Nucleosys

Last updated
Nucleosys Digital Studio
Industry Video games
Founded2003
Defunct2009
FateDissolved
Key people
Agustin Cordes, Alejandro Graziani, Alina Graziani
Products Scratches
Website http://www.nucleosys.com/

Nucleosys was a video game developer based in Argentina specializing in the adventure genre.

Contents

History

The company was founded in 2003 by Agustin Cordes and Alejandro Graziani. The studio' s first release was Scratches in 2006. [1] After this release, Nucleosys rebranded as Nucleosys Digital Studio. [2]

On July 15, 2009 Nucleosys was announced to be disbanding. [3] On August 3, 2009 the studio announced via its official site that it would be closing its doors soon. Agustin Cordes later went on to found Senscape.

Games

Nucleosys's first project Scratches was released in North America on March 8, 2006.

About their final, untitled project, the only information ever released on the company's website was that it would have been a horror first-person adventure, taking place in a single location, over the course of one night, with several characters to interact with.

Related Research Articles

Sierra Entertainment, Inc. was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House. It is known for its graphical adventure game series King's Quest, Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Quest for Glory, and as the original publisher of Valve's Half-Life series.

<span class="mw-page-title-main">LucasArts adventure games</span> Adventure games produced by LucasArts

From the late 1980s to the early 2000s, LucasArts was well known for their point-and-click graphic adventure games, nearly all of which received high scoring reviews at the time of their release. Their style tended towards the humorous, often irreverent or slapstick humor, with the exceptions of Loom and The Dig. Their game design philosophy was that the player should never die or reach a complete dead-end, although there were exceptions.

<span class="mw-page-title-main">Cryo Interactive</span> Former French video game development and publishing company

Cryo Interactive Entertainment was a French video game development and publishing company founded in 1990, but existing unofficially since 1989 as a developer group under the name Cryo.

<span class="mw-page-title-main">Mythic Entertainment</span> Defunct video game developer

Mythic Entertainment was an American video game developer based in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s.

<span class="mw-page-title-main">DreamCatcher Interactive</span> Former Canadian video game publisher

DreamCatcher Interactive Inc. was a Canadian video game publisher founded in 1996 by Richard Wah Kan. It was best known for its adventure games. In 2006, the company became a subsidiary of JoWooD Entertainment. In 2011, the company went into administration along with its parent JoWooD and all assets were purchased by Nordic Games Holding. The DreamCatcher Interactive brand is currently being used as a publishing label for THQ Nordic.

1-Up Studio Inc., formerly Brownie Brown Inc.,, is a Japanese video game developer founded on June 30, 2000, in Tokyo, Japan by Shinichi Kameoka and Kouji Tsuda who worked on the Mana series. The studio developed games for both Nintendo and Square Enix, including Magical Vacation and Sword of Mana.

Telltale Incorporated was an American video game developer based in San Rafael, California. The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre. Telltale established itself to focus on adventure games using a novel episodic release schedule over digital distribution, creating its own game engine, the Telltale Tool, to support this. It closed in October 2018 after filing for bankruptcy protection.

Ready at Dawn Studios LLC (RAD) is an American video game developer located in Irvine, California, and is composed of former members of Naughty Dog and Blizzard Entertainment. Formed in 2003, the company has primarily worked on games for the PlayStation Portable (PSP), most notably the Sony Computer Entertainment intellectual property God of War and Daxter. Ready at Dawn has a satellite campus in Portland, Oregon to assist with future PC and console game development. The studio is part of Oculus Studios as of June 2020.

<span class="mw-page-title-main">Charles Cecil</span>

Charles Cecil is a British video game designer and co-founder of Revolution Software. His family lived in the Democratic Republic of the Congo when he was still very young, but was evacuated two years after Mobutu Sese Seko's coup d'état. He studied at Bedales School in Hampshire, England. In 1980 he began his studies in Engineering Manufacture and Management at Manchester University, where he met student Richard Turner who invited him to write text adventures for Artic Computing. After completing his degree in 1985 he decided to continue his career in game development and became director of Artic. The following year he established Paragon Programming, a game development company working with British publisher U.S. Gold. In 1987 he moved into publishing as a software development manager for U.S. Gold. A year later he was approached by Activision and was offered the position of manager of their European development studio.

<span class="mw-page-title-main">Jordan Weisman</span> American video game designer

Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry.

