Pyglet

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Pyglet is a library for the Python programming language that provides an object-oriented application programming interface for the creation of games and other multimedia applications. [1] [2] pyglet runs on Microsoft Windows, macOS, and Linux; it is released under the BSD Licence. pyglet was first created by Alex Holkner.

Contents

Features

Pyglet is written entirely in Python. Images, video, and sound files in a range of formats can be done natively but can also be expanded with the libav and ffmpeg libraries. It requires no external dependencies. [3]

Text display and formatting

Image and sprite work

Graphics

Events and file system

Sprites, text layouts, and text functions are implemented. Multi-level lists are supported and can be created using HTML. Different sections of the displayed document can have distinct styles. A built-in caret provides support for text editing, resembling many features of a UI text input caret.

Example

frompyglet.windowimportWindowfrompyglet.appimportrunwindow=Window(caption="Hello world!",width=640,height=480)run()

In this example, lines 1-2 import the pyglet module's necessary components. Line 4 creates a window, and line 6 calls pyglet to run its event loop. Optionally an update rate (in frames per second) can be specified in a rate parameter.

See also

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References

  1. Briggs, Anthony (2012-02-12). Hello! Python. Simon and Schuster. ISBN   978-1-63835-152-8.
  2. Paz, Alejandro Rodas de; Howse, Joseph (2015-09-28). Python Game Programming By Example. Packt Publishing Ltd. ISBN   978-1-78528-391-8.
  3. Choudhury, Ambika (2020-06-12). "Top Python Frameworks For Game Development". Analytics India Magazine. Retrieved 2024-04-12.