Phoenix Command

Last updated
Phoenix Command
Phoenix Command boxed set.jpg
Designers Barry Nakazono, David McKenzie
Publishers Leading Edge Games
Publication1986
Genres Military
SystemsPhoenix Command

Phoenix Command is a combat-oriented role-playing game system published by Leading Edge Games in 1986. Variations of its rules system have also been used in other military games such as Morning Star Missions , Living Steel , and Aliens Adventure Game .

Contents

Description

Although Phoenix Command is ostensibly a role-playing game, and does have character generation and skills resolution systems, [1] the extremely detailed rules for small arms combat are the central focus of the game. [1] The game utilizes lookup tables which resolve injuries to specific digits, organs, and bones, and simulates the physics of different attacks, such as bullets with different velocities.

Publication history

Phoenix Command was designed by Barry Nakazono and David McKenzie, and was published by Leading Edge Games in 1986 as a boxed set containing a 56-page spiral bound rule book, 32 page modern military weapon data supplement, reference tables, blank character sheets and one ten-sided die.

Additional supplements were subsequently published, including Hand to Hand Combat System (1988), World War 2 Weapon Data Supplement (1988), Wild West Weapon Data Supplement (1989), Civilian Weapon Data Supplement (1987), Living Steel Power Armour Sourcebook (1991), Advanced Damage Tables (1987), High Tech Weapon Data Supplement (1987), Phoenix Command Advanced Rules for Small Arms Combat (1986), Phoenix Command Damage Tables: Small Arms (1986), and Phoenix Command Small Arms Combat System (1989).

Reception

In his 1990 book The Complete Guide to Role-Playing Games , game critic Rick Swan called this "Less of an RPG than a meticulous combat system" and noted that it was made for "role-players who relish every smack and slash of a combat encounter." Although Swan found the combat system quite complex, he noted that it "plays quite well and produces astonishingly realistic results." Swan found the role-playing rules "merely adequate" and the scenarios "fairly routine", and suggested the game would be more useful as a supplement and reference to other military role-playing games such as Top Secret/S.I. or Twilight 2000 . He concluded by giving the game a solid rating of 3 out of 4, saying, "as a combat system, Phoenix Command is top of the line, rivaling the best tactical wargames in detail and sophistication." [1]

Other reviews and commentary

Related Research Articles

<i>GURPS</i> Tabletop role-playing game system

The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific.

<i>TWERPS</i> Role playing game

TWERPS is a minimalist role-playing game (RPG) originally created by Reindeer Games in 1987 and distributed by Gamescience. Presented as a parody of the complicated RPG systems which were prevalent at the time while still being a playable game in its own right, its simple structure and humorous nature gave it unexpected popularity.

<i>Twilight: 2000</i> Post apocalyptic tabletop role-playing game

Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). Set in the aftermath of World War III, the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences. The player characters are survivors of said war.

Rolemaster is an extremely complex fantasy tabletop role-playing game published by Iron Crown Enterprises in 1980. The game system has undergone several revisions and editions since then.

<i>The Morrow Project</i> Science fiction tabletop role-playing game

The Morrow Project is a science fiction role-playing game created by Kevin Dockery, Robert Sadler and Richard Tucholka and published by Timeline Ltd. It is set after a devastating nuclear war. It was first released in the 1980s, and it still has a loyal following. The fourth edition was released as of December 15, 2013 by Chris Garland, the head of Timeline Limited.

<i>Mekton</i> Science fiction/mecha role-playing game

Mekton is a role-playing game which centers on the conventions of mecha anime and science fiction. It has seen several editions since its introduction in 1984, the most recent, Mekton Zeta being first published in 1994.

<i>Teenage Mutant Ninja Turtles & Other Strangeness</i> Role-playing game based on the comics

Teenage Mutant Ninja Turtles & Other Strangeness is a role-playing game based on the comic book created by Kevin Eastman and Peter Laird. The core rulebook was first published by Palladium Books in September 1985 – before the Turtles franchise achieved mass popularity – and featured original comic strips and illustrations by Eastman and Laird. The rules and gameplay are based on Palladium's Megaversal system.

<i>Star Trek: The Role Playing Game</i> Tabletop science fiction role-playing game

Star Trek: The Role Playing Game is a role-playing game set in the fictional Star Trek universe published by FASA Corporation from 1982 to 1989.

<i>Space Master</i> Tabletop science fiction role-playing game

Space Master is a science fiction role-playing game produced by Iron Crown Enterprises (ICE) in 1985.

<i>Aftermath!</i> Science fiction tabletop role-playing game

Aftermath! is a role-playing game created by Paul Hume and Robert Charette and published in 1981 by Fantasy Games Unlimited.

<i>Robotech</i> (role-playing game) Tabletop anime role-playing game

The Robotech Role-Playing Game is a licensed science fiction role-playing game published by Palladium Books in 1986 that is based on the Robotech and Robotech II: The Sentinels anime television series, which were, in turn, based on the Japanese mecha anime television series Macross. A second edition of the game, based on Robotech: The Shadow Chronicles, was released in 2008.

<i>Living Steel</i> Science fiction role-playing game

Living Steel is a high-tech science fiction role-playing game published by Leading Edge Games in 1987.

<i>Recon</i> (role-playing game) Tabletop modern military role-playing game

Recon is a military role-playing game where players assume the role of American soldiers during the Vietnam War. The first edition featured a wargame with role-playing elements, somewhat like Behind Enemy Lines and Twilight 2000, then gradually evolved into a full role-playing game.

<i>Daredevils</i> (role-playing game) Tabletop role-playing game in the pulp genre

Daredevils is a tabletop role-playing game published by Fantasy Games Unlimited (FGU) in 1982 that is meant to emulate pulp magazine fiction of the 1930s.

<i>The Adventures of Indiana Jones Role-Playing Game</i> Pulp adventure role-playing game

The Adventures of Indiana Jones Role-Playing Game is a licensed pulp style action-adventure role-playing game published by TSR in 1984 that is based on the Indiana Jones movie franchise.

<i>Judge Dredd: The Role-Playing Game</i> Tabletop science fiction role-playing game

Judge Dredd: The Role-Playing Game is a science fiction role-playing game published by Games Workshop in 1985. A second edition was published in 1989.

<i>Privateers and Gentlemen</i> Tabletop Age of Sail role-playing game

Privateers and Gentlemen is a role-playing game published by Fantasy Games Unlimited (FGU) in 1983 that is set in the Royal Navy during the Age of Sail. The game combines role-playing and ship-to-ship combat. The game received generally positive reviews, although some critics questioned the blending of both role-playing and naval combat, the lack of any scenarios or adventures, and the disorganization of the rules.

<i>Behind Enemy Lines</i> (role-playing game) WWII tabletop role-playing game

Behind Enemy Lines is a military role-playing game published by FASA in 1982 that is set during World War II; it was the first role-playing game of this genre.

<i>Aliens Adventure Game</i>

Aliens Adventure Game is a combat-oriented role-playing game published by Leading Edge Games in 1991.

<span class="mw-page-title-main">Arms Law</span> Role-playing game supplement

Arms Law is a supplement published by Iron Crown Enterprises in 1980 for the fantasy role-playing game Rolemaster.

References

  1. 1 2 3 Swan, Rick (1990). The Complete Guide to Role-Playing Games . New York: St. Martin's Press. pp. 156–157.
  2. https://archive.org/details/different-worlds-47/page/n37/mode/2up
  3. https://gizmodo.com/the-most-controversial-pen-and-paper-rpgs-ever-made-1482148897