Pharsalus: The Clash of Legions, August 9, 48 B.C.

Last updated
Cover of the rulebook Cover of Pharsalus rulebook 1977.png
Cover of the rulebook

Pharsalus: The Clash of Legions, August 9, 48 B.C. is a board wargame published by Game Designers' Workshop (GDW) in 1977 that simulates the Battle of Pharsalus, which decided who would rule the Roman Empire, Pompey or Julius Caesar.

Contents

Background

Following the start of Caesar's Civil War in 49 BCE, Julius Caesar had captured Rome, forced Pompey and his allies to withdraw from Italy, and defeated Pompey's legates in Spain. The following year, Caesar was defeated at Dyrrachium, Greece and withdrew east into Thessaly. Pompey pursued, under pressure from his overconfident allies who accused him of prolonging the war to extend his command. The two armies met near the town of Pharsalus on 9 August 48 BCE. [1]

Description

Pharsalus is a two-player board wargame where one player controls the legions of Caesar and the forces of his allies, and the other the Roman Republican legions of Pompey. With a 22" x 28" hex grid map, and 480 counters, the game's complexity has been characterized as "somewhat more unusual than others — a step above the straight SPI PRESTAGS system." [2]

Some of those complexities include:

Publication history

Pharsalus was designed by Loren K. Wiseman and John Harshman, and published by GDW in 1977 as a ziplock bag game.

Reception

In the 1980 book The Complete Book of Wargames , game designer Jon Freeman commented that "the somewhat interwoven sequence of play reflects a greater tactical orientation than is typical of battle games of this period." Although he felt that the game's tactical complexity was a step above average, he noted that "Nonetheless, the dull, almost nonexistent terrain serves to define the battlefield rather than decorate or influence it, and like all ancient battles, the affair is limited in maneuver and heavy on shock." Freeman concluded by giving the game an Overall Evaluation of "Good", saying, "Within these limitations, Pharsalus does quite well: you even get the feel of moving individual legions, withdrawing tired troops, and gearing up for the big charge, as opposed to just pushing counters around. A nice effort." [2]

In The Guide to Simulations/Games for Education and Training, Martin Campion thought "the game has a good tactical flavor, although it does not reflect leadership as a tactical consideration." However, Campion concluded, "Pharsalus is not the best battle to turn into a tactical game because the enemy armies are do much alike it tends to get dull." [3]

Related Research Articles

<span class="mw-page-title-main">Battle of Pharsalus</span> Decisive battle of Caesars Civil War (48 BC)

The Battle of Pharsalus was the decisive battle of Caesar's Civil War fought on 9 August 48 BC near Pharsalus in central Greece. Julius Caesar and his allies formed up opposite the army of the Roman Republic under the command of Pompey. Pompey had the backing of a majority of Roman senators and his army significantly outnumbered the veteran Caesarian legions.

<i>Drang Nach Osten!</i>

Drang Nach Osten! is a monster board wargame published in 1973 by Game Designers' Workshop (GDW) that simulates Operation Barbarossa, the German invasion of the Soviet Union in 1941. The game was the first of what was envisioned as a series of games with identical wargame rules and map scale that would simulate the entire Second World War in Europe.

<i>Arab–Israeli Wars</i> (game)

The Arab-Israeli Wars, subtitled "Tank Battles in the Mideast 1956–73", is a board wargame published by Avalon Hill in 1977 that simulates various battles during the Suez Crisis, Six-Day War and Yom Kippur War.

<span class="mw-page-title-main">Tactical wargame</span> Type of wargame that models military conflict at a tactical level

Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies. These units are rated based on types and ranges of individual weaponry. The first tactical wargames were played as miniatures, extended to board games, and they are now also enjoyed as video games.

Panzer Leader is the sequel to Avalon Hill's PanzerBlitz game.

<i>War in Europe</i> (game)

War in Europe is a grand strategic "monster" board wargame published by Simulations Publications Inc. (SPI) in 1976 that attempts to simulate the entirety of World War II's European theater of operations from 1939 to 1945. One of the largest wargames ever produced, War in Europe features 4000 counters, four rulebooks, and nine maps that when placed together cover an area of 38.5 ft2. The game is nominally a three-player game, but each side can be represented by teams of players. SPI estimated the full game would take at least 180 hours.

<i>Caesar</i> (game)

Caesar, subtitled "Epic Battle of Alesia", is a board wargame self-published as "Alesia" by Robert Bradley in 1970, and then republished by Avalon Hill in 1976. The game simulates the ancient Battle of Alesia.

