In mathematics, a polynomial Diophantine equation is an indeterminate polynomial equation for which one seeks solutions restricted to be polynomials in the indeterminate. A Diophantine equation, in general, is one where the solutions are restricted to some algebraic system, typically integers. (In another usage ) Diophantine refers to the Hellenistic mathematician of the 3rd century, Diophantus of Alexandria, who made initial studies of integer Diophantine equations.
An important type of polynomial Diophantine equations takes the form:
where a, b, and c are known polynomials, and we wish to solve for s and t.
A simple example (and a solution) is:
A necessary and sufficient condition for a polynomial Diophantine equation to have a solution is for c to be a multiple of the GCD of a and b. In the example above, the GCD of a and b was 1, so solutions would exist for any value of c.
Solutions to polynomial Diophantine equations are not unique. Any multiple of (say ) can be used to transform and into another solution :
Some polynomial Diophantine equations can be solved using the extended Euclidean algorithm, which works as well with polynomials as it does with integers.
In mathematics, Bézout's identity, named after Étienne Bézout who proved it for polynomials, is the following theorem:
In mathematics, a Diophantine equation is an equation, typically a polynomial equation in two or more unknowns with integer coefficients, for which only integer solutions are of interest. A linear Diophantine equation equates to a constant the sum of two or more monomials, each of degree one. An exponential Diophantine equation is one in which unknowns can appear in exponents.
In mathematics, an equation is a mathematical formula that expresses the equality of two expressions, by connecting them with the equals sign =. The word equation and its cognates in other languages may have subtly different meanings; for example, in French an équation is defined as containing one or more variables, while in English, any well-formed formula consisting of two expressions related with an equals sign is an equation.
In mathematics, the Euclidean algorithm, or Euclid's algorithm, is an efficient method for computing the greatest common divisor (GCD) of two integers (numbers), the largest number that divides them both without a remainder. It is named after the ancient Greek mathematician Euclid, who first described it in his Elements . It is an example of an algorithm, a step-by-step procedure for performing a calculation according to well-defined rules, and is one of the oldest algorithms in common use. It can be used to reduce fractions to their simplest form, and is a part of many other number-theoretic and cryptographic calculations.
In mathematics, a polynomial is a mathematical expression consisting of indeterminates and coefficients, that involves only the operations of addition, subtraction, multiplication, and positive-integer powers of variables. An example of a polynomial of a single indeterminate x is x2 − 4x + 7. An example with three indeterminates is x3 + 2xyz2 − yz + 1.
Pell's equation, also called the Pell–Fermat equation, is any Diophantine equation of the form where n is a given positive nonsquare integer, and integer solutions are sought for x and y. In Cartesian coordinates, the equation is represented by a hyperbola; solutions occur wherever the curve passes through a point whose x and y coordinates are both integers, such as the trivial solution with x = 1 and y = 0. Joseph Louis Lagrange proved that, as long as n is not a perfect square, Pell's equation has infinitely many distinct integer solutions. These solutions may be used to accurately approximate the square root of n by rational numbers of the form x/y.
In mathematics, a Diophantine equation is an equation of the form P(x1, ..., xj, y1, ..., yk) = 0 (usually abbreviated P(x, y) = 0) where P(x, y) is a polynomial with integer coefficients, where x1, ..., xj indicate parameters and y1, ..., yk indicate unknowns.
Hilbert's tenth problem is the tenth on the list of mathematical problems that the German mathematician David Hilbert posed in 1900. It is the challenge to provide a general algorithm that, for any given Diophantine equation, can decide whether the equation has a solution with all unknowns taking integer values.
In mathematics, and more specifically in computer algebra, computational algebraic geometry, and computational commutative algebra, a Gröbner basis is a particular kind of generating set of an ideal in a polynomial ring K[x1, ..., xn] over a field K. A Gröbner basis allows many important properties of the ideal and the associated algebraic variety to be deduced easily, such as the dimension and the number of zeros when it is finite. Gröbner basis computation is one of the main practical tools for solving systems of polynomial equations and computing the images of algebraic varieties under projections or rational maps.
