Pipeworks Studios

Last updated

Pipeworks Studios
Formerly
  • Pipeworks Software
  • Pipeworks Studio
Company type Subsidiary
Industry Video games
FoundedNovember 1999;25 years ago (1999-11)
Founders
  • Dan White
  • Dan Duncalf
Headquarters,
US
Key people
  • Lindsay Gupton (Studio President)
Number of employees
204 [1]  (2022)
Parent
Virtuos (2025-present)
Subsidiaries Timbre Games (2021-2022)
Website pipeworks.com

Pipeworks Studios is an American video game developer based in Eugene, Oregon. The company was founded in November 1999 by Dan White and Dan Duncalf and works to provide full development, co-development, and live operations to video game publishers and other partners, in addition to creating original IPs. [2]

Contents

History

Pipeworks Software was founded in Eugene, Oregon, in November 1999 by Dan White and Dan Duncalf, two developers formerly of Dynamix. [3] [4] [5] [6] White and Duncalf assumed the roles of chief technical officer and president, respectively, and Phil Cowles was hired as director of business development. [7] On April 12, 2005, it was announced that Pipeworks had been acquired by Foundation 9 Entertainment, a video game conglomerate company founded the month prior. [3] Subsequently, Duncalf joined Foundation 9's board of directors. [3] By May 2010, Pipeworks had 60 employees. [5] In September 2014, under advisory from GP Bullhound, Foundation 9 sold Pipeworks to Italian game publishing company Digital Bros. [6] [8] By February 2016, Pipeworks employed 75 people and had changed its name to Pipeworks Studio. [6] Digital Bros sold Pipeworks off to Northern Pacific Group for US$20 million in February 2018, and the studio was later renamed Pipeworks Studios. [9] In September 2020, Sumo Group acquired Pipeworks for $100 million. [10] Together with its new parent company, the studio opened a subsidiary, Timbre Games, in Canada under the management of Joe Nickolls. [11]

In July 2022, Pipeworks Studios was acquired by Jagex, developers of the RuneScape franchise. [12] It was acquired by Virtuos for an undisclosed sum on January 22, 2025. [13]

Games developed

YearTitlePlatform(s)
2001GLOM Palm OS
2002 Godzilla: Destroy All Monsters Melee GameCube, Xbox
2004 Godzilla: Save the Earth PlayStation 2, Xbox
2005 Prince of Persia: Revelations PlayStation Portable
2006 Rampage: Total Destruction GameCube, PlayStation 2, Wii
2007 Prince of Persia: Rival Swords PlayStation Portable, Wii
NHRA Drag Racing: Countdown to the ChampionshipPlayStation 2, PlayStation Portable
Godzilla: Unleashed PlayStation 2, Wii
Boogie PlayStation 2
2008 Merv Griffin's Crosswords Wii
2009 Night at the Museum: Battle of the Smithsonian Wii, Xbox 360
Charm Girls Club: Pajama PartyWii
GeoStorm (with InVisM Inc) Microsoft Windows
2010 Monopoly PlayStation Portable
Jeopardy! Wii
Wheel of Fortune Wii
Deadliest Warrior PlayStation 3, Xbox 360
Zumba Fitness PlayStation 3, Wii, Xbox 360
UDraw Studio Wii
2011 Deadliest Warrior: Legends PlayStation 3, Xbox 360
Gremlins: GizmoWii
2012 Devil May Cry: HD Collection PlayStation 3, Xbox 360
Wheel of FortunePlayStation 3, Wii U, Xbox 360
Jeopardy!PlayStation 3, Wii U, Xbox 360
Deadliest Warrior Ancient CombatXbox 360, PlayStation 3
Wreck-It RalphWii, 3DS, DS
Sonic & All-Stars Racing Transformed (Co-Development) [14] PlayStation 3, Wii U, Xbox 360
2013 Dancing With the Stars: Keep Dancing Web Browser, Microsoft Windows
World Series of Poker: Full House Pro Xbox 360
Laugh FactoryPlayStation 3
2014Godzilla: Smash 3 Android, iOS
2015SoccerDieiOS
Gems of War Xbox One, PlayStation 4
2016 Prominence Poker Microsoft Windows, PlayStation 4, Xbox One
SuperfightMicrosoft Windows
2017Queen's Sea PokerAndroid, iOS
2018 Terraria PlayStation 4, Xbox One,

