Mikrotron-GmbH

Last updated
Mikrotron GmbH
IndustryHigh-speed camera solutions
Founded1976 in Eching, Germany
FoundersBernhard Mindermann and Andreas Stockhausen
Headquarters Unterschleißheim, Germany
San Diego, CA (USA)
ProductsHigh-Speed Recording Cameras, High-Speed Recording Systems, Machine Vision Cameras, Vision PCs and Services
Number of employees
35
Website www.mikrotron.de/en

Mikrotron GmbH develops, produces, distributes, and rents high-speed cameras, recording systems, software and image processing components. The company, based near Munich, Germany, employs about 35 people, and has 35 distributors operating in over 30 countries. [1]

Contents

History

Mikrotron Digital Microcomputer and Analog Technology GmbH was established by Bernhard Mindermann and Andreas Stockhausen, two Kontron AG employees, in 1976 in Eching, near Munich, Germany, and entered into the commercial registry on January 19, 1977, to develop microcomputer programs, devices and systems. [2] The Mikrotron name is derived from Kontron. In the 1980s, the company supplied data logging systems that can input data into other systems. [3] The company continued to grow [4] and evolve, as they developed customized electronic data logging systems. [5] The company began integrating machine vision into bonding machines in 1990, and integrated specialized video frame grabbers into high resolution cameras in the mid-1990s, as well as recording systems, consisting of a portable PC, external cameras, frame grabbers and software, which evolved into the company's current Long Time Recording Systems. [6] Mikrotron launched its first high-speed camera in 1997, which recorded at a rate of 400 fps with a resolution of 1024 x 1024 pixels. These high-speed cameras were also integrated into the company's recording systems. In the late 2000s, the company's integrated FPGA (Field Programmable Gate Arrays) programming and custom frame grabbers within their cameras helped solve the latency problem with the GigE interface. [7] The company is ISO 9001:2008 certified (1/2014).

Products and applications

Mikrotron cameras capture images from 1.1 up to 25 MPixel resolution and frame rates from several hundred to more than 250,000 frames per second (fps). They are used for process optimization, [8] quality testing, [9] engineering [10] and motion analysis. [11] Mikrotron develops and designs all of the hard- and software that is used in its high-speed imaging products. Its own electronic manufacturing department produces the circuit boards using surface mount technology and assembles the cameras. The EoSens 25CXP, a 25 Mpixel CoaXPress camera, won the “Product of the Year” award from the electronics portal electroniknet.de. [12] In 2015, Mikrotron was awarded a Top Job Award for its exceptional leadership qualities. [13]

Related Research Articles

Frame rate is typically the frequency (rate) at which consecutive images (frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU, is able to generate frames, and refresh rate is the frequency at which a display shows completed frames. In electronic camera specifications frame rate refers to the maximum possible rate frames could be captured, but in practice, other settings may reduce the actual frequency to a lower number than the frame rate.

<span class="mw-page-title-main">Slow motion</span> Effect in film-making

Slow motion is an effect in film-making whereby time appears to be slowed down. It was invented by the Austrian priest August Musger in the early 20th century. This can be accomplished through the use of high-speed cameras and then playing the footage produced by such cameras at a normal rate like 30 fps, or in post production through the use of software.

<span class="mw-page-title-main">Motion capture</span> Process of recording the movement of objects or people

Motion capture is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robots. In filmmaking and video game development, it refers to recording actions of human actors and using that information to animate digital character models in 2D or 3D computer animation. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking, but in filmmaking and games, motion tracking usually refers more to match moving.

The refresh rate, also known as vertical refresh rate or vertical scan rate in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every second by the device driving the display. On CRT displays, higher refresh rates produce less flickering, thereby reducing eye strain. In other technologies such as liquid-crystal displays, the refresh rate affects only how often the image can potentially be updated.

A high-speed camera is a device capable of capturing moving images with exposures of less than 1/1,000 second or frame rates in excess of 250 fps. It is used for recording fast-moving objects as photographic images onto a storage medium. After recording, the images stored on the medium can be played back in slow motion. Early high-speed cameras used photographic film to record the high-speed events, but have been superseded by entirely electronic devices using an image sensor, recording, typically, over 1,000 fps onto DRAM, to be played back slowly to study the motion for scientific study of transient phenomena.

<span class="mw-page-title-main">Digital cinematography</span> Digital image capture for film

Digital cinematography is the process of capturing (recording) a motion picture using digital image sensors rather than through film stock. As digital technology has improved in recent years, this practice has become dominant. Since the mid-2010s, most movies across the world are captured as well as distributed digitally.

