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Myth Makers: Trixie in Toyland | |
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Developer(s) | Data Design Interactive |
Publisher(s) | Metro3D Europe (PS2, PC) Data Design Interactive (EU, Wii) Conspiracy Entertainment (NA) |
Series | Myth Makers |
Engine | RenderWare |
Platform(s) | Wii, PlayStation 2, Windows |
Release | Windows
|
Genre(s) | Platform |
Mode(s) | Single-player |
Myth Makers: Trixie in Toyland is a 2005 platform video game for the Microsoft Windows, PlayStation 2, and Nintendo Wii. [1] The game was created by UK-based Data Design Interactive. It is the third and final part of the Myth Makers franchise of video games.
Players control Trixie, the main character in the game. In order to proceed to the next level, players must collect eight power rods to activate a teleporter while being attacked by various enemies. When the player completes a level and plays it again, a menu appears with a second mode available, ‘Score Pickups’. If the level is completed again in this mode, the player will unlock ‘Time Attack’ mode. Completion of this mode unlocks the ‘Hidden Pickups!’ alternative mode.
The story follows Trixie, the Easter Bunny cadet who chases down Penumbra (a tyrant) who has stolen the Myth Makers Orbs and taken over the Toyland. Trixie has to retrieve the stolen Orbs, defeat the evil Penumbra and save Toyland.
The game was panned by reviewers. IGN gave it a 1.4/10 [2] stating sarcastically that it's "really just a fantastic title like Ninjabread Man and Anubis II ; everyone should experience Trixie in Toyland just as everyone should experience throat cancer". [3]
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