force Construction, featuring an add-on that allowed players to create custom made areas, like a level editor or game creation system.

<i>Track & Field</i> (video game) 1983 arcade video game

Track & Field, also known as Hyper Olympic in Japan and Europe, is an Olympic-themed sports video game developed by Konami and released as an arcade video game in 1983. The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title Hyper Olympic in 1983, before re-releasing under the US title Track & Field in early 1984.

<i>Star Trek</i> (1971 video game) 1971 video game

Star Trek is a text-based strategy video game based on the Star Trek television series (1966–69) and originally released in 1971. In the game, the player commands the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships. The player travels through the 64 quadrants of the galaxy to attack enemy ships with phasers and photon torpedoes in turn-based battles and refuel at starbases. The goal is to eliminate all enemies within a random time limit.

<i>Air Fortress</i> 1987 video game

Air Fortress is a run-and-gun video game developed and published by HAL Laboratory for the Nintendo Entertainment System. It was released in Japan in August 1987, in North America in September 1989 after an initial test release of 385 copies in 1987, and an Australian release in 1989.

<span class="mw-page-title-main">Procedural generation</span> Method in which data is created algorithmically as opposed to manually

In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay. Procedural generation is a branch of media synthesis.

<i>The Train: Escape to Normandy</i> 1987 video game

The Train: Escape to Normandy is a video game released by Accolade in 1987 and themed loosely on the motion picture The Train, starring Burt Lancaster. In the video game, the player assumes the role of a train hijacker who has commandeered a steam train to escape Nazi Germany during World War II. When the train is in motion the player must maintain the correct speed, steam pressure and other operational parameters of the train; also, the player must attempt to shoot down Nazi fighter planes which occasionally strafe the train by aiming and firing anti-aircraft guns mounted to the engine of the train. When the train occasionally stops briefly for resupply at various train stations, the player also must provide cover fire against attackers in the station buildings for comrades resupplying the train.

<i>Mean 18</i> 1986 video game

Mean 18 is a golf video game designed by Rex Bradford with graphics by George Karalias, both of Microsmiths, and released by Accolade for MS-DOS compatible operating systems in 1986. It was ported to the Amiga, Apple IIGS, Atari ST, and Macintosh. It includes an editor allowing players to create their own courses. In 1989, Atari Corporation published a port for the Atari 7800 console. A version for Atari 8-bit computers was in development in 1989 but was cancelled.

<i>Spacewar!</i> 1962 video game

Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. After its initial creation, Spacewar! was expanded further by other students and employees of universities in the area, including Dan Edwards and Peter Samson. It was also spread to many of the few dozen installations of the PDP-1 computer, making Spacewar! the first known video game to be played at multiple computer installations.

<i>B-17 Flying Fortress</i> (video game) 1992 video game

B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulation video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by B-17 Flying Fortress: The Mighty 8th in 2000.

<i>Test Drive</i> (1987 video game) 1987 video game

Test Drive is a racing video game developed by Distinctive Software and published by Accolade, released in 1987 for the Amiga, Atari ST, Commodore 64, and DOS, in 1988 for the Apple II, and later ported for the PC-98 in 1989. It is the first game in the Test Drive series.

<i>World Class Leader Board</i> 1987 video game

World Class Leader Board is a 1987 golf video game published by Access Software. It is part of the Leader Board series.

<i>Top Gun</i> (1987 video game) 1987 video game

Top Gun is a shoot 'em up combat flight simulation game based on the 1986 hit film Top Gun. It was developed and published by Konami for the Nintendo Entertainment System. It was released in the United States and Canada in November 1987, and then in Europe. It is an adaptation of VS. Top Gun, a 1987 Nintendo VS. System arcade game also by Konami. As the second game to establish the Top Gun game series, it was followed by Top Gun: The Second Mission. It is known for its extremely high difficulty.

<i>Fortress</i> (1984 video game) 1984 video game

Fortress is an isometric scrolling shooter written by Mat Newman, developed by Amcon and released by Pace Software for the BBC Micro home computer in 1984. It is based on the 1982 Sega arcade game Zaxxon.

<i>Pure-Stat Baseball</i> 1986 video game

Pure-Stat Baseball is a 1986 video game published by Sublogic.

<i>Full Count Baseball</i> 1984 sports video game

Full Count Baseball is a 1984 video game published by Lance Haffner Games.

<i>Star Rank Boxing II</i> 1988 video game

Star Rank Boxing II is a sports video game published by Activision in 1988.

References

  1. 1 2 Wilson, David M. (March 1988). "The Best Starfighter: A Comparison of Space Arcade Games". Computer Gaming World. Vol. 1, no. 45. p. 11.