Fantasy Games Unlimited

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Fantasy Games Unlimited
Fantasy games unlimited.gif
Founded1975;50 years ago (1975)
Founder Scott Bizar
Country of originUnited States
Headquarters location Jericho, New York
Fiction genres Games
Official website www.fantasygamesunlimited.net

Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. [1]

Contents

History

Fantasy Games Unlimited (FGU) was founded in the summer of 1975 in Jericho, New York [2] by Scott Bizar, the company's first publications were the wargames Gladiators and Royal Armies of the Hyborean Age. Upon the appearance and popularity of Dungeons & Dragons from TSR, the company turned its attentions to role-playing games, seeking and producing systems from amateurs and freelancers, paying them 10% of the gross receipts. [3] FGU also copyrighted their games in the name of the designer so that the designer would receive any additional royalties for licensed figurines and other uses. [3] Rather than focusing on one line and supporting it with supplements, FGU produced a stream of new games. Because of the disparate authors, the rules systems were incompatible. FGU Incorporated published many role-playing games.

FGU won the All Time Best Ancient Medieval Rules for 1979 H.G. Wells Award at Origins 1980 for Chivalry & Sorcery . [4]

In 1991, Fantasy Games Unlimited Inc. was dissolved as a New York corporation. [2] Bizar continues to publish in Arizona as a sole proprietorship called Fantasy Games Unlimited.

A new FGU website appeared in July 2006 offering the company's back catalog. It said that new products would be "coming soon". New Aftermath! products appeared in 2008. By 2010, much of the company's back catalog was available. At that time, FGU sought submissions for new adventures for their existing titles, primarily Aftermath!, Space Opera, and Villains and Vigilantes. [5]

Publications

References

  1. "Fantasy Games Unlimited". Noble Knight Games. Retrieved September 13, 2007.
  2. 1 2 "Selected Entity Name: FANTASY GAMES UNLIMITED INC". Division of Corporations: Entity Information. NYS Department of State. July 10, 1975. Retrieved May 6, 2018.
  3. 1 2 Kraft, Rudy (August–September 1979). "Games to Gold: Selling Your Game Design". Different Worlds . No. 4. Chaosium. pp. 3–4.
  4. "Charles S. Roberts/H.G. Wells Awards 1979 (List of Winners)". Academy of Adventure Gaming Arts & Design. Archived from the original on April 15, 2008. Retrieved September 13, 2007.
  5. "FGU Submission Guidelines". Archived from the original on October 31, 2010. Retrieved May 19, 2010.
  6. Baylis, Chris (May 1983). Imagine Magazine. 1 (2). TSR Hobbies (UK) Ltd.: 36–37.{{cite journal}}: CS1 maint: untitled periodical (link)
  7. "Archworld (1977)" . Retrieved June 12, 2012.
  8. "Bireme & Galley" . Retrieved February 22, 2021.
  9. Jackson, Steve (February–March 1977). "Reviews". The Space Gamer (10). Metagaming: 25.
  10. Tresca, Michael J. (2010), The Evolution of Fantasy Role-Playing Games, McFarland, p. 63, ISBN   978-0786458950
  11. "Frederick the Great: Wargame Rules for the 7 Years War". BoardGameGeek.
  12. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. ISBN   0-87975-653-5.