Mythgard

Last updated

Mythgard is a digital collectible card game originally developed and published by Rhino Games, and developed by Monumental since October 2021. [1]

Contents

Gameplay

Mythgard is a turn-based 2-player digital collectible card game based on the Magic: the Gathering template. During a turn, players:

  1. Draw a card.
  2. (Optional) Burn a card, which shuffles the card into the deck but generates a mana crystal for the current and future turns. Each card has a color identity, which determines the color of mana that is generated when it is burned.
  3. (Optional) Cast spells. To cast a spell, one must have both the correct mana crystals and sufficient total mana. If the spell is a creature, then the summoned creature may be placed in any of seven lanes. Unique to Mythgard is the lane enhancement card type, which affects a specific lane. Creatures in that lane receive bonuses. If the creature dies, the bonus remains for the next creature that occupies the lane.
  4. (Optional) Once summoned, creatures can either
  • Attack opposing creatures in the lanes closest to them. For the five central lanes, these are the three lanes opposite the creature. For the two lanes on the edges, there are only two possible lanes to attack. If there are no opposing creatures in those lanes, the creature may attack the player.
  • Move to an adjacent lane.

The first player to reach 0 life loses.

Deckbuilding

Mythgard's deckbuilding is also based on Magic: the Gathering. Players may build decks using any and all available cards. In addition to cards, Mythgard decks also include powers and paths, both of which provide extra options during gameplay. Furthermore, one's choice of path affects one's starting life total, as well as the pursuit bonus, which the game's way of compensating the player going second.

Development

Mythgard began alpha testing in 2017. [2] Mythgard's developers Peter Hu and Paxton Mason invested a substantial amount of personal resources into making the game. However, Rhino Games lacked the resources to compete in a saturated digital CCG market, with its competitors outspending Rhino Games on both content and marketing. [3] As such, Rhino Games was forced to call a halt to active development in September 2021. [3] Shortly afterwards, Monumental took over the game, with the endorsement of the original developers. [1]

The game had several expansions including the Rings of Immortality and The Winter War. [4]

Reception

Mythgard received little notice in the mainstream gaming press, with only 1 critic review listed by Metacritic. [5] Among smaller outfits that did review the game, it generally was rated strongly. High Ground Gaming criticized the game's campaign and story, but praised the competitive modes and design. [6] The Gamer praised Mythgard [7] and Culture of Gaming rated the game highly, praising its design, art, and gameplay. [8]

Related Research Articles

<i>Magic: The Gathering</i> Collectible card game

Magic: The Gathering is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately thirty-five million players as of December 2018, and over twenty billion Magic cards were produced in the period from 2008 to 2016, during which time it grew in popularity.

Several video games based on the Magic: The Gathering franchise exist for multiple systems. Some have attempted to translate the card game to electronic play nearly exactly; others have taken more liberties and drawn more from the setting than the actual rules of the card game. Benefits of successful video game versions of the card game include convenience, practice, and challenge. However, artificial intelligence for a game such as Magic is an extremely hard problem, and such software usually must be continuously updated to stay current with recently released card sets. Video game versions often expand on artwork, and may include unique cards that rely on randomness, effects which would be difficult or annoying to duplicate in real life.

<span class="mw-page-title-main">Duel Masters Trading Card Game</span> Collectible card game

The Duel Masters Trading Card Game is a two-player or two vs. two team collectible card game (CCG) jointly developed by Wizards of the Coast and Takara Tomy. The card game is part of the Duel Masters franchise.

Gameplay of the collectible card game Magic: The Gathering is fueled by each player's deck of cards, which constitute the resources that player can call upon to battle their opponents in any given game. With more than 20,000 unique cards in the game, a considerable number of different decks can be constructed. Each card is designed to have certain strengths and therefore a significant part of the game is determined by which cards a player chooses to include in their deck. Broadly speaking, decks can be loosely classified based on their play style and mode of victory. The game's designers often explicitly create cards which are intended to fuel one or more of these given archetypes, in order to create competitive balance and diversity.

<i>Magic: The Gathering – Battlegrounds</i> 2003 video game

Magic: The Gathering – Battlegrounds is a real time strategy video game developed by Secret Level and published by Atari It is based on Magic: The Gathering collectible card game, with many fundamental differences. The game is based on the creation of heroes and mages that summon forth powerful monsters, spells, and abilities to defeat the enemy duelist. Duelists learn new magical spells by completing the campaign, with more and more spell books becoming available as the player progresses. Each spell is separated into one of 5 colors, each with their own strengths and weaknesses.

<i>The Eye of Judgment</i> 2007 video game

The Eye of Judgment is a turn-based card battle video game for the PlayStation 3 platform, which utilizes the PlayStation Eye camera peripheral. It is the first game to use the peripheral, with which it was available in a bundle in Japan, Europe, the Middle East, and North America. Once planned for release close to the PlayStation 3 launch in November 2006, the game was eventually released on October 25, 2007 as Set 1 in Japan.

<i>Magic: The Gathering</i> (1997 video game) 1997 virtual card game

Magic: The Gathering is a video game published by MicroProse in March 1997 based on the collectible card game Magic: The Gathering. It is often referred to as Shandalar after the plane of Shandalar, where the game takes place. The player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure and role-playing elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.

<i>Magic: The Gathering – Duels of the Planeswalkers</i> 2009 virtual card game

Magic: The Gathering – Duels of the Planeswalkers is a video game based on the popular collectible card game of the same name, published by Wizards of the Coast. It was released on June 17, 2009.

