Out of the Shadows | |
---|---|
Publisher(s) | Mizar Computing |
Designer(s) | R.W. Waller R.M.R. Woodward |
Platform(s) | ZX Spectrum |
Release | 1984 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Out of the Shadows is an action-adventure game developed for the ZX Spectrum by R.M. Waller and R.M.R. Woodward. [1] It was published in 1984 by Mizar Computing and in 1986 on the compilation Fourmost Adventures by Global Software. [1]
Publication | Award |
---|---|
Crash | Smash [2] |
Out of the Shadows received a "Crash Smash" from CRASH magazine, who highlighted the novel light and shadow concept and overall complexity of the gameplay. [3]
Scott Adams is an American entrepreneur, computer programmer, and video game designer. He co-founded, with then-wife Alexis, Adventure International in 1979. The company developed and published video games for home computers. The cornerstone products of Adventure International in its early years were the Adventure series of text adventures written by Adams.
The Quill is a game creation system for text adventures. Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. Although available to the general public, it was used by several games companies to create best-selling titles; over 450 commercially published titles for the ZX Spectrum were written using The Quill.
Sabre Wulf is an action-adventure game released by British video game developer Ultimate Play the Game for the ZX Spectrum home computer in 1984. The player navigates the pith-helmeted Sabreman through a 2D jungle maze while collecting amulet pieces to bypass the guardian at its exit. The player does not receive explicit guidance on how to play and is left to decipher the game's objectives through trial and error. Sabreman moves between the maze's 256 connected screens by touching the border where one screen ends and another begins. Each screen is filled with colourful flora, enemies that spawn at random, and occasional collectibles.
Colossal Adventure is a text based adventure game published by Level 9 Computing in 1982. It was originally released for the Nascom.
Crash, stylized as CRASH, is a magazine dedicated to the ZX Spectrum home computer, primarily focused on games. It was published from 1984 to 1991 by Newsfield Publications Ltd until their liquidation, and then until 1992 by Europress. It was relaunched as a quarterly A5 magazine in December 2020 with the backing of the original founders.
Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released shortly before the latter for the ZX Spectrum in late 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.
The Lords of Midnight is an epic fantasy video game combining aspects of wargames and graphic adventures, written by Mike Singleton and originally released in 1984 for the ZX Spectrum. Very well received from the beginning, it was soon converted for the Amstrad CPC and Commodore 64. The game featured an innovative 3-D effect that Singleton called landscaping, which served to bring the player into the game much more than usual. The Lords of Midnight is often named with Elite as among the top role-playing games of the 1980s. The player must destroy Doomdark, the evil Witchking who has locked the Land of Midnight in perpetual winter. There are multiple ways in which this can be achieved. It was followed by Doomdark's Revenge also in 1984, and Lords of Midnight: The Citadel in 1995.
Skool Daze is an open world action-adventure game released by Microsphere in 1984 for the ZX Spectrum and ported to the Commodore 64 the following year. It was written by David Reidy, with graphics designed by Keith Warrington. The game was commercially and critically successful, and praised for its original concept. It has since been regarded as one of the pioneers of the sandbox game genre.
Atic Atac is an arcade-adventure video game developed and published by Ultimate Play the Game, released for the ZX Spectrum in 1983 and the BBC Micro in 1985. The game takes place within a castle in which the player must seek out the "Golden Key of ACG" by unlocking doors and avoiding enemies. It was Ultimate's second game to require 48K of RAM; most of their previous games for the Spectrum ran on unexpanded 16K models.
Eureka! is a video game for the Commodore 64 and ZX Spectrum computers, written by Ian Livingstone, developed by Novotrade for Andromeda Software and published by Domark in 1984.
Adventure A: Planet of Death is a text adventure from Artic Computing published for the ZX80 and ZX81 in 1981. Releases followed for the ZX Spectrum (1982), Commodore 64 (1984), and Amstrad CPC (1985). The game was followed by Adventures B, C, D, E, F, G, and H.
Quicksilva was a British games software publisher active during the early 1980s.
Mikro-Gen was a UK software company based in Bracknell, Berkshire that produced games for home computers in the early to mid-1980s.
Dragontorc is an action-adventure game developed by Steve Turner's Graftgold and released for the Amstrad CPC and ZX Spectrum by Hewson Consultants in 1985. It is a sequel to 1984's Avalon The 3D Adventure Movie. The hero of Avalon, Maroc the Mage, returns to defeat an evil witch and save Britain. The game was very well received by critics.
Urban Upstart is a 1983 text adventure programmed by Pete Cooke and published by Richard Shepherd Software for the ZX Spectrum and Commodore 64. Urban Upstart is set in the fictional British town of Scarthorpe, a particularly grim town with high crime and unemployment rates. The protagonist begins in their house at three o'clock in the morning, with the objective of escaping from Scarthorpe.
The Warlock of Firetop Mountain is an action game published by Crystal Computing in 1984 for the ZX Spectrum home computer. It is loosely based on the adventure gamebook of the same name written by Steve Jackson and Ian Livingstone, and published by Puffin Books in 1982.
Avalon is an action-adventure game written by Steve Turner for the ZX Spectrum and published by Hewson Consultants in 1984. Avalon was followed by a sequel in 1985, Dragontorc.
The Wrath of Magra is a role-playing video game published by Carnell Software for the ZX Spectrum in 1984. It is a sequel to 1983's Volcanic Dungeon.
Tower of Despair is a video game published in 1984 by Games Workshop for the ZX Spectrum. A Commodore 64 version was also released.
Black Crystal is an action-adventure game released in 1982 for the ZX81, ZX Spectrum, Commodore 64 and TI-99/4A computers by Carnell Software Ltd. It was the first in the "Third Continent Trilogy" of adventure games; followed by Volcanic Dungeon and The Wrath of Magra.