| |
| Industry | Video games | 
|---|---|
| Founded | 2004 | 
| Defunct | 2010 | 
| Headquarters | Newport Beach, California | 
Key people  | 
  | 
| Products | Project Offset (canceled) | 
Number of employees  | 50 | 
| Website | ProjectOffset.com | 
Offset Software was a video game development company based in Newport Beach, California. It was founded by Sam McGrath, Travis Stringer, Trevor Stringer and Rod Green; except for Green, they had worked for S2 Games developing Savage: The Battle for Newerth , [1] which won the grand prize at the Independent Games Festival in 2004. [2]
The company had one game under development, a first-person shooter with the working title "Project Offset". (Some official preview videos have shown third-person views for close-quarters combat.) The game featured a detailed high fantasy world. It was showcased on Attack of the Show! in 2005. [3]
In February 2008, Intel acquired Offset Software, [4] having purchased the Havok engine in 2007. [5]
Intel canceled the game in mid-2010, citing "recent changes in our product roadmap" (possibly meaning the failure of Larrabee as a consumer product). [6] The founders of Offset Software have moved to a new game development studio named Fractiv LLC. [7]
The Offset Engine was licensed by Red 5 Studios in 2006 to create their MMOFPS game Firefall. [8] Intel shutting down the Offset team did not mean Red 5 could no longer use the engine. The game used a heavily modified engine originally based on the Offset Engine. [9]