Pieces of Eight (Skull & Crossbones)

Last updated
Pieces of Eight, fantasy games unlimited.jpeg

Pieces of Eight is a 1980 role-playing game supplement for Skull & Crossbones , published by Fantasy Games Unlimited.

Contents

Contents

Pieces of Eight is a supplement containing expansion rules for topics such as voodoo, guidelines for doctors, and ships rules, as well as three adventure scenarios. [1]

Reception

Aaron Allston reviewed Pieces of Eight in The Space Gamer No. 39. [1] Allston commented that "Recommended to those who have bought and liked the original RPG. Consider, though: if Skull and Crossbones is akin to a 16-chapter book with 8 chapters missing, and each of these supplements provides 1 or 2 of the missing chapters, this will become an expensive game." [1]

In his 1990 book The Complete Guide to Role-Playing Games , game critic Rick Swan called the game Skull and Crossbones "a sketchy treatment of role-playing" due to the many gaps in its rules and campaign background, but recommended to anyone interested in playing the game that Pieces of Eight was necessary since it "fleshes out the original game ... it goes a long way toward making Skull and Crossbones a playable game." [2]

Related Research Articles

<i>Champions</i> (role-playing game) Tabletop superhero role-playing game

Champions is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010.

<i>Heroes Unlimited</i> Tabletop role-playing game

Heroes Unlimited is a superhero role-playing game written by Kevin Siembieda and first published by Palladium Books in 1984. The game is based upon the Palladium Books Megaversal system and is compatible with other games that use the Palladium system.

<i>Justice, Inc.</i> (role-playing game)

Justice, Inc. is a role-playing game published by Hero Games in 1984 that simulates adventure stories that appeared in the pulp magazines of the 1930s.

<i>FTL:2448</i> 1982 science fiction role-playing game

FTL:2448 is a science fiction role playing game published by Tri Tac Games in 1982 in which players use a faster-than-light (FTL) spaceship as a commercial enterprise, doing whatever it takes to buy enough fuel for the next voyage. This could involve trade, espionage, exploration, war or police work.

<span class="mw-page-title-main">Aaron Allston</span> American science fiction writer and game designer (1960–2014)

Aaron Dale Allston was an American game designer and author of many science fiction books, notably Star Wars novels. His works as a game designer include game supplements for role-playing games, several of which served to establish the basis for products and subsequent development of TSR's Dungeons & Dragons game setting Mystara. His later works as a novelist include those of the X-Wing series: Wraith Squadron, Iron Fist, Solo Command, Starfighters of Adumar, and Mercy Kill. He wrote two entries in the New Jedi Order series: Enemy Lines I: Rebel Dream and Enemy Lines II: Rebel Stand. Allston wrote three of the nine Legacy of the Force novels: Betrayal, Exile, and Fury, and three of the nine Fate of the Jedi novels: Outcast, Backlash, and Conviction.

<i>Battlesystem</i> Tabletop miniature wargame

Battlesystem is a tabletop miniature wargame designed as a supplement for use with the Dungeons & Dragons role-playing game. The original Battlesystem was printed as a boxed set in 1985 for use with the first edition AD&D rules. For the second edition of AD&D, a new version of Battesystem was printed as a softcover book in 1989.

<span class="mw-page-title-main">James Bond 007 (role-playing game)</span> 1983 Tabletop spy role-playing game supplement

James Bond 007: Role-Playing In Her Majesty's Secret Service is a spy fiction tabletop role-playing game based on the James Bond books and films. It is designed by Gerard Christopher Klug and was published by Victory Games, a subsidiary of Avalon Hill. The game and its supplements were published from 1983 until 1987, when the license lapsed. At its time of publication, it was the most popular espionage role-playing game.

<i>The Mechanoid Invasion</i> 1981 science fiction role-playing game

The Mechanoid Invasion was the first role-playing game from Palladium Books, published in 1981. The science fiction setting places human settlers at odds with a deadly cybernetic invasion force.

<i>Powers & Perils</i> 1983 fantasy role-playing game

Powers & Perils (P&P) is a fantasy role-playing game published by Avalon Hill in 1984. The highly complex game was Avalon Hill's first foray into the role-playing game market, and proved to be a commercial failure.

<i>Cyberspace</i> (role-playing game) Dystopian near-future role-playing game

Cyberspace is a near-future cyberpunk role-playing game published by Iron Crown Enterprises (I.C.E.) in 1989 using a revised set of rules from their previously published Space Master role-playing game.

<i>Dungeons & Dragons Rules Cyclopedia</i> Rule book for tabletop role-playing game Dungeons & Dragons

The Dungeons & Dragons Rules Cyclopedia is a 1991 book published by TSR, Inc., as a continuation of the basic edition of the Dungeons & Dragons fantasy role-playing game, which ran concurrently with Advanced Dungeons & Dragons. Its product designation was TSR 1071.

<i>The Complete Priests Handbook</i> 1990 book by Aaron Allston

The Complete Priest's Handbook is a supplemental rulebook published in 1990 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game. Accompanying manuals are The Complete Fighter's Handbook, Thief's Handbook, and Wizard's Handbook.

<i>Skull & Crossbones</i> (role-playing game) Tabletop pirate role-playing game

Skull & Crossbones is a role-playing game published by Fantasy Games Unlimited (FGU) in 1980 in which players take on the roles of pirates.

<i>Land of the Rising Sun</i> (role-playing game) Feudal Japanese role-playing game

Land of the Rising Sun is a fantasy role-playing game published by Fantasy Games Unlimited (FGU) in 1980 that is set in feudal Japan.

<i>Merc</i> (role-playing game) Tabletop military role-playing game

Merc is a modern combat role-playing game published by Fantasy Games Unlimited (FGU) in 1981.

<i>Other Suns</i> Tabletop science fiction role-playing game

Other Suns is a science-fiction role-playing game published by Fantasy Games Unlimited (FGU) in 1983.

<i>Espionage!</i> 1983 spy role-playing game

Espionage!, subtitled "The Secret Agent Role Playing Game", is a spy role-playing game published by Hero Games in 1983.

Role Aids is a line of role-playing game supplements published by Mayfair Games starting in 1982 intended for use with Advanced Dungeons & Dragons.

<i>Crime Fighter</i> Tabletop role-playing game

Crime Fighter is a role-playing game published by Task Force Games in 1988 that is based on popular television "cop shows" of the 1960s such as Dragnet and Adam 12.

<i>The Arduin Adventure</i> Tabletop role-playing game

The Arduin Adventure is a 1981 role-playing game published by Grimoire Games. Although previous publications by Grimoire used the rules from the fantasy role-playing game Dungeons & Dragons, The Arduin Adventure attempted to create a new rules system.

References

  1. 1 2 3 Allston, Aaron (May 1981). "Capsule Reviews". The Space Gamer . Steve Jackson Games (39): 33.
  2. Swan, Rick (1990). The Complete Guide to Role-Playing Games . New York: St. Martin's Press. pp. 182–183.