In mathematics, an algebraic equation or polynomial equation is an equation of the form , where P is a polynomial with coefficients in some field, often the field of the rational numbers. For example, is an algebraic equation with integer coefficients and
In mathematics, to solve an equation is to find its solutions, which are the values that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign. When seeking a solution, one or more variables are designated as unknowns. A solution is an assignment of values to the unknown variables that makes the equality in the equation true. In other words, a solution is a value or a collection of values such that, when substituted for the unknowns, the equation becomes an equality. A solution of an equation is often called a root of the equation, particularly but not only for polynomial equations. The set of all solutions of an equation is its solution set.
In geometry, a Heronian triangle is a triangle whose side lengths a, b, and c and area A are all positive integers. Heronian triangles are named after Heron of Alexandria, based on their relation to Heron's formula which Heron demonstrated with the example triangle of sides 13, 14, 15 and area 84.
In mathematics, differential algebra is, broadly speaking, the area of mathematics consisting in the study of differential equations and differential operators as algebraic objects in view of deriving properties of differential equations and operators without computing the solutions, similarly as polynomial algebras are used for the study of algebraic varieties, which are solution sets of systems of polynomial equations. Weyl algebras and Lie algebras may be considered as belonging to differential algebra.
In mathematics, the resultant of two polynomials is a polynomial expression of their coefficients that is equal to zero if and only if the polynomials have a common root, or, equivalently, a common factor. In some older texts, the resultant is also called the eliminant.
In mathematics, the coin problem is a mathematical problem that asks for the largest monetary amount that cannot be obtained using only coins of specified denominations. For example, the largest amount that cannot be obtained using only coins of 3 and 5 units is 7 units. The solution to this problem for a given set of coin denominations is called the Frobenius number of the set. The Frobenius number exists as long as the set of coin denominations is setwise coprime.
In mathematics, particularly in algebra, an indeterminate equation is an equation for which there is more than one solution. For example, the equation is a simple indeterminate equation, as is . Indeterminate equations cannot be solved uniquely. In fact, in some cases it might even have infinitely many solutions. Some of the prominent examples of indeterminate equations include:
In algebra, the greatest common divisor of two polynomials is a polynomial, of the highest possible degree, that is a factor of both the two original polynomials. This concept is analogous to the greatest common divisor of two integers.
In algebra, linear equations and systems of linear equations over a field are widely studied. "Over a field" means that the coefficients of the equations and the solutions that one is looking for belong to a given field, commonly the real or the complex numbers. This article is devoted to the same problems where "field" is replaced by "commutative ring", or, typically "Noetherian integral domain".
Kuṭṭaka is an algorithm for finding integer solutions of linear Diophantine equations. A linear Diophantine equation is an equation of the form ax + by = c where x and y are unknown quantities and a, b, and c are known quantities with integer values. The algorithm was originally invented by the Indian astronomer-mathematician Āryabhaṭa and is described very briefly in his Āryabhaṭīya. Āryabhaṭa did not give the algorithm the name Kuṭṭaka, and his description of the method was mostly obscure and incomprehensible. It was Bhāskara I who gave a detailed description of the algorithm with several examples from astronomy in his Āryabhatiyabhāṣya, who gave the algorithm the name Kuṭṭaka. In Sanskrit, the word Kuṭṭaka means pulverization, and it indicates the nature of the algorithm. The algorithm in essence is a process where the coefficients in a given linear Diophantine equation are broken up into smaller numbers to get a linear Diophantine equation with smaller coefficients. In general, it is easy to find integer solutions of linear Diophantine equations with small coefficients. From a solution to the reduced equation, a solution to the original equation can be determined. Many Indian mathematicians after Aryabhaṭa have discussed the Kuṭṭaka method with variations and refinements. The Kuṭṭaka method was considered to be so important that the entire subject of algebra used to be called Kuṭṭaka-ganita or simply Kuṭṭaka. Sometimes the subject of solving linear Diophantine equations is also called Kuṭṭaka.
The monkey and the coconuts is a mathematical puzzle in the field of Diophantine analysis that originated in a short story involving five sailors and a monkey on a desert island who divide up a pile of coconuts; the problem is to find the number of coconuts in the original pile. The problem is notorious for its confounding difficulty to unsophisticated puzzle solvers, though with the proper mathematical approach, the solution is trivial. The problem has become a staple in recreational mathematics collections.