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Programmatic Commerce is the phenomenon where consumers and businesses allow purchase decisions to be made on their behalf by connected devices based on pre-programmed parameters and learned preferences.
It was brought to The Netherlands by Rein Bird.
[1] This has been driven by the rise of the Internet of Things and smart devices.
The term Programmatic Commerce was coined by ecommerce consultancy Salmon in 2015. [2] The concept was first publicly introduced at the Salmon Commerce 2020 conference, [1] [3] where Neil Stewart, CEO Salmon Ltd. presented the implications of Programmatic Commerce for retail, B2B and branded products.
The term Programmatic Commerce was later Trademarked in the EU on 17 February /2016 by Salmon Ltd. [4]
Programmatic Commerce loosely refers to the use of technology to make purchasing decision in place of a human. Salmon presented the example of a coffee machine not only detecting when the coffee is running low, but automatically reordering supplies according to an individual’s pre-set preferences. A further example is the tyres on a car detecting when the tread is close to the legal limit, then sending a message to the cars’ manufacturer, enabling them to order replacements in advance.
Through Programmatic Commerce, buying and selling, particularly of routine purchases, will be transformed into an automated process, guided by artificial intelligence and pre-set consumer parameters.
The origins of this shift towards machine-led purchasing may be seen already today, particularly in grocery ecommerce. Online grocery retailers already collect data on consumer purchases, and are able to predict repeat grocery purchases and present these items to consumers in a list when they visit the site. [5] [6] consumers can then accept these suggestions, partly automating the process.
Supported by the increasing prominence of digital technology, the Internet of Things (IoT) and smart technology in everyday life, consumers are already prepared to delegate these less exciting, ‘replenishment’ purchase choices, in the process realising the benefit of the retailer collecting data on them. Programmatic Commerce represents the next step in this process.
Programmatic Commerce depends on one key facilitator: the willingness of the user to allow decision-making to be delegated. This change in consumer behaviour, tied with the advance in connected technology, will transform commerce and marketers must be prepared to respond. The marketing teams that react most quickly to the changing landscape and take advantage of the Internet of Things will be the ones to benefit in the long-run, particularly as brands face the risk of being ‘locked out’. Brands need to build a level of trust so that the “Lock-in” is long term, trust both in terms of what personal data is used but how it is used will be paramount.
Subsequent to Salmon launching the concept, Programmatic Commerce has begun to be more widely used by media to discuss its implications for retail. [2] [7]
In 2013 the Global Standards Initiative on Internet of Things (IoT-GSI) defined the IoT as “the infrastructure of the information society.” The development of this technology has enabled the networking of physical devices, vehicles, buildings and other items with electronics, software, sensors, and network connectivity that enables these objects to collect and exchange data.
When IoT is augmented with sensors and actuators, the technology becomes an instance of the more general class of cyber-physical systems, which also encompasses technologies such as smart grids, smart homes, intelligent transportation and smart cities. Each thing is uniquely identifiable through its embedded computing system but is able to interoperate within the existing Internet infrastructure. Experts predict that in the five-year span between 2015 and 2020, the Internet of Things will grow faster than any other category of connected devices. The number of machine-to-machine connections should grow nearly 2.5-fold, from 4.9 billion in 2015 to 12.2 billion in 2020. By 2020, M2M connections should represent nearly half – 46 percent – of total connected devices. [8]
E-commerce is the activity of electronically buying or selling products on online services or over the Internet. E-commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. E-commerce is the largest sector of the electronics industry and is in turn driven by the technological advances of the semiconductor industry.
Home automation or domotics is building automation for a home. A home automation system will monitor and/or control home attributes such as lighting, climate, entertainment systems, and appliances. It may also include home security such as access control and alarm systems.
PTC is a computer software and services company founded in 1985 and headquartered in Boston, Massachusetts. The company was a pioneer in parametric, associative feature-based, solid computer-aided design (CAD) modeling software in 1988, including an Internet-based product for Product Lifecycle Management (PLM) in 1998. PTC markets products and services and an Internet of Things (IoT) and augmented reality (AR) platform for partners and developers.
Online shopping is a form of electronic commerce which allows consumers to directly buy goods or services from a seller over the Internet using a web browser or a mobile app. Consumers find a product of interest by visiting the website of the retailer directly or by searching among alternative vendors using a shopping search engine, which displays the same product's availability and pricing at different e-retailers. As of 2020, customers can shop online using a range of different computers and devices, including desktop computers, laptops, tablet computers and smartphones.
Machine to machine (M2M) is direct communication between devices using any communications channel, including wired and wireless. Machine to machine communication can include industrial instrumentation, enabling a sensor or meter to communicate the information it records to application software that can use it. Such communication was originally accomplished by having a remote network of machines relay information back to a central hub for analysis, which would then be rerouted into a system like a personal computer.
A smart transducer is an analog or digital transducer, actuator or sensor combined with a processing unit and a communication interface.