<i>Tobruk</i> (game)

Tobruk, subtitled "Tank Battles in North Africa 1942", is a board wargame published by Avalon Hill in 1975 that simulates tank combat in North Africa during World War II.

La Bataille de la Moscowa is a board wargame published originally by Martial Enterprises in 1975, later republished by Game Designers Workshop in 1977, and by Clash of Arms in 2011.

<i>Avalanche: The Salerno Landings</i>

Avalanche: The Salerno Landings is a board wargame published by Game Designers' Workshop (GDW) in 1976 that simulates the nine-day battle for the beachhead at Salerno in September 1943 following the Allied amphibious landing known as Operation Avalanche.

<i>Firefight: Modern U.S. and Soviet Small Unit Tactics</i> Tactical wargame

Firefight: Modern U.S. and Soviet Small Unit Tactics is a tactical wargame originally published by Simulations Publications, Inc. (SPI) in 1976 that hypothesizes combat between small units of American and Soviet forces in West Germany in the 1970s.

<i>Citadel: The Battle of Dien Bien Phu</i> Board wargame

Citadel:The Battle of Dien Bien Phu is a board wargame published by Game Designers Workshop (GDW) in 1977 that is a simulation of the Battle of Dien Bien Phu that marked the end of the First Indochina War in 1954.

<i>Caesars Legions</i> (board game)

Caesar's Legions is a board wargame published by Avalon Hill in 1975 that simulates various Roman campaigns in Gaul and Germany.

<i>Crimea: The Dawn of Modern Warfare</i>

Crimea: The Dawn of Modern Warfare is a board wargame published by Game Designers' Workshop (GDW) in 1975 that simulates the Crimean War.

<i>The Battle of Raphia, 217 B.C.</i> Board wargame

The Battle of Raphia, 217 B.C. is a board wargame published by Game Designers' Workshop (GDW) in 1977 that simulates the Battle of Raphia during the Syrian Wars. The game was the first in GDW's "Series 120", which featured shorter and less complex games containing only 120 counters that supposedly could be played in 120 minutes.

<i>Bar-Lev</i> (game) Board wargame

Bar-Lev, subtitled "The Yom-Kippur War of 1973", is a board wargame published by Conflict Games in 1974, only months after the end of the Yom Kippur War. The game simulates battles on the two major fronts of the war: the Golan Heights and the Suez Canal. The game proved very popular, and a second edition was published by Game Designers' Workshop (GDW) in 1977.

<i>1815: The Waterloo Campaign</i> Board wargame published in 1975

1815: The Waterloo Campaign is a board wargame published by Game Designers' Workshop (GDW) in 1975 that simulates the final three days of Napoleon's last campaign, culminating in the Battle of Waterloo. Reviewers characterized the game as not too complex, playable, fast-moving, and enjoyable. The game was found to be tilted in favor of the French, and GDW released a second edition in 1982 that addressed that issue.

<i>Torgau</i> (wargame) Board wargame published in 1974

Torgau is a board wargame published by Game Designers' Workshop (GDW) in 1974 that simulates the Battle of Torgau between Prussians and Austrians in 1760 during the Seven Years' War, a costly battle for both sides. Reviews were generally favorable, although gameplay was characterized as very long, complex, and more similar to traditional miniatures wargaming than board wargames.

<i>Legion: Tactical Warfare in the Roman Age, 100BC-700AD</i> Board wargame published in 1975

Legion: Tactical Warfare in the Roman Age, 100BC-700AD is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates battles involving Roman legions against a variety of historical foes. Originally published by SPI as Centurion, the game was revised and republished with the title Legion as part of a series called PRESTAGS.

<i>Spartan: Tactical Warfare in the Hellenistic Age, 500-100BC</i> Board wargame published in 1975

Spartan: Tactical Warfare in the Hellenistic Age, 500-100BC is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates battles during the rise of Greece to the period of Roman rule. Originally published by SPI as Phalanx, the game was revised and republished with the title Spartan as part of a series called PRESTAGS.

References

  1. Sheppard, Simon (2006). Pharsalus 48 BC: Caesar and Pompey – Clash of the Titans. Oxford: Osprey Publishing. ISBN   1-84603-002-1.
  2. 1 2 3 4 Freeman, Jon (1980). The Complete Book of Wargames. New York: Simon & Schuster. pp. 88–89.
  3. 1 2 3 Campion, Martin (1980). "Pharsalus". In Horn, Robert E.; Cleaves, Ann (eds.). The Guide to Simulations/Games for Education and Training. Beverly Hills CA: Sage Publications. p. 508. ISBN   0-8039-1375-3.