Nintendo Switch

King's Cruise LotteryAndroid, iOS
2019 SoccerDie: Cosmic Cup Nintendo Switch
Madden 20 (Co-Development) [14] PlayStation 4, Xbox One, Microsoft Windows
Adventure Academy iOS, Microsoft Windows, MacOS
2020 Rival Peak Microsoft Windows, MacOS, Android, iOS
Madden 21 (Co-Development) [14] Microsoft Windows, Xbox Series X/S, PlayStation 5, Xbox One, PlayStation 4
2021 Madden 22 (Co-Development) [14] Microsoft Windows, Xbox Series X/S, PlayStation 5, Xbox One, PlayStation 4
Call of Duty: Vanguard (Co-Development) [14] Microsoft Windows, Xbox Series X/S, PlayStation 5, Xbox One, PlayStation 4
2022 The Walking Dead: Last Mile Microsoft Windows, MacOS, Android, iOS
Magic Spellslingers Microsoft Windows, MacOS, Android, iOS
Microsoft Flight Simulator 40th Anniversary Edition (Co-Development) [14] Microsoft Windows, Xbox Series X/S
Madden 23 (Co-Development) [14] Microsoft Windows, MacOS, Android, iOS
2023 Mole Gem Mayhem Netflix (TV, Web Browser)
Madden 24 (Co-Development) [14] Microsoft Windows, Xbox Series X/S, PlayStation 5, Xbox One, PlayStation 4
Call Of Duty: Modern Warfare III (Co-Development) [14] Microsoft Windows, Xbox Series X/S, PlayStation 5, Xbox One, PlayStation 4
2024 EA Sports College Football 25 (Co-Development) [14] Xbox Series X/S, PlayStation 5
Madden 25 (Co-Development) [14] Microsoft Windows, Xbox Series X/S, PlayStation 5, Xbox One, PlayStation 4
Concord (Co-Development) [14] Microsoft Windows, PlayStation 5
Ara: History Untold (Co-Development) [14] Microsoft Windows

Related Research Articles

Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England. It is best known for RuneScape and Old School RuneScape, both free-to-play massively multiplayer online role-playing games. The company's name is derived from the company's original slogan, "Java Gaming Experts".

<span class="mw-page-title-main">Starbreeze Studios</span> Swedish video game company

Starbreeze AB is a Swedish video game developer and publisher based in Stockholm. The studios's notable games developed include The Chronicles of Riddick: Escape from Butcher Bay, Payday 2 and Brothers: A Tale of Two Sons. Founded by members of the demogroup Triton, the company was merged with O3 Games in 2001 and the parent group was renamed to Starbreeze in late 2002. The company produced titles including Enclave and Knights of the Temple: Infernal Crusade. In the early 2000s, cancellations of their projects due to conflicts with publishers and a failed acquisition led to a severe financial crisis, resulting in staff lay-offs during the development of Starbreeze's fourth game, The Chronicles of Riddick: Escape from Butcher Bay. This game received critical acclaim and helped Starbreeze establish a reputation for producing high-quality games. The company worked on The Darkness, whose sales were considered satisfactory.

<span class="mw-page-title-main">Sumo Digital</span> British video game developer

Sumo Digital Ltd. is a British video game developer based in Sheffield and the principal subsidiary of Sumo Group since 2017. The company was founded in 2003 by four former members of the management team of Infogrames Studios.

<span class="mw-page-title-main">Warner Bros. Games</span> American video game publisher

Warner Bros. Games is an American video game publisher based in Burbank, California, and part of the global consumer products subsidiary of Warner Bros. Discovery Global Experiences. The publisher was founded as Warner Bros. Interactive Entertainment on January 14, 2004, under Warner Bros. Entertainment and transferred to its Home Entertainment division when that company was formed in October 2005. Warner Bros. Games manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, WB Games Montréal and Player First Games, among others.