The Internet of things (IoT) describes devices with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other communications networks. The Internet of things encompasses electronics, communication and computer science engineering. Internet of things has been considered a misnomer because devices do not need to be connected to the public internet, they only need to be connected to a network, and be individually addressable.
The Internet Protocol for Smart Objects (IPSO) Alliance was an international technical standards organization promoting the Internet Protocol (IP) for what it calls "smart object" communications. The IPSO Alliance was a non-profit organization founded in 2008 with members from technology, communications and energy companies. The Alliance advocated for IP networked devices in energy, consumer, healthcare, and industrial uses. On 27 March 2018, the IPSO Alliance merged with the Open Mobile Alliance (OMA) to form OMA SpecWorks.
Omnichannel is a neologism describing a business strategy. According to Frost & Sullivan, omnichannel is defined as "seamless and effortless, high-quality customer experiences that occur within and between contact channels".
Electronic commerce, commonly known as e-commerce or eCommerce, or e-business consists of the buying and selling of products or services over electronic systems such as the Internet and other computer networks. The amount of trade conducted electronically has grown extraordinarily with widespread Internet usage. The use of commerce is conducted in this way, spurring and drawing on innovations in electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. Modern electronic commerce typically uses the World Wide Web at least at some point in the transaction's lifecycle, although it can encompass a wider range of technologies such as e-mail as well.
"Fourth Industrial Revolution", "4IR", or "Industry 4.0" is a buzzword neologism describing rapid technological advancement in the 21st century. The term was popularised in 2016 by Klaus Schwab, the World Economic Forum founder and executive chairman, who says that the changes show a significant shift in industrial capitalism.
Pretail is a sub-category of e-commerce and online retail for introducing new products, services, and brands to market by pre-launching online, from creating an interest waitlist of signups before launch to collecting reservations or pre-orders in limited quantity before release, realization, or commercial availability. Pretail allows new product ideas/prototypes to be mass produced only when they have reached an initial threshold of buy-in from investors/consumers. Pretail includes pre-sale commerce, pre-order retailers, pre-launch marketing services, incubation marketplaces, crowdfunding communities, and demand chain management systems.
Fog computing or fog networking, also known as fogging, is an architecture that uses edge devices to carry out a substantial amount of computation, storage, and communication locally and routed over the Internet backbone.
Smart manufacturing is a broad category of manufacturing that employs computer-integrated manufacturing, high levels of adaptability and rapid design changes, digital information technology, and more flexible technical workforce training. Other goals sometimes include fast changes in production levels based on demand, optimization of the supply chain, efficient production and recyclability. In this concept, as smart factory has interoperable systems, multi-scale dynamic modelling and simulation, intelligent automation, strong cyber security, and networked sensors.
SensorUp Inc. is an Internet of Things company based in Calgary, Alberta, Canada. SensorUp led the development of the Open Geospatial Consortium SensorThings API standard specification, an open and unified geospatial framework to interconnect IoT sensing devices, data, and applications over the Web. In 2014, SensorUp received funding supports from Natural Resources Canada's GeoConnections and TecTerra. In 2016, as part of the OGC Internet of Things pilot project SensorUp demonstrated its interoperable OGC SensorThings API platform solution at the Department of Homeland Security. Dr. Reginald Brothers, the Undersecretary of the Homeland Security Science and Technology, was "impressed with the ‘state of the practical’ where these various industry sensors can be integrated today using open standards that remove the stovepipe limitations of one-off technologies. " In March 2016 SensorUp submitted a new open source software project proposal, titled Whiskers, to the Eclipse Foundation. Whiskers will be an open source Javascript client library for the OGC SensorThings API and a light-weight OGC SensorThings API server for IoT gateways.
oneM2M is a global partnership project founded in 2012 and constituted by 8 of the world's leading ICT standards development organizations, notably: ARIB (Japan), ATIS, CCSA (China), ETSI (Europe), TIA (USA), TSDSI (India), TTA (Korea) and TTC (Japan). The goal of the organization is to create a global technical standard for interoperability concerning the architecture, API specifications, security and enrolment solutions for Machine-to-Machine and IoT technologies based on requirements contributed by its members.
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The Internet of Military Things (IoMT) is a class of Internet of things for combat operations and warfare. It is a complex network of interconnected entities, or "things", in the military domain that continually communicate with each other to coordinate, learn, and interact with the physical environment to accomplish a broad range of activities in a more efficient and informed manner. The concept of IoMT is largely driven by the idea that future military battles will be dominated by machine intelligence and cyber warfare and will likely take place in urban environments. By creating a miniature ecosystem of smart technology capable of distilling sensory information and autonomously governing multiple tasks at once, the IoMT is conceptually designed to offload much of the physical and mental burden that warfighters encounter in a combat setting.
Caper is a software technology company that develops and deploys AI-powered automated checkout devices as well as AI-based software applications for retailers, grocers, convenience stores and other general merchandising store formats. Caper AI was established in 2016 by Lindon Gao, York Yang, Yilin Huang and Ahmed Beshry. It is headquartered in Manhattan, NY.