The rules of Magic: The Gathering were originally developed by the game's creator, Richard Garfield, and accompanied the first version of the game in 1993. The rules of Magic have been changed frequently over the years by the manufacturer, Wizards of the Coast, mostly in minor ways. However, major rules overhauls have also been done a few times.

<span class="mw-page-title-main">Collectible card game</span> Game played using specialized playing cards

A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with Magic: The Gathering in 1993.

<i>Magic: The Gathering – Duels of the Planeswalkers 2012</i> 2011 virtual card game

Magic: The Gathering – Duels of the Planeswalkers 2012 is a video game based on the popular collectible card game of the same name, published by Wizards of the Coast. It was released on June 15, 2011. The game is a follow-up to the highly popular Magic: The Gathering – Duels of the Planeswalkers, which was released in 2009. An expansion for the game, called Ascend into Darkness, was released on September 14, 2011. The sequel, Magic: The Gathering – Duels of the Planeswalkers 2013, was released in 2012.

<i>Magic: The Gathering – Duels of the Planeswalkers 2013</i> 2012 virtual card game

Magic: The Gathering – Duels of the Planeswalkers 2013 is a video game based on the popular collectible card game of the same name, first published by Wizards of the Coast in 1993. The game was released on June 20, 2012, via Steam, Xbox Live Arcade, the PlayStation Network, and iPad, and is the third game in the Magic: The Gathering – Duels of the Planeswalkers series. The gameplay follows that of the original card game, however within a more restrained framework. It received mainly positive reviews and was number one in the PlayStation Network sales for June. The sequel, Magic: The Gathering – Duels of the Planeswalkers 2014, was released in 2013.

<i>Magic Duels</i> 2015 video game

Magic Duels is a video game based on the popular collectible card game Magic: The Gathering. Magic Duels is a successor to Stainless Games' Magic: The Gathering – Duels of the Planeswalkers and its annual sequels, released from 2009 through 2014. The free-to-play title was released on July 29, 2015, shortly following the physical release of the Magic Origins core set.

<i>Magic: The Gathering – Puzzle Quest</i> 2015 mobile puzzle video game

Magic: The Gathering – Puzzle Quest is a puzzle video game that combines the gem-matching concept in Puzzle Quest and its sequels, with the collectible card game aspects of Magic: The Gathering. It was released for mobile systems in December 2015.

<i>Faeria</i> 2017 digital collectible card and turn-based strategy game

Faeria is a digital collectible card and turn-based strategy game that takes place on a dynamic playing board set in a fantasy universe. The game was developed and published by the independent Belgian game studio Abrakam, and released for desktop platforms in 2017, for Xbox One and Nintendo Switch in August 2020 and for PlayStation 4 in November 2020. The game was well received by critics, holding a score of 80/100 on reviews aggregation website Metacritic.

<span class="mw-page-title-main">Digital collectible card game</span> Video game that emulates collectible card games

A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types of digital tabletop games and follow traditional card game-style rules, while some DCCGs use alternatives for cards and gameboards, such as icons, dice and avatars. Originally, DCCGs started out as replications of a CCG's physical counterpart, but many DCCGs have foregone a physical version and exclusively release as a video game, such as with Hearthstone.

<i>Legends of Runeterra</i> Digital collectible card game

Legends of Runeterra is a 2020 digital collectible card game developed and published by Riot Games. Inspired by the physical collectible card game Magic: The Gathering, the developers sought to create a game within the same genre that significantly lowered the barrier to entry. Since its release in April 2020, the game has been free-to-play, and is monetised through purchasable cosmetics. The game is available for Microsoft Windows and mobile operating systems iOS and Android.

<i>Magic: Legends</i> 2021 video game

Magic: Legends was an action role-playing video game based on the Magic: The Gathering collectible card game. It was developed by Cryptic Studios and published by Perfect World Entertainment. The game began an open beta for Microsoft Windows in March 2021, with plans for open release later that year as a free-to-play title on Windows, PlayStation 4, and Xbox One. On June 29, 2021, it was announced that development would cease. The servers were shut down on October 31, 2021.

A digital tabletop game is a video game genre that includes video games that have gameplay similar to physical tabletop games, including board games, card games, and role-playing games. Many digital tabletop games are adaptions of existing physical games into the video games, though some of these are wholly digital games that use tabletop game mechanics. There are also tabletop game simulators that allow for users to recreate tabletop games from a variety of game pieces.

References

  1. 1 2 "Call from the Grave". Rhino Games Inc. 15 October 2021.
  2. Nelson, Samantha (September 17, 2019). "Mythgard Aims to Combine the Best Parts of Hearthstone & Magic: The Gathering". The Escapist . Retrieved November 21, 2021.
  3. 1 2 "Maintenance Mode". Rhino Games Inc. 7 September 2021.
  4. Gregson-Wood, Stephen (January 27, 2021). "Mythgard, Rhino Games' CCG, has launched its second expansion, The Winter War". Pocket Gamer . Retrieved November 21, 2021.
  5. Mythgard on Metacritic
  6. "Mythgard Review". High Ground Gaming. June 2021.
  7. "TheGamer News Team's Best of the Rest of the Decade". thegamer.com. December 31, 2019. Retrieved November 21, 2021.
  8. Szoke, Mike (March 17, 2019). "Mythgard PC review". cultureofgaming.com. Retrieved November 21, 2021.