<i>Scratches</i> (video game) 2006 video game

Scratches is a horror-themed mystery adventure computer game by game developer Nucleosys. Scratches is the first commercial adventure game ever to be made in Argentina.

<span class="mw-page-title-main">Asmodee</span> Board games publisher and distributor

Asmodee is a French publisher of board games, card games and role-playing games (RPGs). Founded in 1995 to develop their own games and to publish and distribute for other smaller game developers, they have since acquired numerous other board game publishers. A division, Twin Sails Interactive, publishes video game adaptations of Asmodee games.

Infamous Adventures is an amateur game development company, founded in 2004 by Shawn Mills and Steven Alexander, and is dedicated to making games in the classic adventure style made famous by the releases of Sierra Entertainment and LucasArts in the 1980s and early 1990s.

<span class="mw-page-title-main">Humongous Entertainment</span> American video game developer (1992-2006)

Humongous Entertainment, Inc. was an American video game developer based in Bothell, Washington. Founded in 1992, the company is best known for developing multiple edutainment franchises, most prominently Putt-Putt, Freddi Fish, Pajama Sam and Spy Fox, which, combined, sold over 15 million copies and earned more than 400 awards of excellence.

<span class="mw-page-title-main">Kheops Studio</span>

Kheops Studio was an independent video game development studio created in September 2003. Its games were published by Microïds, which acquired the brand and intellectual property as insolvency assets of Cryo Interactive in 2002. The company was co-founded by Benoît Hozjan, who also served as the creative director for the studio and Stéphane Petit, who served as technical director. Kheops developed adventure games for the PC platform and released several major successful games. The studio is best known for creating games that have been described by the developer as "cultural entertainment", that is, games which are heavily drawn from historical or literary sources to include a mixture of history and fiction. After filing for bankruptcy, the studio was closed down in January 2012.

<span class="mw-page-title-main">5th Cell</span> Video game company

5th Cell is an independently owned American video game developer founded in 2003 as 5th Cell Media, LLC. led by Jeremiah Slaczka and Marius Falhbusch. The company is most well known for creating the Drawn to Life and Scribblenauts series.

<i>Igor: Objective Uikokahonia</i> 1994 video game

Igor: Objective Uikokahonia is a 1994 graphic adventure game developed by the Spanish company Pendulo Studios and published by DROsoft. The game tells the story of Igor Parker, a university student in love with a classmate named Laura Wright. Hoping to win her affection, Igor surmounts a series of obstacles in an effort to join her on a field trip to the island paradise of Uikokahonia. The player assumes the role of Igor and navigates the campus while collecting items, solving puzzles and conversing with non-player characters.

<i>Asylum</i> (upcoming video game) Video game

Asylum is an upcoming horror video game developed by Senscape, an independent video game developer located in Buenos Aires, Argentina. The game is being authored by Agustín Cordes, who previously designed the game Scratches for the now-defunct developer Nucleosys. Taking place in a fictional insane asylum called the Hanwell Mental Institute, players will be able to fully explore the institute, which is partially based on elements of real asylums. The game will have "twisty storytelling" and "horrifying revelations", and an atmosphere-focused style of horror, much like Scratches.

<i>Prominence</i> (2015 video game) 2015 video game

Prominence is a science fiction point and click adventure game developed by Digital Media Workshop, an independent video game developer located in New York City. Gameplay involves puzzle-solving, character arcs, and a story of hope and humanity in the traditions of science fiction stories.

<span class="mw-page-title-main">Private Division</span> American video game publisher

Private Division is an American video game publisher based in New York City. The brainchild of Take-Two Interactive's Michael Worosz, the subsidiary was founded by Worosz and Allen Murray, and officially announced on December 14, 2017. Private Division is Take-Two Interactive's third publishing label, following Rockstar Games and 2K. Private Division funds and publishes indie games developed by small to mid-sized studios. This includes taking over Kerbal Space Program, which was developed by Squad and previously acquired by Take-Two Interactive, as well as publishing titles from Obsidian Entertainment, Panache Digital Games, and V1 Interactive.

References

  1. "Agustin Cordes - Nucleosys Digital Studio - Interview - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums". www.adventureclassicgaming.com. Retrieved 2021-01-06.
  2. "NUCLEOSYS GETS AN UPDATE". GamesIndustry.biz. Retrieved 2021-01-06.
  3. "Nucleosys Shutting Down". WorthPlaying. Retrieved 2023-06-29.