Ravenloft is a campaign setting for the Dungeons & Dragons role-playing game.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark Powers". Each domain is mystically ruled by a being called a "Darklord".
Ravenloft may refer to:
Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends.
Ravenloft II: The House on Gryphon Hill is a Dungeons & Dragons module written for use with the First Edition Advanced Dungeons & Dragons ruleset, by TSR.
Ravenloft: Realm of Terror is a boxed set accessory published in 1990 for the Ravenloft campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Ravenloft: Strahd's Possession is a 1994 fantasy role-playing video game developed by DreamForge Intertainment for Strategic Simulations, Inc. for DOS. Ravenloft: Stone Prophet is a sequel to this game.
Ravenloft: Stone Prophet is a fantasy role-playing video game developed by DreamForge Intertainment for MS-DOS and published by Strategic Simulations in 1995. The game was re-released in 2015 with Windows support on GOG.com.
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Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. Later, this character and his world would be explored in follow-up modules, novels, and a campaign setting called Ravenloft.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Oriental, Central American, swashbuckling, horror and even space-travel themes.
Return to the Keep on the Borderlands is a 1999 adventure module for the Dungeons & Dragons fantasy role-playing game. It is a sequel to the original The Keep on the Borderlands module (B2) from 1979. Both modules were published by TSR, Inc.
In the Dungeons & Dragons fantasy role-playing game, the vampire is an undead creature. A humanoid or monstrous humanoid creature can become a vampire, and looks as it did in life, with pale skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature.
In the Dungeons & Dragons fantasy role-playing game, the zombie is an undead creature, usually created by applying a template to another creature.
Expedition to Castle Ravenloft is a module for the Dungeons & Dragons (D&D) role-playing game, released in October 2006 by Wizards of the Coast.
Vecna Lives! is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.
House of Strahd is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.
Menzoberranzan is a 1994 role-playing video game created by Strategic Simulations (SSI) and DreamForge Intertainment. Menzoberranzan uses the same game engine as SSI's previous game, Ravenloft: Strahd's Possession (1994), and is set in the Advanced Dungeons & Dragons Forgotten Realms campaign setting.
In the Dungeons & Dragons fantasy role-playing game, a wolfwere is a wolf that polymorphs into a bipedal human shape and a humanoid-wolf hybrid, often retaining the bipedal stance.
Barovia is the name of a location within the fictional universe of the Dungeons & Dragons roleplaying game. In each of its iterations, the area is inspired by the Dracula legend and Transylvanian geography.
Castle Ravenloft Board Game is a 2010 board game published by Wizards of the Coast. It was the first game released in the Dungeons & Dragons Adventure System board game series.
Christopher Perkins is a Canadian American game designer and editor who is known for his work on Wizards of the Coast's Dungeons & Dragons role-playing game, currently as the senior story designer.
Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Skyrim.