Foundation 9 Entertainment, Inc. was an American video game company based in Irvine, California. The company was formed in March 2005 through the merger of video game developers Backbone Entertainment and The Collective.

<span class="mw-page-title-main">2K (company)</span> American video game publisher

2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several development studios owned by Take-Two, including Visual Concepts and Kush Games, which had been acquired the day before. Originally based in New York City, 2K moved to Novato in 2007. A third label, 2K Play, was added in September 2007. 2K is governed by David Ismailer as president and Phil Dixon as chief operating officer. It operates a motion capture studio in Petaluma, California.

<span class="mw-page-title-main">Punch Entertainment</span> American video game developer (2005–2011)

Punch Entertainment, Inc. was an American video game developer based in Palo Alto, California. Founded in 2005 by Tobin Lent, the company established a Vietnamese satellite studio that same year. In September 2011, Punch Entertainment sold off its Vietnamese studio to DeNA and its US-based staff to Aeria Games.

<span class="mw-page-title-main">YoYo Games</span> British software development company

YoYo Games is a British software development company based in Dundee, Scotland. From February 2015 to January 2021, the company was owned by Playtech; afterwards, it was sold to Opera to launch its new gaming division.

Plaion GmbH is an Austrian media company headquartered in Höfen, Tyrol, with an additional office in Planegg, Germany. It was founded in 1994 by Franz Koch and Klemens Kundratitz. The company operates video game publishing labels Deep Silver, Prime Matter and Ravenscourt, the video game developers Warhorse Studios and Milestone, as well as a film distribution arm, Plaion Pictures. Koch Media's parent company, Koch Media Holding, was acquired by Swedish holding company Embracer Group in February 2018.

Demiurge Studios, Inc. is an American video game developer based in Cambridge, Massachusetts. It was founded in 2002 by Albert Reed, Chris Linder, and Tom Lin.

<span class="mw-page-title-main">Kalypso Media</span> German video game publisher

Kalypso Media Group is a German video game developer and publisher. Founded in 2006 in Worms, the group includes four companies in Germany, the United Kingdom and the United States and has studios, including Realmforge Studios, Gaming Minds Studios, Claymore Game Studios, and Nine Worlds Studios. Kalypso is best known for publishing Tropico, Sudden Strike, Dungeons and Railway Empire series.

Virtuos Ltd is a video game development company headquartered in Singapore with studios across Asia, Europe, and North America. Virtuos specializes in game development and art production for AAA consoles, PC, and mobile titles – working as an external developer for other companies.

<span class="mw-page-title-main">Coffee Stain Studios</span> Swedish video game developer

Coffee Stain Studios AB is a Swedish video game developer based in Skövde. Founded in 2010 by nine University of Skövde students, the company is best known for Goat Simulator, which was released in April 2014, and Satisfactory, released in September 2024. Their parent holding company also operates Coffee Stain Publishing, a publisher, and majority-owns developers Coffee Stain North and Lavapotion. In November 2018, the Coffee Stain group was acquired by THQ Nordic AB.

The Chinese Room is a British video game developer based in Brighton that is best known for exploration games. The company originated as a mod team for Half-Life 2, based at the University of Portsmouth in 2007, and is named after John Searle's Chinese room thought experiment. In August 2018, it became a subsidiary of Sumo Digital.

THQ Nordic GmbH is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were renamed THQ Nordic in August 2016 after the parent company had acquired the "THQ" trademark in 2014.

tinyBuild American video game publisher

tinyBuild Inc. is an American publisher of indie games based in Bellevue, Washington. The company was established by Alex Nichiporchik and Tom Brien in 2011 to expand Brien's game No Time to Explain into a commercial release. Building from the success of the game's Steam release in 2013, tinyBuild partnered with DoubleDutch Games for the development and release of SpeedRunners, which landed tinyBuild further publishing deals. Since March 2020, the company has been founding or acquiring new studios to expand. It became a public company on the Alternative Investment Market in March 2021.