<span class="mw-page-title-main">Shimadzu</span> Japanese laboratory instruments manufacturer

Shimadzu Corporation is a Japanese public KK company, manufacturing precision instruments, measuring instruments and medical equipment, based in Kyoto, Japan. It was established in 1875. The American arm of the company, Shimadzu Scientific Instruments, was founded in 1975.

<span class="mw-page-title-main">High-speed photography</span> Photography genre

High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 69 frames per second or greater, and of at least three consecutive frames. High-speed photography can be considered to be the opposite of time-lapse photography.

<span class="mw-page-title-main">DIGIC</span> Digital camera processor

Digital Imaging Integrated Circuit is Canon Inc.'s name for a family of signal processing and control units for digital cameras and camcorders. DIGIC units are used as image processors by Canon in its own digital imaging products. Several generations of DIGICs exist, and are distinguished by a version number suffix.

Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices, and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay. It is conveyed over various types of baseband digital video interfaces, such as HDMI, DVI, DisplayPort and SDI. Standards also exist for the carriage of uncompressed video over computer networks.

<span class="mw-page-title-main">Spirit DataCine</span> Motion picture film scanner

Spirit DataCine is a telecine and a motion picture film scanner. This device is able to transfer 16mm and 35mm motion picture film to NTSC or PAL television standards or one of many High-definition television standards. With the data transfer option a Spirit DataCine can output DPX data files. The image pick up device is a solid state charge-coupled device. This eliminated the need for glass vacuum tube CRTs used on older telecines. The units can transfer negative film, primetime, intermediate film and print film, stock. One option is a Super 8 gate for the transfer of Super 8 mm film. With a sound pick up option, optical 16mm and 35mm sound can be reproduced, also 16mm magnetic strip sound. The unit can operate stand alone or be controlled by a scene by scene color corrector. Ken Burns created The Civil War, a short documentary film included in the DVD release, on how he used the Spirit DataCine to transfer and remaster this film. The operator of the unit is called a Colorist or Colorist Assistant. The Spirit DataCine has become the standard for high-end real-time film transfer and scanning. Over 370 units are used in post-production facilities around the world. Most current film productions are transferred on Spirit DataCines for Television, Digital television, Cable television, Satellite television, Direct-to-video, DVD, Blu-ray Disc, pay-per-view, In-flight entertainment, Stock footage, Dailies, Film preservation, digital intermediate and digital cinema. The Spirit DataCine is made by DFT Digital Film Technology GmbH in Darmstadt, Germany.

The Weisscam Company develops digital high-speed cameras. The cameras are mainly used in commercials, imagefilms and in shootings of athletic activities. The Weisscam Company was founded by Director of Photography (DoP) Stefan Weiss.

<span class="mw-page-title-main">8K resolution</span> Resolutions with approximate width of 8,000 pixels

8K resolution refers to an image or display resolution with a width of approximately 8,000 pixels. 8K UHD is the highest resolution defined in the Rec. 2020 (UHDTV) standard.

GoPro, Inc. is an American technology company founded in 2002 by Nick Woodman. It manufactures action cameras and develops its own mobile apps and video-editing software. Founded as Woodman Labs, Inc, the company eventually focused on the connected sports genre, developing its line of action cameras and, later, video editing software. It is based in San Mateo, California.

<span class="mw-page-title-main">Joseph Sgro</span> American mathematician

Joseph A. Sgro is an American mathematician, neurologist / neurophysiologist, and an engineering technologist / entrepreneur in the field of frame grabbers, high-speed cameras, smart cameras, image processors, computer vision, and machine vision and learning technologies.

<span class="mw-page-title-main">Expeed</span> Nikon media processors

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XAVC is a recording format that was introduced by Sony on October 30, 2012. XAVC is a format that will be licensed to companies that want to make XAVC products.

CoaXPress (CXP) is a digital interface standard developed for high speed image data transmission in machine vision applications. The name is a portmanteau of 'express' and 'coaxial' to emphasize CoaXPress is faster than other standards and uses 75 ohm coaxial cables as the physical transmission medium. CoaXPress is mostly used in digital imaging applications but it is also suitable for high-speed transmission of universal digital data.

<span class="mw-page-title-main">Panasonic Lumix DMC-FZ1000</span>

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<span class="mw-page-title-main">Pixel shift</span>

Pixel shift is a method in digital cameras for producing a super resolution image. The method works by taking several images, after each such capture moving ("shifting") the sensor to a new position. In digital colour cameras that employ pixel shift, this avoids a major limitation inherent in using Bayer pattern for obtaining colour, and instead produces an image with increased colour resolution and, assuming a static subject or additional computational steps, an image free of colour moiré. Taking this idea further, sub-pixel shifting may increase the resolution of the final image beyond that suggested by the specified resolution of the image sensor.

References

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