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Multiple rule-based problems are problems containing various conflicting rules and restrictions. [1] Such problems typically have an "optimal" solution, found by striking a balance between the various restrictions, without directly defying any of the aforementioned restrictions.
Solutions to such problems can either require complex, non-linear thinking processes, or can instead require mathematics-based solutions in which an optimal solution is found by setting the various restrictions as equations, and finding an appropriate maximum value when all equations are added. These problems may thus require more working information as compared to causal relationship problem solving or single rule-based problem solving. The multiple rule-based problem solving is more likely to increase cognitive load than are the other two types of problem solving.
In mathematics and computer science, an algorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes and deduce valid inferences, achieving automation eventually. Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus".
Mathematical optimization or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries.
Dynamic programming is both a mathematical optimization method and a computer programming method. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics.
In mathematical optimization, Dantzig's simplex algorithm is a popular algorithm for linear programming.
Optimal control theory is a branch of mathematical optimization that deals with finding a control for a dynamical system over a period of time such that an objective function is optimized. It has numerous applications in science, engineering and operations research. For example, the dynamical system might be a spacecraft with controls corresponding to rocket thrusters, and the objective might be to reach the moon with minimum fuel expenditure. Or the dynamical system could be a nation's economy, with the objective to minimize unemployment; the controls in this case could be fiscal and monetary policy. A dynamical system may also be introduced to embed operations research problems within the framework of optimal control theory.
Branch and bound is an algorithm design paradigm for discrete and combinatorial optimization problems, as well as mathematical optimization. A branch-and-bound algorithm consists of a systematic enumeration of candidate solutions by means of state space search: the set of candidate solutions is thought of as forming a rooted tree with the full set at the root. The algorithm explores branches of this tree, which represent subsets of the solution set. Before enumerating the candidate solutions of a branch, the branch is checked against upper and lower estimated bounds on the optimal solution, and is discarded if it cannot produce a better solution than the best one found so far by the algorithm.
In mathematics, to solve an equation is to find its solutions, which are the values that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign. When seeking a solution, one or more variables are designated as unknowns. A solution is an assignment of values to the unknown variables that makes the equality in the equation true. In other words, a solution is a value or a collection of values such that, when substituted for the unknowns, the equation becomes an equality. A solution of an equation is often called a root of the equation, particularly but not only for polynomial equations. The set of all solutions of an equation is its solution set.
Richard Ernest Bellman was an American applied mathematician, who introduced dynamic programming in 1953, and made important contributions in other fields of mathematics, such as biomathematics. He founded the leading biomathematical journal Mathematical Biosciences.
In optimal control theory, the Hamilton-Jacobi-Bellman (HJB) equation gives a necessary and sufficient condition for optimality of a control with respect to a loss function. It is, in general, a nonlinear partial differential equation in the value function, which means its solution is the value function itself. Once this solution is known, it can be used to obtain the optimal control by taking the maximizer of the Hamiltonian involved in the HJB equation.
A Bellman equation, named after Richard E. Bellman, is a necessary condition for optimality associated with the mathematical optimization method known as dynamic programming. It writes the "value" of a decision problem at a certain point in time in terms of the payoff from some initial choices and the "value" of the remaining decision problem that results from those initial choices. This breaks a dynamic optimization problem into a sequence of simpler subproblems, as Bellman's “principle of optimality" prescribes. The equation applies to algebraic structures with a total ordering; for algebraic structures with a partial ordering, the generic Bellman's equation can be used.
In numerical analysis, a multigrid method is an algorithm for solving differential equations using a hierarchy of discretizations. They are an example of a class of techniques called multiresolution methods, very useful in problems exhibiting multiple scales of behavior. For example, many basic relaxation methods exhibit different rates of convergence for short- and long-wavelength components, suggesting these different scales be treated differently, as in a Fourier analysis approach to multigrid. MG methods can be used as solvers as well as preconditioners.
Trajectory optimization is the process of designing a trajectory that minimizes some measure of performance while satisfying a set of constraints. Generally speaking, trajectory optimization is a technique for computing an open-loop solution to an optimal control problem. It is often used for systems where computing the full closed-loop solution is not required, impractical or impossible. If a trajectory optimization problem can be solved at a rate given by the inverse of the Lipschitz constant, then it can be used iteratively to generate a closed-loop solution in the sense of Caratheodory. If only the first step of the trajectory is executed for an infinite-horizon problem, then this is known as Model Predictive Control (MPC).
In mathematical optimization, a feasible region, feasible set, search space, or solution space is the set of all possible points of an optimization problem that satisfy the problem's constraints, potentially including inequalities, equalities, and integer constraints. This is the initial set of candidate solutions to the problem, before the set of candidates has been narrowed down.
Multi-objective optimization is an area of multiple criteria decision making that is concerned with mathematical optimization problems involving more than one objective function to be optimized simultaneously. Multi-objective optimization has been applied in many fields of science, including engineering, economics and logistics where optimal decisions need to be taken in the presence of trade-offs between two or more conflicting objectives. Minimizing cost while maximizing comfort while buying a car, and maximizing performance whilst minimizing fuel consumption and emission of pollutants of a vehicle are examples of multi-objective optimization problems involving two and three objectives, respectively. In practical problems, there can be more than three objectives.
In mathematical optimization and computer science, heuristic is a technique designed for solving a problem more quickly when classic methods are too slow for finding an approximate solution, or when classic methods fail to find any exact solution. This is achieved by trading optimality, completeness, accuracy, or precision for speed. In a way, it can be considered a shortcut.
An algebraic Riccati equation is a type of nonlinear equation that arises in the context of infinite-horizon optimal control problems in continuous time or discrete time.
A solver is a piece of mathematical software, possibly in the form of a stand-alone computer program or as a software library, that 'solves' a mathematical problem. A solver takes problem descriptions in some sort of generic form and calculates their solution. In a solver, the emphasis is on creating a program or library that can easily be applied to other problems of similar type.
Grid or mesh is defined as smaller shapes formed after discretisation of geometric domain. Mesh or grid can be in 3- dimension and 2-dimension. Meshing has applications in the fields of geography, designing, computational fluid dynamics. and many more places. The two-dimensional meshing includes simple polygon, polygon with holes, multiple domain and curved domain. In three dimensions there are three types of inputs. They are simple polyhedron, geometrical polyhedron and multiple polyhedrons. Before defining the mesh type it is necessary to understand elements.
Probabilistic numerics is a scientific field at the intersection of statistics, machine learning and applied mathematics, where tasks in numerical analysis including finding numerical solutions for integration, linear algebra, optimisation and differential equations are seen as problems of statistical, probabilistic, or Bayesian inference.