<span class="mw-page-title-main">Keywords Studios</span> Irish video game services company

Keywords Studios plc is an Irish video game industry services company based in Leopardstown. Founded in 1998 by Giorgio Guastalla and Teresa Luppino, the company initially provided localisation services for business software before transitioning to the video game industry. Andrew Day replaced Guastalla as the chief executive officer in 2009 and the company completed its initial public offering on the London Stock Exchange in 2013. Since then, Keywords Studios has acquired several other companies, including Certain Affinity, Blindlight, Climax Studios, Forgotten Empires, GameSim, Heavy Iron Studios, High Voltage Software, Smoking Gun Interactive, Tantalus Media, and Wicked Workshop. In October 2024, Keywords Studios was acquired by a group of invesetors led by EQT AB.

<span class="mw-page-title-main">Sumo Group</span> British video game holding company

Sumo Group Limited is a British video game holding company based in Sheffield. It was formed in December 2017 as the parent company for Sumo Digital and Atomhawk, followed by its initial public offering on the London Stock Exchange later that month. Another of Sumo Group's subsidiaries is Secret Mode, a publisher established in March 2021. After purchasing a minority stake in Sumo Group in November 2019, Tencent wholly acquired the company in January 2022.

References

  1. Kerr, Chris (September 30, 2020). "Sumo Group acquires development studio Pipeworks to break into the U.S." Gamasutra . Archived from the original on October 2, 2020. Retrieved September 30, 2020.
  2. PW, The Shop at (July 21, 2022). "Jagex Acquires US-Based Pipeworks Studios". Pipeworks Studios. Retrieved November 3, 2022.
  3. 1 2 3 Gamespot Staff (April 12, 2005). "Pipeworks laid into Foundation 9". GameSpot . Archived from the original on July 19, 2021. Retrieved April 15, 2019.
  4. Hong, Quang (March 20, 2000). "Pipeworks Credit". Gamasutra . Archived from the original on July 19, 2021. Retrieved April 15, 2019.
  5. 1 2 Buri McDonald, Sherri (May 10, 2009). "Getting their game on". The Register-Guard . Archived from the original on July 19, 2021. Retrieved April 15, 2019.
  6. 1 2 3 Buri McDonald, Sherri (February 21, 2016). "Pipeworks progress". The Register-Guard . Archived from the original on April 15, 2019. Retrieved April 15, 2019.
  7. Stelter, Brian (July 21, 2000). "Pipeworks Interview". IGN . Archived from the original on July 19, 2021. Retrieved April 15, 2019.
  8. "GP Bullhound advises Foundation 9 Entertainment on the sale of Sumo Digital and Pipeworks". GP Bullhound. November 18, 2014. Archived from the original on August 7, 2016. Retrieved April 14, 2019.
  9. Handrahan, Matthew (October 31, 2018). "Digital Bros.' full-year results hurt by a lack of new releases". GamesIndustry.biz . Archived from the original on October 31, 2018. Retrieved April 15, 2019.
  10. Handrahan, Matthew (September 30, 2020). "Sumo Group acquires Pipeworks for $100m". GamesIndustry.biz . Archived from the original on March 31, 2021. Retrieved October 1, 2020.
  11. Kerr, Chris (July 13, 2021). "Sumo Group and Pipeworks open Canadian studio Timbre Games". Gamasutra . Archived from the original on July 16, 2021. Retrieved July 19, 2021.
  12. "Jagex acquires Pipeworks Studio to grow in North America". VentureBeat. July 21, 2022. Retrieved July 21, 2022.
  13. "Virtuos acquires three studios to 'significantly augment' development support capabilities".{{cite web}}: CS1 maint: url-status (link)
  14. 1 2 3 4 5 6 7 8 9 10 11 12 13 "Games". Pipeworks Studios. Retrieved September 26, 2024.