![]() | |
Company type | Private |
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Industry | Video games |
Founded | March 29, 2005 in Los Angeles, US |
Founders |
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Defunct | 2015 |
Fate | Dissolved |
Headquarters | , US |
Key people |
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Number of employees | 750+ [1] (2007) |
Website | F9E.com (archived version) |
Foundation 9 Entertainment, Inc. was an American video game company based in Irvine, California. The company was formed in March 2005 through the merger of video game developers Backbone Entertainment and The Collective.
Foundation 9 Entertainment was founded on March 29, 2005, in Los Angeles, through the merger of video game developer Backbone Entertainment and The Collective. [2] The company's initial management board consisted of Jon Goldman (chief executive officer), Andrew Ayre and Douglas Hare (co-presidents), Gary Priest and Mark Loughridge (co-chairmen), Richard Hare (chief creative officer), Jeff Vavasour (vice-president of Canadian operations), Steven Sardegna (chief financial officer), and Larry Kelly (chief operating officer). [3] Shortly after the merger, on April 12, Foundation 9 acquired and integrated Pipeworks Software. [4] Subsequently, Dan Duncalf, the company's president and co-founder, joined Foundation 9's board of directors. [5] In May, Foundation 9 acquired an equity stake in Circle of Confusion, a Hollywood management company, to establish a strategic partnership. [6]
On June 1, 2006, investment firm Francisco Partners (as advised by UBS Securities) agreed to provide US$150 million in funding to Foundation 9 over a time frame of several years, with additional funding to be provided when needed. [7] The investment was followed by the acquisitions of Shiny Entertainment from Atari in October 2006, [8] Amaze Entertainment and related studios in November 2006, [9] and Sumo Digital and its Indian sub-studio in August 2007. [10] Under the terms of Shiny's acquisition, the studio would co-locate and merge with The Collective. [8] The merger was formally announced in October 2007, at which point both studios had moved to new 60,000-square-foot (5,600 m2) offices in Irvine, California. [11] The amalgam was named Double Helix Games in March 2008. [12] In January 2008, Foundation 9 promoted David Mann (previously chief operating officer), Chris Charla and Jack Brummet to president, vice-president of business development, and vice-president of quality assurance, respectively, [13] followed by James North-Hearn, one of Sumo Digital's founders, becoming the chief executive officer of the company in March. [14]
In July 2008, Foundation 9 reinstated Griptonite Games and Fizz Factor, two studios absorbed into Amaze in 2005, under their original brandings. [15] However, in July 2009, Fizz Factor was closed down entirely, while Amaze was merged into Griptonite and Double Helix suffered staff cuts. [16] FXLabs, based in Hyderabad, India, was acquired by Foundation 9 in October 2010 and became part of Griptonite under the name Griptonite India. [17] Griptonite was sold to Glu Mobile in August 2011 in exchange for 6 million shares of Glu's common stock. [18] Backbone's location in Vancouver had been closed in May 2009, and in October 2012, its ImaginEngine studio was closed as well, while its primary location in Emeryville, California, laid off the majority of its staff. [19] [20] [21] In February 2014, Double Helix was sold to Amazon. [22] Later that year, under advisory from GP Bullhound, Foundation 9 sold Pipeworks to Italian publisher Digital Bros, and Sumo Digital to its own management, the latter of which was backed by NorthEdge Capital. [23] [24] [25] In 2015, Foundation 9's board of directors elected to dissolve the company.[ citation needed ]
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Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry, Shiny was the creator of video games such as Earthworm Jim, MDK and Enter the Matrix. Perry sold the company to Interplay Productions in 1995, which sold the studio to Infogrames, Inc. in 2002. After Foundation 9 Entertainment acquired Shiny in 2006, the company was merged with The Collective in October 2007, creating Double Helix Games.
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Other Ocean Interactive is a Canadian-American video game developer based in St. John's, Newfoundland and Labrador, and Emeryville, California. Originally founded in 2006 in Charlottetown, as a studio for Foundation 9 Entertainment, the studio was spun off as Other Ocean Interactive in May 2007. Since then, it has made eight games itself and has been involved in the development of 40 other games.
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